Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZxAndyxZ
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,368 Elo+
Solo
Odin
Odin
shadow_dude47
Odin
Level 146
God Stats
6W - 6L
1,546 SR
Queue Stats
277W - 273L
1,576 Elo+
Party 2
Rama
Rama
vermithrax17
Rama
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 29L
1,475 Elo+
Solo
Team Averages
Level 135
1,509 SR
1,484 Elo+

VS

Team Averages
Level 149
1,477 SR
1,520 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlazinUchiha02
Serqet
Level 149
God Stats
1W - 1L
1,279 SR
Queue Stats
263W - 228L
1,553 Elo+
Party 1
Agni
Agni
Kaos2187
Agni
Level 150
God Stats
4W - 6L
1,384 SR
Queue Stats
407W - 423L
1,515 Elo+
Solo
Ymir
Ymir
Ocularpatdown1
Ymir
Level 145
God Stats
4W - 0L
1,724 SR
Queue Stats
102W - 104L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 4
5,454
1,091
2,247
4,790
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,356
271
0
0
0
Morgan Le Fay
ZxAndyxZ
Morgan Le Fay
11
2 / 2 / 0
6,094
1,219
4,608
4,591
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 2
5,349
1,070
3,802
5,103
5,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
5,426
1,085
2,349
4,740
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
4 / 1 / 2
6,229
1,246
5,897
4,183
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
 
Kuzenbo
10
0 / 1 / 2
5,161
1,032
2,291
4,534
4,785
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 2
5,932
1,186
4,494
4,263
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Agni
11
0 / 0 / 4
5,630
1,126
3,114
3,180
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 2
5,409
1,082
1,005
6,434
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
7
7
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
4
1
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Baba Yaga
 
Baba Yaga
4
1
2
5
W
Kuzenbo
 
Kuzenbo
0
1
2
1
W
3
1
2
4
W
Agni
0
0
4
2
W
0
2
2
0.5
L
Morgan Le Fay
ZxAndyxZ
Morgan Le Fay
2
2
0
1
L
1
1
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
16,801
19,224
Taken
22,594
11,100
Mitigated
17,829
6,055
Healing
8,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,247
1,187
630
1,079
4,790
1,706
0
2,996
1,482
0
6,715
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
 
Baba Yaga
5,897
233
141
1,398
4,183
2,121
196
841
3,228
13,166
0
W
Kuzenbo
 
Kuzenbo
2,291
831
313
339
4,534
4,785
72
929
3,453
3,756
0
W
4,494
579
1,210
1,158
4,263
2,936
222
609
3,615
0
6,340
W
Agni
3,114
161
1,591
696
3,180
1,419
189
784
2,270
10,422
0
W
1,005
159
86
1,156
6,434
6,568
0
929
5,420
3,326
0
L
Morgan Le Fay
ZxAndyxZ
Morgan Le Fay
4,608
983
659
898
4,591
2,402
0
3,275
1,316
10,678
0
L
3,802
518
332
1,343
5,103
5,151
0
2,463
2,640
0
7,201
L
2,349
1,694
261
853
4,740
1,841
0
3,573
1,167
0
10,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
28,361
61
Minions Killed
45
0
Camps Cleared
0
389,559
Distance Traveled
579,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,454
1,091
17
3
0
95,954
0
L
Cu Chulainn
1,356
271
0
0
0
0
0
W
Baba Yaga
6,229
1,246
18
4
0
112,051
0
W
Kuzenbo
5,161
1,032
2
0
0
116,580
0
W
Serqet
5,932
1,186
2
0
0
113,972
0
W
Agni
5,630
1,126
17
3
0
126,922
2
W
Ymir
5,409
1,082
6
1
0
109,859
0
L
Morgan Le Fay
6,094
1,219
19
4
0
93,503
0
L
Odin
5,349
1,070
9
2
0
108,619
0
L
Rama
5,426
1,085
16
3
0
91,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role