Player Matchup

Sol
Sol
KINGKrispY69
Sol
Level 47
God Stats
2W - 2L
1,349 SR
Queue Stats
88W - 109L
1,372 Elo+
Party 1
Hun Batz
Hun Batz
Lalovii-
Hun Batz
Level 68
God Stats
7W - 6L
1,686 SR
Queue Stats
357W - 372L
1,472 Elo+
Party 1
Artemis
Artemis
XxWildcats_3
Artemis
Level 31
God Stats
7W - 1L
1,759 SR
Queue Stats
19W - 24L
1,346 Elo+
Party 1
Team Averages
Level 49
1,598 SR
1,396 Elo+

VS

Team Averages
Level 56
1,397 SR
1,391 Elo+
Anubis
Anubis
AndreTheThicc
Anubis
Level 40
God Stats
4W - 6L
1,344 SR
Queue Stats
27W - 34L
1,384 Elo+
Solo
Xbalanque
Xbalanque
FelipeXtream1
Xbalanque
Level 62
God Stats
4W - 6L
1,398 SR
Queue Stats
225W - 241L
1,383 Elo+
Solo
Bacchus
Bacchus
TDizzy7
Bacchus
Level 67
God Stats
7W - 7L
1,451 SR
Queue Stats
108W - 107L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
15,040
684
16,338
18,166
7,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
Lalovii-
Hun Batz
20
5 / 1 / 3
17,576
799
20,132
20,792
12,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
XxWildcats_3
Artemis
17
0 / 5 / 8
14,819
674
14,336
13,338
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
11,994
545
4,277
6,789
2,816
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
FelipeXtream1
Xbalanque
20
5 / 4 / 5
17,041
775
13,538
21,387
9,247
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TDizzy7
Bacchus
20
5 / 1 / 5
15,431
701
20,674
28,098
54,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
10
10
Deaths
9
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Xbalanque
FelipeXtream1
Xbalanque
5
4
5
1.88
W
4
4
4
1.5
W
Hun Batz
Lalovii-
Hun Batz
5
1
3
6.5
L
Bacchus
TDizzy7
Bacchus
5
1
5
7.5
W
Artemis
XxWildcats_3
Artemis
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
38,489
52,296
Taken
56,274
25,514
Mitigated
66,301
8,515
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,277
193
0
1,018
6,789
2,816
0
3,103
3,686
20,606
0
L
Xbalanque
FelipeXtream1
Xbalanque
13,538
3,975
0
3,600
21,387
9,247
0
5,423
15,964
0
84,079
W
16,338
5,548
0
6,299
18,166
7,187
274
8,069
10,097
52,731
2,529
W
Hun Batz
Lalovii-
Hun Batz
20,132
3,420
0
1,718
20,792
12,677
1,372
6,635
14,157
0
93,269
L
Bacchus
TDizzy7
Bacchus
20,674
1,470
0
1,976
28,098
54,238
0
8,051
20,047
50,205
3,136
W
Artemis
XxWildcats_3
Artemis
14,336
5,447
0
498
13,338
5,650
1,071
7,501
5,837
0
56,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
44,466
229
Minions Killed
195
0
Camps Cleared
0
1,146,921
Distance Traveled
898,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,994
545
23
1
0
107,590
0
L
Xbalanque
17,041
775
146
7
0
378,002
0
W
Sol
15,040
684
60
3
0
343,203
0
W
Hun Batz
17,576
799
107
5
0
456,164
0
L
Bacchus
15,431
701
26
1
0
412,933
0
W
Artemis
14,819
674
62
3
0
347,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role