Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GrimGrinder
Atlas
Level 105
God Stats
9W - 3L
1,742 SR
Queue Stats
16W - 9L
1,679 Elo+
Party 1
Thanatos
Thanatos
Tyas0923
Thanatos
Level 6
God Stats
1W - 1L
1,477 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,488 Elo+

VS

Team Averages
Level 66
1,500 SR
1,535 Elo+
Discordia
Discordia
BigBoyBirdBants
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Awilix
Awilix
Fistasaverb
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
NotSlimCandy
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 2 / 10
8,872
887
10,056
8,173
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
6 / 0 / 9
9,183
918
10,101
8,774
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Tyas0923
Thanatos
12
5 / 3 / 9
8,939
894
8,716
8,226
3,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigBoyBirdBants
Discordia
10
2 / 6 / 1
7,624
762
4,584
6,757
2,237
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
10
2 / 7 / 3
7,571
757
8,458
13,775
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
NotSlimCandy
Sun Wukong
10
1 / 3 / 4
7,195
720
6,102
13,314
12,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
10
5
L
Discordia
BigBoyBirdBants
Discordia
2
6
1
0.42
L
Awilix
2
7
3
0.5
W
6
0
9
10.5
L
Sun Wukong
NotSlimCandy
Sun Wukong
1
3
4
1
W
Thanatos
Tyas0923
Thanatos
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
19,144
25,173
Taken
33,846
15,379
Mitigated
21,799
9,244
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,056
4,187
0
2,788
8,173
3,320
626
1,325
6,531
34,628
7,129
L
Discordia
BigBoyBirdBants
Discordia
4,584
149
0
0
6,757
2,237
0
4,301
2,204
21,349
0
L
Awilix
8,458
2,878
0
727
13,775
7,479
0
8,290
5,105
0
22,963
W
10,101
4,291
0
1,392
8,774
8,319
426
2,250
6,037
21,986
0
L
Sun Wukong
NotSlimCandy
Sun Wukong
6,102
672
103
1,852
13,314
12,083
0
6,203
6,633
0
17,634
W
Thanatos
Tyas0923
Thanatos
8,716
2,290
0
5,064
8,226
3,740
58
1,222
6,524
0
16,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
22,390
96
Minions Killed
72
0
Camps Cleared
0
557,808
Distance Traveled
491,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,872
887
67
7
0
163,601
0
L
Discordia
7,624
762
34
3
0
141,816
0
L
Awilix
7,571
757
19
2
0
167,313
0
W
Atlas
9,183
918
14
1
0
193,714
0
L
Sun Wukong
7,195
720
19
2
0
182,745
0
W
Thanatos
8,939
894
15
2
0
200,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role