Player Matchup

Chaac
Chaac
Aluisks
Chaac
Level 175
God Stats
0W - 3L
1,378 SR
Queue Stats
6W - 15L
1,365 Elo+
Party 1
Medusa
Medusa
FrigidFloridian
Medusa
Level 159
God Stats
14W - 5L
1,779 SR
Queue Stats
471W - 219L
1,529 Elo+
Party 3
Hades
Hades
NTK SILENT S
Hades
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,476 Elo+
Party 3
Geb
Geb
gersonisai24
Geb
Level 86
God Stats
18W - 32L
1,402 SR
Queue Stats
324W - 365L
1,410 Elo+
Solo
Pele
Pele
saorypadilla
Pele
Level 48
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 8L
1,483 Elo+
Party 1
Team Averages
Level 104
1,444 SR
1,453 Elo+

VS

Team Averages
Level 100
1,452 SR
1,428 Elo+
Arachne
Arachne
Azai23
Arachne
Level 125
God Stats
73W - 65L
1,530 SR
Queue Stats
935W - 950L
1,409 Elo+
Solo
Bake Kujira
Bake Kujira
BerserkerViking
Bake Kujira
Level 115
God Stats
3W - 2L
1,573 SR
Queue Stats
109W - 120L
1,417 Elo+
Party 2
Hades
Hades
Hackerbeans
Hades
Level 127
God Stats
2W - 1L
1,350 SR
Queue Stats
135W - 133L
1,453 Elo+
Solo
Medusa
Medusa
ILikeMike6284
Medusa
Level 103
God Stats
18W - 10L
1,572 SR
Queue Stats
84W - 85L
1,470 Elo+
Solo
Ra
Ra
LASKEPA
Ra
Level 29
God Stats
1W - 3L
1,234 SR
Queue Stats
32W - 37L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aluisks
Chaac
15
1 / 4 / 6
8,510
851
7,744
15,003
12,722
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 5 / 0
9,971
997
11,047
12,499
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 5
7,417
742
3,305
13,664
6,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 3
8,292
829
6,076
14,844
9,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 7
7,778
778
6,028
10,065
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azai23
Arachne
16
5 / 2 / 11
9,508
951
10,159
9,128
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
BerserkerViking
Bake Kujira
15
4 / 3 / 16
9,284
928
10,891
13,958
17,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 1 / 9
10,334
1,033
18,579
9,339
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 1 / 9
9,132
913
6,706
6,496
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 11
8,999
900
11,356
8,671
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
9
Kills
26
26
Deaths
9
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aluisks
Chaac
1
4
6
1
W
Arachne
Azai23
Arachne
5
2
11
5.25
W
Bake Kujira
BerserkerViking
Bake Kujira
4
3
16
4
L
7
5
0
1.4
W
11
1
9
15.5
W
3
1
9
7.5
W
3
2
11
4.25
L
0
8
5
0.31
L
1
3
3
0.83
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,200
Damage
57,691
66,075
Taken
47,592
38,078
Mitigated
39,349
11,352
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aluisks
Chaac
7,744
1,356
0
4,902
15,003
12,722
0
7,649
7,190
0
30,846
W
Arachne
Azai23
Arachne
10,159
8,320
0
2,937
9,128
5,951
578
1,335
7,793
0
28,655
W
Bake Kujira
BerserkerViking
Bake Kujira
10,891
6,752
0
0
13,958
17,359
226
3,119
10,839
23,293
720
L
11,047
4,078
0
1,495
12,499
5,492
0
7,170
5,329
0
49,529
W
18,579
215
625
3,184
9,339
7,875
297
1,964
7,375
33,715
0
W
6,706
2,522
0
114
6,496
3,358
1,201
1,570
4,926
0
28,506
W
11,356
513
3,035
2,420
8,671
4,806
204
1,393
7,278
38,518
0
L
3,305
756
168
1,095
13,664
6,356
0
5,794
7,862
11,415
0
L
6,076
148
1,091
1,933
14,844
9,334
0
11,360
3,484
11,384
0
L
6,028
1,054
0
668
10,065
4,174
0
7,961
2,104
0
12,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
47,257
202
Minions Killed
237
0
Camps Cleared
0
987,108
Distance Traveled
1,137,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,510
851
56
6
0
226,336
0
W
Arachne
9,508
951
36
4
0
231,968
4
W
Bake Kujira
9,284
928
35
4
0
230,209
0
L
Medusa
9,971
997
89
9
0
192,719
0
W
Hades
10,334
1,033
47
5
0
230,803
0
W
Medusa
9,132
913
55
6
0
228,548
0
W
Ra
8,999
900
64
6
0
215,557
0
L
Hades
7,417
742
19
2
0
179,900
0
L
Geb
8,292
829
21
2
0
194,843
0
L
Pele
7,778
778
17
2
0
193,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role