Player Matchup

Jing Wei
Jing Wei
MrMcduuoPR
Jing Wei
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,114 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TagCrew95
Morgan Le Fay
Level 108
God Stats
0W - 2L
1,642 SR
Queue Stats
50W - 33L
1,505 Elo+
Solo
Geb
Geb
Zero-dos-PR
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,452 Elo+
Party 1
Sol
Sol
boloket
Sol
Level 101
God Stats
3W - 5L
1,423 SR
Queue Stats
87W - 87L
1,391 Elo+
Solo
Thor
Thor
boscoman311522
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 256L
1,419 Elo+
Solo
Team Averages
Level 84
1,513 SR
1,376 Elo+

VS

Team Averages
Level 78
1,521 SR
1,391 Elo+
Mulan
Mulan
Atormentador468
Mulan
Level 86
God Stats
85W - 96L
1,501 SR
Queue Stats
511W - 562L
1,412 Elo+
Solo
Zeus
Zeus
CG Dirty Knees
Zeus
Level 104
God Stats
9W - 9L
1,527 SR
Queue Stats
30W - 50L
1,337 Elo+
Party 2
Nemesis
Nemesis
GainfulClover
Nemesis
Level 108
God Stats
3W - 0L
1,742 SR
Queue Stats
397W - 418L
1,431 Elo+
Solo
Ymir
Ymir
Gunner00X
Ymir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Xbalanque
Xbalanque
yoyoturkey
Xbalanque
Level 27
God Stats
19W - 33L
1,333 SR
Queue Stats
21W - 43L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrMcduuoPR
Jing Wei
14
0 / 5 / 3
8,568
1,071
7,272
14,303
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TagCrew95
Morgan Le Fay
15
4 / 2 / 0
9,739
1,217
15,931
11,501
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,800
725
0
0
0
Sol
11
0 / 0 / 0
5,800
725
0
0
0
14
0 / 4 / 3
8,402
1,050
5,991
16,179
6,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

245

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,871
1,109
7,984
9,701
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 1 / 4
9,329
1,166
15,673
6,988
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
14
2 / 0 / 4
8,572
1,072
3,846
3,671
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 0 / 8
9,567
1,196
5,965
9,614
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
yoyoturkey
Xbalanque
14
0 / 2 / 2
8,072
1,009
3,817
7,656
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
11
11
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
1
4
7
W
Nemesis
2
0
4
4
W
Ymir
1
0
8
5
L
Jing Wei
MrMcduuoPR
Jing Wei
0
5
3
0.3
L
Morgan Le Fay
TagCrew95
Morgan Le Fay
4
2
0
2
L
0
0
0
0
L
Sol
0
0
0
0
L
0
4
3
0.38
W
Xbalanque
yoyoturkey
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
37,285
41,983
Taken
37,630
17,265
Mitigated
28,160
2,841
Healing
4,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,984
1,246
0
1,656
9,701
8,561
0
4,426
5,275
93
18,646
W
15,673
1,984
321
589
6,988
2,967
0
3,349
3,639
28,159
0
W
Nemesis
3,846
1,196
328
65
3,671
1,811
0
1,092
2,579
0
21,291
W
Ymir
5,965
771
0
1,258
9,614
11,338
0
3,596
6,018
11,188
0
L
Jing Wei
MrMcduuoPR
Jing Wei
7,272
5,248
0
1,689
14,303
5,822
0
6,919
7,095
0
23,454
L
Morgan Le Fay
TagCrew95
Morgan Le Fay
15,931
1,772
0
382
11,501
4,953
0
5,875
5,500
39,342
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
5,991
2,695
0
770
16,179
6,490
0
8,937
6,906
0
17,453
W
Xbalanque
yoyoturkey
Xbalanque
3,817
2,356
219
221
7,656
3,483
0
3,468
4,188
0
22,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
44,411
105
Minions Killed
158
5
Camps Cleared
6
443,586
Distance Traveled
830,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,871
1,109
28
4
1
158,887
0
W
Zeus
9,329
1,166
33
4
1
166,886
0
W
Nemesis
8,572
1,072
52
7
0
186,720
0
W
Ymir
9,567
1,196
14
2
1
178,866
0
L
Jing Wei
8,568
1,071
36
5
1
149,354
0
L
Morgan Le Fay
9,739
1,217
48
6
3
153,949
0
L
Geb
5,800
725
0
0
0
0
0
L
Sol
5,800
725
0
0
0
0
0
L
Thor
8,402
1,050
21
3
1
140,283
0
W
Xbalanque
8,072
1,009
31
4
3
139,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role