Player Matchup

Chiron
Chiron
 
Chiron
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Angxl_Dust__
Nemesis
Level 139
God Stats
4W - 2L
1,459 SR
Queue Stats
169W - 168L
1,491 Elo+
Party 2
Anubis
Anubis
Ryomens_Vessel-
Anubis
Level 127
God Stats
4W - 1L
1,738 SR
Queue Stats
145W - 165L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Tipsy_Blitzy
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 120L
1,458 Elo+
Party 2
Geb
Geb
VIVIDxMEXICAN
Geb
Level 143
God Stats
1W - 3L
1,395 SR
Queue Stats
181W - 211L
1,420 Elo+
Solo
Team Averages
Level 125
1,518 SR
1,459 Elo+

VS

Team Averages
Level 106
1,575 SR
1,451 Elo+
Ishtar
Ishtar
Bearly_Ronin
Ishtar
Level 156
God Stats
3W - 3L
1,420 SR
Queue Stats
183W - 187L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
Eppalepsy
Ao Kuang
Level 125
God Stats
2W - 0L
1,574 SR
Queue Stats
61W - 49L
1,512 Elo+
Party 1
Bellona
Bellona
Nickbella13
Bellona
Level 65
God Stats
2W - 1L
1,511 SR
Queue Stats
84W - 83L
1,450 Elo+
Party 1
Hera
Hera
l Sundin x 13 l
Hera
Level 120
God Stats
4W - 0L
1,809 SR
Queue Stats
343W - 315L
1,462 Elo+
Solo
Ra
Ra
vSSniperv
Ra
Level 63
God Stats
4W - 1L
1,560 SR
Queue Stats
136W - 161L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
10 / 5 / 11
11,232
864
23,358
17,772
8,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Angxl_Dust__
Nemesis
16
3 / 5 / 18
9,762
751
11,262
19,087
20,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 15
10,476
806
16,325
16,210
9,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Tipsy_Blitzy
Guan Yu
17
4 / 6 / 18
11,127
856
12,629
23,564
26,957
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 7 / 14
10,263
789
13,994
22,255
21,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
4 / 7 / 14
10,410
801
12,582
17,048
6,275
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Eppalepsy
Ao Kuang
20
14 / 5 / 11
12,441
957
19,939
23,586
11,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Nickbella13
Bellona
18
5 / 3 / 18
11,219
863
11,585
19,149
17,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 5 / 17
9,709
747
16,172
12,986
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
5 / 4 / 17
10,608
816
15,837
15,356
6,627
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
105
24
Kills
28
29
Deaths
24
76
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
10
5
11
3.1
L
Nemesis
Angxl_Dust__
Nemesis
3
5
18
2.4
W
Ishtar
4
7
14
1.57
W
Ao Kuang
Eppalepsy
Ao Kuang
14
5
11
3.9
W
Bellona
Nickbella13
Bellona
5
3
18
4.67
L
4
6
15
1.92
L
Guan Yu
Tipsy_Blitzy
Guan Yu
4
6
18
2.17
L
3
7
14
1.43
W
0
5
17
1.7
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,568
Damage
76,115
98,888
Taken
88,125
87,368
Mitigated
46,558
32,360
Healing
38,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
23,358
7,042
1,330
3,284
17,772
8,396
2,102
8,385
9,177
0
40,476
L
Nemesis
Angxl_Dust__
Nemesis
11,262
3,423
632
2,296
19,087
20,462
1,030
10,296
8,688
0
16,910
W
Ishtar
12,582
6,383
1,437
690
17,048
6,275
2,005
6,477
10,419
0
26,343
W
Ao Kuang
Eppalepsy
Ao Kuang
19,939
4,800
1,551
9,480
23,586
11,058
2,731
7,499
15,932
33,791
0
W
Bellona
Nickbella13
Bellona
11,585
3,705
208
3,717
19,149
17,690
629
6,704
11,988
0
18,517
L
16,325
249
1,356
3,597
16,210
9,716
773
9,233
6,913
43,395
0
L
Guan Yu
Tipsy_Blitzy
Guan Yu
12,629
1,071
10,112
6,432
23,564
26,957
616
13,059
10,292
0
19,641
L
13,994
244
1,117
2,204
22,255
21,837
81
10,255
11,827
22,716
0
W
16,172
3,073
1,086
873
12,986
4,908
1,504
4,635
8,299
29,691
0
W
15,837
1,070
12,811
6,202
15,356
6,627
2,014
5,004
10,266
39,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,860
Gold Earned
54,387
138
Minions Killed
146
0
Camps Cleared
0
1,129,048
Distance Traveled
1,188,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,232
864
36
3
0
229,064
0
L
Nemesis
9,762
751
5
0
0
243,591
0
W
Ishtar
10,410
801
32
2
0
191,805
0
W
Ao Kuang
12,441
957
28
2
0
231,182
0
W
Bellona
11,219
863
9
1
0
290,571
0
L
Anubis
10,476
806
67
5
0
183,784
0
L
Guan Yu
11,127
856
13
1
0
258,634
0
L
Geb
10,263
789
17
1
0
213,975
0
W
Hera
9,709
747
35
3
0
226,819
0
W
Ra
10,608
816
42
3
0
248,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role