Player Matchup

Atlas
Atlas
Eduardo500
Atlas
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
FeikArg
Nox
Level 129
God Stats
2W - 0L
1,783 SR
Queue Stats
99W - 100L
1,445 Elo+
Solo
Vulcan
Vulcan
Liebert
Vulcan
Level 217
God Stats
5W - 3L
1,404 SR
Queue Stats
256W - 194L
1,563 Elo+
Party 2
Vamana
Vamana
Magnólia
Vamana
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 19L
1,698 Elo+
Party 2
Bacchus
Bacchus
Nicouys
Bacchus
Level 122
God Stats
5W - 3L
1,662 SR
Queue Stats
590W - 561L
1,456 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,533 Elo+

VS

Team Averages
Level 92
1,500 SR
1,539 Elo+
Anhur
Anhur
 
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
FuiSolado_S2
Surtr
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,510 Elo+
Solo
Ymir
Ymir
Otakufidido
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 1
Tiamat
Tiamat
xMyZen
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
4 / 2 / 11
7,847
872
4,934
9,723
8,204
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
12
1 / 2 / 14
7,480
831
4,367
7,461
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Liebert
Vulcan
16
7 / 1 / 12
9,381
1,042
17,804
7,681
3,755
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Magnólia
Vamana
14
2 / 3 / 15
8,189
910
8,768
11,451
11,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Nicouys
Bacchus
14
5 / 2 / 11
8,927
992
7,280
13,741
12,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 4 / 5
7,896
877
8,227
9,122
4,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
 
Bakasura
14
4 / 4 / 4
7,485
832
5,529
8,344
4,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 3
6,173
686
5,076
8,821
6,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 7
7,113
790
5,104
12,289
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
xMyZen
Tiamat
14
3 / 3 / 4
7,587
843
9,103
8,724
6,290
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
19
Kills
10
10
Deaths
19
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
5
1.38
L
Bakasura
 
Bakasura
4
4
4
1.5
W
Atlas
4
2
11
4.75
W
Nox
1
2
14
4
L
0
4
3
0.38
W
Vulcan
Liebert
Vulcan
7
1
12
13
W
Vamana
Magnólia
Vamana
2
3
15
3.17
W
Bacchus
Nicouys
Bacchus
5
2
11
5.25
L
0
4
7
0.88
L
Tiamat
xMyZen
Tiamat
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,153
Damage
33,039
50,057
Taken
47,300
39,609
Mitigated
34,571
13,459
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,227
3,242
303
2,184
9,122
4,031
0
6,868
2,123
0
21,941
L
Bakasura
 
Bakasura
5,529
3,334
309
1,483
8,344
4,826
0
6,893
1,365
0
6,840
W
Atlas
4,934
1,969
0
1
9,723
8,204
0
2,279
6,834
14,749
0
W
Nox
4,367
773
419
1,047
7,461
3,848
378
2,468
4,768
13,073
0
L
5,076
723
1,026
966
8,821
6,971
0
6,503
2,112
115
9,736
W
Vulcan
Liebert
Vulcan
17,804
8,208
980
658
7,681
3,755
1,100
2,578
4,879
37,949
0
W
Vamana
Magnólia
Vamana
8,768
3,031
1,968
1,961
11,451
11,108
207
4,481
6,554
0
14,711
W
Bacchus
Nicouys
Bacchus
7,280
841
1,414
5,011
13,741
12,694
202
2,516
10,794
10,573
0
L
5,104
359
1,841
3,132
12,289
12,453
0
7,931
3,998
10,999
0
L
Tiamat
xMyZen
Tiamat
9,103
437
234
945
8,724
6,290
0
6,190
2,397
17,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
36,254
134
Minions Killed
79
0
Camps Cleared
0
950,566
Distance Traveled
857,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,896
877
29
3
0
174,714
0
L
Bakasura
7,485
832
13
1
0
209,314
0
W
Atlas
7,847
872
34
4
0
174,659
0
W
Nox
7,480
831
22
2
0
173,483
0
L
Surtr
6,173
686
7
1
0
130,156
0
W
Vulcan
9,381
1,042
53
6
0
231,764
0
W
Vamana
8,189
910
20
2
0
183,526
0
W
Bacchus
8,927
992
5
1
0
187,134
0
L
Ymir
7,113
790
19
2
0
170,610
0
L
Tiamat
7,587
843
11
1
0
173,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role