Player Matchup

Cthulhu
Cthulhu
JeanGreyTheFenix
Cthulhu
Level 46
God Stats
1W - 2L
1,506 SR
Queue Stats
10W - 23L
1,184 Elo+
Party 1
Ymir
Ymir
MadamaB
Ymir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,098 Elo+
Party 1
Atlas
Atlas
gabpanda14
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,222 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,168 Elo+

VS

Team Averages
Level 85
1,502 SR
1,318 Elo+
Khepri
Khepri
KayzerKazuki
Khepri
Level 44
God Stats
1W - 1L
1,427 SR
Queue Stats
34W - 71L
1,195 Elo+
Party 2
Medusa
Medusa
Yhatusabe
Medusa
Level 148
God Stats
13W - 5L
1,661 SR
Queue Stats
68W - 54L
1,554 Elo+
Solo
Kukulkan
Kukulkan
ZENK4Y
Kukulkan
Level 64
God Stats
2W - 3L
1,417 SR
Queue Stats
35W - 66L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
8,479
771
6,892
15,000
8,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
MadamaB
Ymir
10
1 / 7 / 3
8,141
740
3,961
15,844
11,155
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
12
3 / 5 / 3
9,600
873
5,259
14,653
15,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 3 / 14
9,213
838
4,084
11,867
11,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Yhatusabe
Medusa
13
10 / 1 / 6
10,905
991
19,002
9,754
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ZENK4Y
Kukulkan
12
6 / 2 / 8
9,602
873
13,632
6,580
2,960
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Khepri
0
3
14
2.33
L
Ymir
MadamaB
Ymir
1
7
3
0.36
W
Medusa
Yhatusabe
Medusa
10
1
6
13
W
Kukulkan
ZENK4Y
Kukulkan
6
2
8
5
L
Atlas
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,112
Damage
36,718
45,497
Taken
28,201
34,668
Mitigated
20,698
1,136
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,892
847
217
502
15,000
8,298
0
6,354
8,373
27,646
0
W
Khepri
4,084
858
0
639
11,867
11,861
121
8,814
3,053
11,630
0
L
Ymir
MadamaB
Ymir
3,961
605
24
365
15,844
11,155
0
5,768
9,636
15,375
0
W
Medusa
Yhatusabe
Medusa
19,002
8,794
0
4,275
9,754
5,877
1,671
4,316
5,438
0
60,130
W
Kukulkan
ZENK4Y
Kukulkan
13,632
815
0
2,113
6,580
2,960
264
3,569
3,011
49,680
0
L
Atlas
5,259
2,162
0
28
14,653
15,215
0
6,422
7,983
16,606
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
29,720
67
Minions Killed
112
0
Camps Cleared
0
524,618
Distance Traveled
618,950
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,479
771
48
4
0
183,778
0
W
Khepri
9,213
838
10
1
0
203,851
0
L
Ymir
8,141
740
10
1
0
156,481
0
W
Medusa
10,905
991
49
4
0
199,409
0
W
Kukulkan
9,602
873
53
5
0
215,690
2
L
Atlas
9,600
873
9
1
0
184,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role