Player Matchup

Poseidon
Poseidon
Silver I
Arki0-_-R2
Poseidon
Silver I
Level 105
God Stats
0W - 1L
1,719 SR
Queue Stats
69W - 72L
1,256 MMR
Solo
Fenrir
Fenrir
Gold V
Karamati
Fenrir
Gold V
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,244 MMR
Solo
Kukulkan
Kukulkan
Silver I
iXDevilHelperX
Kukulkan
Silver I
Level 88
God Stats
44W - 36L
1,581 SR
Queue Stats
151W - 165L
1,238 MMR
Solo
Bacchus
Bacchus
Bronze IV
nonoshan
Bacchus
Bronze IV
Level 43
God Stats
1W - 6L
1,766 SR
Queue Stats
2W - 15L
1,215 MMR
Party 2
Medusa
Medusa
Bronze IV
tuxranger
Medusa
Bronze IV
Level 34
God Stats
2W - 10L
1,518 SR
Queue Stats
2W - 15L
1,215 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,617 SR
1,234 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,591 SR
1,234 MMR
Thanatos
Thanatos
Silver III
BerzerK speed
Thanatos
Silver III
Level 91
God Stats
3W - 0L
1,853 SR
Queue Stats
9W - 13L
1,397 MMR
Party 1
Maui
Maui
Silver III
Shinpuru2612
Maui
Silver III
Level 132
God Stats
1W - 0L
1,291 SR
Queue Stats
58W - 62L
1,043 MMR
Party 1
Hercules
Hercules
Gold III
jOoRdAn JoOr
Hercules
Gold III
Level 150
God Stats
3W - 3L
1,513 SR
Queue Stats
132W - 132L
1,256 MMR
Solo
Izanami
Izanami
Bronze III
jacobhdezv
Izanami
Bronze III
Level 63
God Stats
6W - 12L
1,495 SR
Queue Stats
8W - 18L
1,261 MMR
Solo
Scylla
Scylla
Silver I
popep123
Scylla
Silver I
Level 107
God Stats
1W - 1L
1,803 SR
Queue Stats
93W - 107L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Arki0-_-R2
Poseidon
14
0 / 8 / 3
8,374
493
6,933
11,200
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Karamati
Fenrir
14
2 / 5 / 0
8,405
494
3,613
16,369
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
14
1 / 7 / 0
8,729
513
8,921
12,752
8,714
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
nonoshan
Bacchus
11
0 / 3 / 0
7,407
436
3,029
11,918
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
tuxranger
Medusa
13
1 / 3 / 0
7,819
460
11,103
10,994
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusAthenaPersephoneGeb

VS

Bans
MulanAo KuangSurtrMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BerzerK speed
Thanatos
16
10 / 0 / 5
10,506
618
9,925
16,552
7,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 11
8,993
529
5,348
16,247
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
jOoRdAn JoOr
Hercules
16
1 / 1 / 10
10,168
598
6,942
21,129
21,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
jacobhdezv
Izanami
15
2 / 2 / 7
8,980
528
6,169
8,661
3,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
popep123
Scylla
17
10 / 0 / 9
11,098
653
14,113
10,384
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
4
Kills
25
26
Deaths
5
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Arki0-_-R2
Poseidon
0
8
3
0.19
W
Thanatos
BerzerK speed
Thanatos
10
0
5
12.5
L
Fenrir
Karamati
Fenrir
2
5
0
0.4
W
2
2
11
3.75
L
Kukulkan
1
7
0
0.14
W
Hercules
jOoRdAn JoOr
Hercules
1
1
10
6
W
Izanami
jacobhdezv
Izanami
2
2
7
2.75
L
Bacchus
nonoshan
Bacchus
0
3
0
0
W
Scylla
popep123
Scylla
10
0
9
14.5
L
Medusa
tuxranger
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
42,497
63,233
Taken
72,973
31,143
Mitigated
51,532
11,230
Healing
34,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Arki0-_-R2
Poseidon
6,933
769
0
471
11,200
3,282
177
6,640
4,560
61,872
0
W
Thanatos
BerzerK speed
Thanatos
9,925
3,171
0
12,443
16,552
7,787
869
3,339
13,213
0
73,865
L
Fenrir
Karamati
Fenrir
3,613
706
0
2,321
16,369
7,314
0
2,757
13,612
0
75,752
W
5,348
977
620
4,663
16,247
14,789
235
3,115
13,132
24,208
0
L
Kukulkan
8,921
1,322
0
2,393
12,752
8,714
225
4,803
7,949
72,359
0
W
Hercules
jOoRdAn JoOr
Hercules
6,942
2,364
0
10,946
21,129
21,598
211
7,586
13,543
0
74,472
W
Izanami
jacobhdezv
Izanami
6,169
3,354
0
2,500
8,661
3,298
1,599
1,076
7,585
0
74,635
L
Bacchus
nonoshan
Bacchus
3,029
250
1,434
2,196
11,918
8,310
0
3,597
8,321
18,136
0
W
Scylla
popep123
Scylla
14,113
1,471
100
2,818
10,384
4,060
1,044
4,492
5,892
78,601
0
L
Medusa
tuxranger
Medusa
11,103
3,843
0
2,415
10,994
3,523
841
1,664
9,330
0
69,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
49,745
471
Minions Killed
467
0
Camps Cleared
0
1,525,586
Distance Traveled
1,782,169
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,374
493
108
6
0
301,140
0
W
Thanatos
10,506
618
106
6
0
381,366
0
L
Fenrir
8,405
494
110
6
0
297,375
1
W
Maui
8,993
529
20
1
0
325,358
5
L
Kukulkan
8,729
513
119
7
0
281,708
7
W
Hercules
10,168
598
115
7
0
339,988
3
W
Izanami
8,980
528
104
6
0
350,860
6
L
Bacchus
7,407
436
31
2
0
344,887
6
W
Scylla
11,098
653
122
7
0
384,597
3
L
Medusa
7,819
460
103
6
0
300,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role