Player Matchup

Charybdis
Charybdis
AUS JEFE
Charybdis
Level 107
God Stats
7W - 7L
1,488 SR
Queue Stats
380W - 398L
1,440 Elo+
Party 2
Anubis
Anubis
DirtyKuck
Anubis
Level 122
God Stats
5W - 1L
1,517 SR
Queue Stats
240W - 275L
1,436 Elo+
Party 1
Tiamat
Tiamat
WHaTYoUMeANH
Tiamat
Level 29
God Stats
1W - 2L
1,178 SR
Queue Stats
83W - 93L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
XLProlapse
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,373 Elo+
Party 1
Athena
Athena
sajidhussain5978
Athena
Level 29
God Stats
3W - 0L
1,724 SR
Queue Stats
79W - 90L
1,407 Elo+
Solo
Team Averages
Level 62
1,481 SR
1,418 Elo+

VS

Team Averages
Level 22
1,460 SR
1,395 Elo+
Tiamat
Tiamat
Decisivexo
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,407 Elo+
Solo
Thanatos
Thanatos
altijd-Ready-Tog
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,355 Elo+
Solo
Anhur
Anhur
erickcalaca
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Vulcan
Vulcan
poochy5474
Vulcan
Level 26
God Stats
1W - 3L
1,302 SR
Queue Stats
67W - 84L
1,471 Elo+
Solo
Chang'e
Chang'e
soulreaper74
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AUS JEFE
Charybdis
15
8 / 1 / 12
9,380
853
14,524
9,634
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
DirtyKuck
Anubis
19
13 / 3 / 11
11,846
1,077
21,554
14,719
8,056
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
5 / 4 / 16
9,587
872
6,819
11,643
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
XLProlapse
Sylvanus
15
3 / 1 / 15
8,928
812
7,302
12,235
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 17
9,629
875
5,106
19,660
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Decisivexo
Tiamat
14
1 / 7 / 11
8,682
789
11,871
12,085
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 4
9,259
842
7,640
10,335
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 9 / 6
8,394
763
8,524
13,559
4,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
poochy5474
Vulcan
16
0 / 6 / 12
8,988
817
15,047
11,786
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
soulreaper74
Chang'e
15
5 / 6 / 3
8,982
817
12,498
14,685
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
31
Kills
13
14
Deaths
31
71
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AUS JEFE
Charybdis
8
1
12
14
L
Tiamat
Decisivexo
Tiamat
1
7
11
0.93
W
Anubis
DirtyKuck
Anubis
13
3
11
6.17
W
Tiamat
5
4
16
3.25
W
Sylvanus
XLProlapse
Sylvanus
3
1
15
10.5
L
5
3
4
2.33
L
2
9
6
0.56
L
Vulcan
poochy5474
Vulcan
0
6
12
1
W
2
5
17
2.1
L
Chang'e
soulreaper74
Chang'e
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,305
Damage
55,580
67,891
Taken
62,450
47,452
Mitigated
27,270
34,120
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AUS JEFE
Charybdis
14,524
5,932
729
2,550
9,634
4,757
1,907
6,776
2,858
0
28,068
L
Tiamat
Decisivexo
Tiamat
11,871
935
132
959
12,085
8,362
134
7,906
4,179
19,081
0
W
Anubis
DirtyKuck
Anubis
21,554
677
390
7,087
14,719
8,056
1,303
7,421
7,298
42,092
0
W
Tiamat
6,819
997
0
764
11,643
8,929
984
5,546
6,097
17,422
0
W
Sylvanus
XLProlapse
Sylvanus
7,302
540
7,544
6,356
12,235
7,879
513
9,300
2,935
11,121
0
L
7,640
291
542
6,502
10,335
3,994
0
6,682
3,653
0
13,715
L
8,524
3,902
0
159
13,559
4,117
976
9,291
4,268
0
12,954
L
Vulcan
poochy5474
Vulcan
15,047
3,992
0
730
11,786
5,041
181
6,298
5,488
31,215
0
W
5,106
1,363
3,709
4,991
19,660
17,831
504
10,373
9,287
14,115
0
L
Chang'e
soulreaper74
Chang'e
12,498
1,689
2,670
4,156
14,685
5,756
642
10,604
4,081
25,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
44,305
144
Minions Killed
116
0
Camps Cleared
0
1,020,336
Distance Traveled
972,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,380
853
43
4
0
188,399
0
L
Tiamat
8,682
789
22
2
0
200,155
0
W
Anubis
11,846
1,077
61
6
0
207,365
0
W
Tiamat
9,587
872
21
2
0
202,297
0
W
Sylvanus
8,928
812
12
1
0
202,357
0
L
Thanatos
9,259
842
6
1
0
239,955
0
L
Anhur
8,394
763
11
1
0
164,187
0
L
Vulcan
8,988
817
46
4
0
198,104
0
W
Athena
9,629
875
7
1
0
219,918
0
L
Chang'e
8,982
817
31
3
0
170,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role