Player Matchup

Athena
Athena
EchoPunk
Athena
Level 145
God Stats
4W - 4L
1,574 SR
Queue Stats
38W - 24L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
GoltwasaTroll
Cthulhu
Level 88
God Stats
0W - 2L
1,757 SR
Queue Stats
21W - 26L
1,496 Elo+
Party 2
Set
Set
KingSarch
Set
Level 159
God Stats
0W - 3L
1,402 SR
Queue Stats
166W - 161L
1,564 Elo+
Party 2
Skadi
Skadi
MisterSatire
Skadi
Level 156
God Stats
4W - 4L
1,626 SR
Queue Stats
547W - 522L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
ThyMoistTowel
Baron Samedi
Level 128
God Stats
0W - 2L
1,172 SR
Queue Stats
135W - 107L
1,554 Elo+
Party 2
Team Averages
Level 135
1,506 SR
1,556 Elo+

VS

Team Averages
Level 129
1,575 SR
1,572 Elo+
Ishtar
Ishtar
Odeyu
Ishtar
Level 141
God Stats
2W - 2L
1,516 SR
Queue Stats
29W - 22L
1,624 Elo+
Party 1
Ares
Ares
SilentHornet
Ares
Level 126
God Stats
4W - 0L
1,914 SR
Queue Stats
21W - 19L
1,521 Elo+
Party 1
Thoth
Thoth
desecho_opcional
Thoth
Level 146
God Stats
1W - 7L
1,117 SR
Queue Stats
599W - 556L
1,555 Elo+
Solo
Thanatos
Thanatos
kennyorellanajck
Thanatos
Level 105
God Stats
15W - 10L
1,615 SR
Queue Stats
99W - 83L
1,589 Elo+
Party 3
Jormungandr
Jormungandr
kevin286
Jormungandr
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
183W - 169L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EchoPunk
Athena
12
0 / 0 / 2
7,654
425
2,431
9,930
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
13
0 / 1 / 3
8,112
451
7,018
16,877
12,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 0
8,754
486
8,577
16,213
8,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 6 / 0
8,731
485
8,570
12,481
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ThyMoistTowel
Baron Samedi
12
0 / 4 / 2
7,960
442
7,923
12,372
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Odeyu
Ishtar
17
2 / 0 / 2
11,083
616
8,491
11,179
5,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
9,562
531
7,788
13,527
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 0 / 2
10,560
587
9,422
6,425
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 3
10,330
574
9,194
15,514
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
kevin286
Jormungandr
17
2 / 0 / 2
10,921
607
11,940
11,804
13,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
3
Kills
12
13
Deaths
3
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
EchoPunk
Athena
0
0
2
1
L
Cthulhu
0
1
3
1.5
L
3
2
0
1.5
L
0
6
0
0
W
Ishtar
Odeyu
Ishtar
2
0
2
3
W
3
2
5
2.75
L
Baron Samedi
ThyMoistTowel
Baron Samedi
0
4
2
0.25
W
2
0
2
3
W
3
1
3
4.5
W
Jormungandr
kevin286
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
46,835
67,873
Taken
58,449
37,991
Mitigated
43,645
19,181
Healing
25,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
EchoPunk
Athena
2,431
586
1,630
2,988
9,930
8,434
0
4,618
5,312
12,954
0
L
Cthulhu
7,018
413
928
6,987
16,877
12,252
0
8,387
8,490
53,802
0
L
8,577
3,857
0
2,880
16,213
8,317
0
6,615
9,598
0
87,279
L
8,570
3,703
0
450
12,481
4,049
11
1,131
11,350
0
83,470
W
Ishtar
Odeyu
Ishtar
8,491
5,342
0
5,777
11,179
5,697
174
217
10,962
0
101,319
W
7,788
361
0
2,264
13,527
15,028
0
5,215
8,153
28,656
0
L
Baron Samedi
ThyMoistTowel
Baron Samedi
7,923
952
331
2,987
12,372
4,939
0
7,492
4,880
60,390
0
W
9,422
133
0
1,877
6,425
2,287
790
2,643
3,560
87,855
0
W
9,194
2,133
0
12,406
15,514
6,692
0
3,220
12,142
0
117,911
W
Jormungandr
kevin286
Jormungandr
11,940
2,914
0
3,520
11,804
13,941
336
5,777
5,952
80,829
987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
52,456
491
Minions Killed
609
0
Camps Cleared
0
1,836,648
Distance Traveled
1,896,943
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,654
425
8
0
0
357,078
7
L
Cthulhu
8,112
451
89
5
0
393,506
3
L
Set
8,754
486
114
6
0
410,684
2
L
Skadi
8,731
485
147
8
0
335,604
2
W
Ishtar
11,083
616
163
9
0
344,586
3
W
Ares
9,562
531
22
1
0
393,927
5
L
Baron Samedi
7,960
442
133
7
0
339,776
2
W
Thoth
10,560
587
159
9
0
372,928
9
W
Thanatos
10,330
574
134
7
0
430,150
0
W
Jormungandr
10,921
607
131
7
0
355,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role