Player Matchup

Bacchus
Bacchus
Chardizard_3191
Bacchus
Level 121
God Stats
5W - 2L
1,505 SR
Queue Stats
224W - 217L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Clapp_Tax
Danzaburou
Level 148
God Stats
6W - 8L
1,553 SR
Queue Stats
222W - 232L
1,470 Elo+
Party 1
Janus
Janus
Davedude_dk
Janus
Level 102
God Stats
15W - 15L
1,451 SR
Queue Stats
337W - 349L
1,517 Elo+
Solo
Merlin
Merlin
GreenTeaJimmy
Merlin
Level 122
God Stats
2W - 1L
1,654 SR
Queue Stats
20W - 23L
1,520 Elo+
Solo
Bellona
Bellona
Lvl87_Porygon
Bellona
Level 159
God Stats
11W - 6L
1,652 SR
Queue Stats
260W - 260L
1,465 Elo+
Party 1
Team Averages
Level 130
1,563 SR
1,490 Elo+

VS

Team Averages
Level 94
1,497 SR
1,564 Elo+
Bellona
Bellona
GoingRich
Bellona
Level 96
God Stats
0W - 1L
1,431 SR
Queue Stats
41W - 44L
1,522 Elo+
Solo
Nox
Nox
Kallows
Nox
Level 107
God Stats
2W - 2L
1,351 SR
Queue Stats
33W - 34L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmallHams
Cu Chulainn
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 84L
1,593 Elo+
Solo
Thor
Thor
Udesky
Thor
Level 152
God Stats
48W - 64L
1,559 SR
Queue Stats
524W - 493L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
psychotiK1
Baron Samedi
Level 29
God Stats
2W - 2L
1,644 SR
Queue Stats
6W - 3L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,224
822
8,657
9,821
12,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Clapp_Tax
Danzaburou
16
5 / 2 / 8
9,275
928
9,478
12,185
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 7
9,104
910
10,962
4,321
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 4
8,768
877
11,341
6,415
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
3 / 1 / 11
8,772
877
12,361
15,281
19,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GoingRich
Bellona
14
3 / 3 / 0
8,071
807
9,582
16,186
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
13
0 / 6 / 5
7,542
754
8,173
11,256
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SmallHams
Cu Chulainn
15
1 / 4 / 3
7,719
772
6,643
15,040
14,727
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Udesky
Thor
13
0 / 1 / 2
7,348
735
2,602
6,307
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
psychotiK1
Baron Samedi
15
3 / 5 / 1
8,706
871
10,035
11,941
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
19
Kills
7
7
Deaths
19
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Danzaburou
Clapp_Tax
Danzaburou
5
2
8
4.5
W
5
2
7
4.25
L
Bellona
GoingRich
Bellona
3
3
0
1
W
4
1
4
6
L
Nox
0
6
5
0.42
W
Bellona
3
1
11
8.5
L
Cu Chulainn
SmallHams
Cu Chulainn
1
4
3
0.63
L
Thor
Udesky
Thor
0
1
2
1
L
Baron Samedi
psychotiK1
Baron Samedi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,799
Damage
37,035
48,023
Taken
60,730
42,450
Mitigated
42,604
7,459
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,657
924
0
1,654
9,821
12,455
511
4,023
5,557
12,768
204
W
Danzaburou
Clapp_Tax
Danzaburou
9,478
4,159
0
2,520
12,185
5,942
669
3,595
8,510
0
31,880
W
10,962
350
0
780
4,321
1,822
512
2,349
1,972
26,161
0
L
Bellona
GoingRich
Bellona
9,582
2,268
0
2,838
16,186
13,793
0
7,410
7,983
0
23,027
W
11,341
984
0
740
6,415
2,691
1,372
2,835
3,464
37,117
0
L
Nox
8,173
789
472
1,580
11,256
4,428
0
6,283
4,539
19,276
0
W
Bellona
12,361
2,077
0
1,765
15,281
19,540
0
5,406
9,507
0
22,694
L
Cu Chulainn
SmallHams
Cu Chulainn
6,643
715
0
2,569
15,040
14,727
0
7,931
6,601
0
19,001
L
Thor
Udesky
Thor
2,602
82
0
60
6,307
2,763
0
2,882
3,109
0
17,272
L
Baron Samedi
psychotiK1
Baron Samedi
10,035
279
582
2,752
11,941
6,893
0
4,629
6,775
30,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
39,386
194
Minions Killed
179
0
Camps Cleared
0
1,102,273
Distance Traveled
973,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,224
822
14
1
0
238,522
0
W
Danzaburou
9,275
928
46
5
0
207,923
0
W
Janus
9,104
910
51
5
0
213,260
0
L
Bellona
8,071
807
45
5
0
211,347
0
W
Merlin
8,768
877
61
6
0
202,618
0
L
Nox
7,542
754
19
2
0
203,683
0
W
Bellona
8,772
877
22
2
0
239,950
0
L
Cu Chulainn
7,719
772
23
2
0
206,034
0
L
Thor
7,348
735
41
4
0
168,375
0
L
Baron Samedi
8,706
871
51
5
0
183,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role