Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HalconSebas6022
Aphrodite
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
Zynerius
Ao Kuang
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,477 Elo+
Solo
Heimdallr
Heimdallr
afkorea
Heimdallr
Level 63
God Stats
5W - 3L
1,570 SR
Queue Stats
367W - 345L
1,510 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,496 Elo+

VS

Team Averages
Level 124
1,498 SR
1,516 Elo+
Ganesha
Ganesha
DukeJukes
Ganesha
Level 199
God Stats
3W - 2L
1,653 SR
Queue Stats
298W - 305L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
ItsNewdz
Ne Zha
Level 105
God Stats
1W - 1L
1,501 SR
Queue Stats
214W - 183L
1,539 Elo+
Party 3
Hades
Hades
JasonD Ninja
Hades
Level 144
God Stats
0W - 2L
1,294 SR
Queue Stats
81W - 87L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
Organ donor6336
Heimdallr
Level 56
God Stats
0W - 3L
1,242 SR
Queue Stats
262W - 293L
1,459 Elo+
Solo
Yemoja
Yemoja
Sightsnow
Yemoja
Level 114
God Stats
2W - 1L
1,802 SR
Queue Stats
273W - 250L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 1 / 7
9,992
999
13,858
13,527
15,760
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
 
Izanami
14
4 / 2 / 7
8,147
815
6,190
8,811
3,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
HalconSebas6022
Aphrodite
12
0 / 4 / 10
7,117
712
4,040
10,258
7,121
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zynerius
Ao Kuang
13
4 / 3 / 8
7,801
780
6,834
10,809
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
afkorea
Heimdallr
15
3 / 2 / 12
8,781
878
12,899
6,884
3,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DukeJukes
Ganesha
13
0 / 2 / 7
7,683
768
5,650
11,201
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
ItsNewdz
Ne Zha
16
6 / 1 / 4
8,820
882
15,735
6,649
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 6 / 6
6,835
684
6,559
10,651
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Organ donor6336
Heimdallr
12
3 / 7 / 5
7,291
729
7,082
12,907
6,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sightsnow
Yemoja
14
2 / 1 / 8
7,922
792
4,999
7,602
4,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
17
Kills
12
12
Deaths
17
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
7
9.5
W
Izanami
 
Izanami
4
2
7
3.75
L
Ganesha
DukeJukes
Ganesha
0
2
7
1.75
W
Aphrodite
HalconSebas6022
Aphrodite
0
4
10
1.25
L
Ne Zha
ItsNewdz
Ne Zha
6
1
4
8
L
1
6
6
0.67
L
Heimdallr
Organ donor6336
Heimdallr
3
7
5
0.79
L
Yemoja
Sightsnow
Yemoja
2
1
8
6
W
Ao Kuang
Zynerius
Ao Kuang
4
3
8
2.67
W
Heimdallr
afkorea
Heimdallr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,821
Damage
40,025
50,289
Taken
49,010
38,809
Mitigated
32,139
23,125
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,858
3,861
1,768
6,087
13,527
15,760
84
5,510
7,870
0
23,853
W
Izanami
 
Izanami
6,190
3,823
1,458
1,966
8,811
3,399
1,781
2,206
6,588
0
19,181
L
Ganesha
DukeJukes
Ganesha
5,650
460
517
2,060
11,201
11,005
26
1,972
9,004
8,924
0
W
Aphrodite
HalconSebas6022
Aphrodite
4,040
635
4,206
3,611
10,258
7,121
0
2,367
7,791
9,747
0
L
Ne Zha
ItsNewdz
Ne Zha
15,735
2,346
443
767
6,649
3,694
0
1,534
5,068
0
35,396
L
6,559
48
495
1,196
10,651
6,591
0
3,538
6,770
11,606
0
L
Heimdallr
Organ donor6336
Heimdallr
7,082
2,465
221
1,234
12,907
6,231
0
2,848
10,059
0
10,793
L
Yemoja
Sightsnow
Yemoja
4,999
1,555
7,084
2,257
7,602
4,618
132
367
7,235
11,049
0
W
Ao Kuang
Zynerius
Ao Kuang
6,834
1,686
0
3,250
10,809
9,442
0
4,695
5,886
11,167
0
W
Heimdallr
afkorea
Heimdallr
12,899
1,896
480
299
6,884
3,087
576
1,854
4,946
0
21,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
38,551
102
Minions Killed
86
0
Camps Cleared
0
946,181
Distance Traveled
944,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,992
999
12
1
0
242,080
0
W
Izanami
8,147
815
37
4
0
169,104
0
L
Ganesha
7,683
768
0
0
0
182,055
0
W
Aphrodite
7,117
712
17
2
0
163,131
0
L
Ne Zha
8,820
882
36
4
0
239,474
0
L
Hades
6,835
684
21
2
0
144,597
0
L
Heimdallr
7,291
729
9
1
0
163,259
0
L
Yemoja
7,922
792
20
2
0
215,455
0
W
Ao Kuang
7,801
780
12
1
0
188,449
0
W
Heimdallr
8,781
878
24
2
0
183,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role