Player Matchup

Mercury
Mercury
Blossomycat87
Mercury
Level 122
God Stats
5W - 3L
1,678 SR
Queue Stats
76W - 55L
1,535 Elo+
Party 1
Tiamat
Tiamat
ScubsXD
Tiamat
Level 129
God Stats
2W - 2L
1,447 SR
Queue Stats
80W - 62L
1,528 Elo+
Party 1
Fenrir
Fenrir
ShiggyBoi
Fenrir
Level 128
God Stats
1W - 0L
2,037 SR
Queue Stats
79W - 61L
1,519 Elo+
Party 1
Ymir
Ymir
Speknekje
Ymir
Level 124
God Stats
2W - 4L
1,358 SR
Queue Stats
94W - 87L
1,518 Elo+
Party 1
Tyr
Tyr
xProxiiiy
Tyr
Level 127
God Stats
5W - 11L
1,346 SR
Queue Stats
296W - 306L
1,493 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,519 Elo+

VS

Team Averages
Level 138
1,568 SR
1,521 Elo+
Danzaburou
Danzaburou
DZIEWONA
Danzaburou
Level 167
God Stats
0W - 2L
1,485 SR
Queue Stats
239W - 215L
1,483 Elo+
Party 3
Ganesha
Ganesha
Loiosh87
Ganesha
Level 151
God Stats
5W - 6L
1,463 SR
Queue Stats
154W - 139L
1,484 Elo+
Party 3
Agni
Agni
N3xoArmý
Agni
Level 107
God Stats
9W - 10L
1,515 SR
Queue Stats
364W - 357L
1,575 Elo+
Party 2
Mercury
Mercury
ThiccyBriccy
Mercury
Level 143
God Stats
6W - 3L
1,780 SR
Queue Stats
255W - 252L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
kataclysm1810
Gilgamesh
Level 122
God Stats
9W - 7L
1,595 SR
Queue Stats
348W - 343L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 1 / 3
7,056
470
2,793
8,697
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ScubsXD
Tiamat
14
1 / 0 / 4
8,373
558
7,355
5,728
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ShiggyBoi
Fenrir
12
2 / 1 / 11
8,479
565
7,499
12,722
10,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
10 / 0 / 3
9,529
635
8,631
7,002
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 3 / 2
7,866
524
9,996
15,690
14,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DZIEWONA
Danzaburou
11
0 / 5 / 1
7,241
483
4,375
9,579
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Loiosh87
Ganesha
11
0 / 4 / 1
6,539
436
3,517
12,530
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
13
1 / 3 / 0
7,626
508
7,954
7,528
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ThiccyBriccy
Mercury
13
1 / 4 / 2
7,445
496
4,028
11,809
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
kataclysm1810
Gilgamesh
15
3 / 0 / 0
9,051
603
8,465
13,617
11,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
1
3
3.5
L
Danzaburou
DZIEWONA
Danzaburou
0
5
1
0.1
L
Ganesha
Loiosh87
Ganesha
0
4
1
0.13
L
Agni
1
3
0
0.33
W
Tiamat
ScubsXD
Tiamat
1
0
4
3
W
Fenrir
ShiggyBoi
Fenrir
2
1
11
7.5
W
Ymir
10
0
3
11.5
L
Mercury
ThiccyBriccy
Mercury
1
4
2
0.5
L
Gilgamesh
kataclysm1810
Gilgamesh
3
0
0
3
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
28,339
49,839
Taken
55,063
34,803
Mitigated
33,148
12,472
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
2,793
787
0
735
8,697
2,804
0
1,922
6,775
0
45,630
L
Danzaburou
DZIEWONA
Danzaburou
4,375
2,254
0
1,670
9,579
3,473
708
4,926
4,653
0
49,837
L
Ganesha
Loiosh87
Ganesha
3,517
493
0
1,691
12,530
10,407
0
5,161
7,369
22,763
0
L
Agni
7,954
478
0
625
7,528
3,126
0
3,564
3,964
69,269
0
W
Tiamat
ScubsXD
Tiamat
7,355
1,362
0
1,994
5,728
2,929
340
3,445
2,283
70,702
0
W
Fenrir
ShiggyBoi
Fenrir
7,499
2,532
0
2,041
12,722
10,673
0
3,483
9,239
0
25,373
W
Ymir
8,631
2,524
0
1,729
7,002
4,154
249
1,323
5,679
60,101
1,474
L
Mercury
ThiccyBriccy
Mercury
4,028
1,440
0
1,138
11,809
4,584
0
2,686
9,123
0
61,400
L
Gilgamesh
kataclysm1810
Gilgamesh
8,465
3,297
0
3,641
13,617
11,558
0
572
13,045
0
80,358
W
9,996
1,548
0
5,973
15,690
14,243
129
1,298
14,392
1,812
62,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
37,902
437
Minions Killed
484
0
Camps Cleared
0
1,588,107
Distance Traveled
1,428,541
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,056
470
59
4
0
381,772
5
L
Danzaburou
7,241
483
100
7
0
240,143
0
L
Ganesha
6,539
436
1
0
0
276,834
3
L
Agni
7,626
508
145
10
0
280,546
5
W
Tiamat
8,373
558
150
10
0
294,389
3
W
Fenrir
8,479
565
27
2
0
317,830
6
W
Ymir
9,529
635
111
7
0
301,028
3
L
Mercury
7,445
496
99
7
0
346,247
0
L
Gilgamesh
9,051
603
139
9
0
284,771
2
W
Tyr
7,866
524
90
6
0
293,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role