Player Matchup

Neith
Neith
ElJuniorPr
Neith
Level 12
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Jonviev
Atlas
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,645 Elo+
Party 3
Cernunnos
Cernunnos
Keerbeerus
Cernunnos
Level 19
God Stats
94W - 82L
1,523 SR
Queue Stats
99W - 86L
1,487 Elo+
Solo
King Arthur
King Arthur
TheBepsi
King Arthur
Level 27
God Stats
7W - 3L
1,700 SR
Queue Stats
65W - 55L
1,484 Elo+
Party 3
Ix Chel
Ix Chel
lB L u RR
Ix Chel
Level 38
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 46
1,587 SR
1,523 Elo+

VS

Team Averages
Level 25
1,546 SR
1,502 Elo+
Sylvanus
Sylvanus
ALStyles17
Sylvanus
Level 25
God Stats
3W - 3L
1,517 SR
Queue Stats
18W - 23L
1,677 Elo+
Solo
Apollo
Apollo
Cryos430
Apollo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Sarrengoff
Kukulkan
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Ra
Ra
Shadowpawz323
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ShoresyOG
Sun Wukong
Level 20
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 10L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
11 / 0 / 7
11,960
997
18,516
13,432
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Jonviev
Atlas
16
2 / 0 / 16
10,028
836
10,132
10,620
13,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Keerbeerus
Cernunnos
18
7 / 1 / 8
11,584
965
11,686
10,886
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheBepsi
King Arthur
18
6 / 3 / 10
10,972
914
15,236
15,645
20,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
lB L u RR
Ix Chel
16
0 / 0 / 15
10,037
836
7,850
4,410
2,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALStyles17
Sylvanus
15
0 / 3 / 2
8,527
711
6,918
14,508
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Cryos430
Apollo
15
0 / 3 / 1
8,542
712
7,309
13,945
7,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Sarrengoff
Kukulkan
16
0 / 6 / 4
9,116
760
8,882
11,739
8,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 2
8,338
695
3,242
14,303
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
ShoresyOG
Sun Wukong
17
4 / 5 / 0
10,094
841
7,778
14,075
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
26
Kills
4
4
Deaths
26
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ALStyles17
Sylvanus
0
3
2
0.33
L
Apollo
Cryos430
Apollo
0
3
1
0.17
W
Neith
11
0
7
14.5
W
Atlas
Jonviev
Atlas
2
0
16
10
W
Cernunnos
Keerbeerus
Cernunnos
7
1
8
11
L
Kukulkan
Sarrengoff
Kukulkan
0
6
4
0.33
L
0
9
2
0.11
L
Sun Wukong
ShoresyOG
Sun Wukong
4
5
0
0.8
W
King Arthur
TheBepsi
King Arthur
6
3
10
3.67
W
Ix Chel
lB L u RR
Ix Chel
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,420
Damage
34,129
54,993
Taken
68,570
48,084
Mitigated
47,029
18,775
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ALStyles17
Sylvanus
6,918
1,237
1,025
3,855
14,508
8,048
0
4,457
9,622
23,536
0
L
Apollo
Cryos430
Apollo
7,309
3,328
0
406
13,945
7,100
261
3,272
10,237
0
27,220
W
Neith
18,516
7,908
0
5,807
13,432
6,733
3,283
4,283
8,074
0
55,856
W
Atlas
Jonviev
Atlas
10,132
3,246
0
2,154
10,620
13,096
924
3,388
7,071
21,211
402
W
Cernunnos
Keerbeerus
Cernunnos
11,686
6,728
0
5,603
10,886
5,690
3,111
2,987
7,664
0
55,870
L
Kukulkan
Sarrengoff
Kukulkan
8,882
1,132
0
250
11,739
8,633
0
2,140
9,329
38,482
0
L
3,242
317
354
264
14,303
6,545
129
3,868
10,198
13,523
0
L
Sun Wukong
ShoresyOG
Sun Wukong
7,778
1,302
0
1,912
14,075
16,703
0
4,100
9,324
0
20,528
W
King Arthur
TheBepsi
King Arthur
15,236
1,621
0
2,709
15,645
20,184
0
6,138
8,940
622
39,420
W
Ix Chel
lB L u RR
Ix Chel
7,850
1,301
1,517
985
4,410
2,381
1,439
1,600
2,780
29,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
44,617
292
Minions Killed
206
0
Camps Cleared
0
1,318,609
Distance Traveled
1,103,200
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,527
711
32
3
0
233,671
4
L
Apollo
8,542
712
52
4
0
223,627
0
W
Neith
11,960
997
93
8
0
279,513
0
W
Atlas
10,028
836
14
1
0
272,602
0
W
Cernunnos
11,584
965
77
6
0
257,630
0
L
Kukulkan
9,116
760
72
6
0
212,128
2
L
Ra
8,338
695
20
2
0
203,404
0
L
Sun Wukong
10,094
841
30
3
0
230,370
0
W
King Arthur
10,972
914
61
5
0
264,088
0
W
Ix Chel
10,037
836
47
4
0
244,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role