Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AlexGuerreiro123
Yemoja
Level 62
God Stats
14W - 6L
1,694 SR
Queue Stats
39W - 30L
1,733 Elo+
Party 2
Nu Wa
Nu Wa
botter_18
Nu Wa
Level 126
God Stats
12W - 11L
1,518 SR
Queue Stats
122W - 137L
1,552 Elo+
Party 2
Thanatos
Thanatos
lucasctorce12
Thanatos
Level 88
God Stats
7W - 9L
1,523 SR
Queue Stats
267W - 275L
1,452 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,547 Elo+

VS

Team Averages
Level 102
1,615 SR
1,482 Elo+
Kumbhakarna
Kumbhakarna
Celosousa
Kumbhakarna
Level 66
God Stats
9W - 4L
1,558 SR
Queue Stats
102W - 123L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
Figueiredoo
Ah Puch
Level 147
God Stats
2W - 2L
1,573 SR
Queue Stats
315W - 311L
1,509 Elo+
Party 3
Neith
Neith
GraceSaah
Neith
Level 124
God Stats
7W - 4L
1,460 SR
Queue Stats
112W - 117L
1,440 Elo+
Party 1
Nemesis
Nemesis
IagoPereira
Nemesis
Level 87
God Stats
7W - 1L
1,973 SR
Queue Stats
285W - 276L
1,528 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cheeeeeno
Cu Chulainn
Level 87
God Stats
2W - 1L
1,511 SR
Queue Stats
222W - 236L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,093
507
5,480
13,315
9,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
11
4 / 3 / 1
6,688
478
8,552
12,410
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 5
6,828
488
2,471
7,965
5,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
botter_18
Nu Wa
14
2 / 2 / 1
7,675
548
6,881
5,748
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
lucasctorce12
Thanatos
7
1 / 2 / 1
5,511
394
2,593
7,729
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Celosousa
Kumbhakarna
10
0 / 3 / 3
6,464
462
4,081
12,231
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Figueiredoo
Ah Puch
14
3 / 1 / 0
8,132
581
4,534
9,250
3,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
GraceSaah
Neith
10
0 / 2 / 2
6,551
468
7,190
6,986
2,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
IagoPereira
Nemesis
15
4 / 1 / 1
8,463
605
5,762
9,341
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
cheeeeeno
Cu Chulainn
14
0 / 0 / 0
8,634
617
7,671
10,372
10,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
7
7
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Sol
 
Sol
4
3
1
1.5
L
0
0
5
2.5
W
Kumbhakarna
Celosousa
Kumbhakarna
0
3
3
0.5
W
Ah Puch
Figueiredoo
Ah Puch
3
1
0
3
W
Neith
GraceSaah
Neith
0
2
2
0.5
W
Nemesis
IagoPereira
Nemesis
4
1
1
4.5
L
Nu Wa
botter_18
Nu Wa
2
2
1
1.25
W
Cu Chulainn
cheeeeeno
Cu Chulainn
0
0
0
0
L
Thanatos
lucasctorce12
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,977
Damage
29,238
47,167
Taken
48,180
25,203
Mitigated
29,559
19,313
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,480
547
0
3,338
13,315
9,290
0
234
13,081
0
58,886
L
Sol
 
Sol
8,552
3,855
0
3,765
12,410
5,374
872
1,977
10,433
44,703
6,398
L
2,471
756
4,034
3,759
7,965
5,491
195
1,489
6,476
17,451
0
W
Kumbhakarna
Celosousa
Kumbhakarna
4,081
663
0
1,806
12,231
9,564
77
5,915
6,316
18,422
0
W
Ah Puch
Figueiredoo
Ah Puch
4,534
130
0
6,151
9,250
3,044
701
4,817
4,433
68,824
0
W
Neith
GraceSaah
Neith
7,190
1,381
0
1,929
6,986
2,678
847
4,736
2,250
0
47,470
W
Nemesis
IagoPereira
Nemesis
5,762
2,048
0
2,004
9,341
3,483
0
1,603
7,738
0
78,883
L
Nu Wa
botter_18
Nu Wa
6,881
4,813
0
445
5,748
2,500
0
4,177
1,571
60,032
0
W
Cu Chulainn
cheeeeeno
Cu Chulainn
7,671
1,309
0
2,311
10,372
10,790
0
171
10,201
524
67,327
L
Thanatos
lucasctorce12
Thanatos
2,593
669
0
3,972
7,729
2,548
0
972
6,757
0
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,795
Gold Earned
38,244
373
Minions Killed
427
0
Camps Cleared
0
1,154,869
Distance Traveled
1,318,312
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,093
507
99
7
0
288,003
0
L
Sol
6,688
478
81
6
0
198,458
0
L
Yemoja
6,828
488
30
2
0
225,268
1
W
Kumbhakarna
6,464
462
21
2
0
247,001
1
W
Ah Puch
8,132
581
115
8
0
241,692
1
W
Neith
6,551
468
69
5
0
252,503
4
W
Nemesis
8,463
605
108
8
0
333,721
0
L
Nu Wa
7,675
548
120
9
0
241,448
0
W
Cu Chulainn
8,634
617
114
8
0
243,395
1
L
Thanatos
5,511
394
43
3
0
201,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role