Player Matchup

Cerberus
Cerberus
Clutch_Up_Bozo
Cerberus
Level 155
God Stats
0W - 2L
1,343 SR
Queue Stats
103W - 107L
1,484 Elo+
Party 1
Anhur
Anhur
PhoenixD_Omega
Anhur
Level 159
God Stats
0W - 1L
1,250 SR
Queue Stats
187W - 179L
1,536 Elo+
Party 1
Ra
Ra
andreus9026
Ra
Level 146
God Stats
6W - 11L
1,656 SR
Queue Stats
145W - 161L
1,634 Elo+
Solo
Team Averages
Level 153
1,416 SR
1,552 Elo+

VS

Team Averages
Level 156
1,544 SR
1,559 Elo+
Kumbhakarna
Kumbhakarna
ALoMalHecho
Kumbhakarna
Level 154
God Stats
3W - 6L
1,204 SR
Queue Stats
407W - 415L
1,658 Elo+
Solo
Hou Yi
Hou Yi
BLaZS3
Hou Yi
Level 157
God Stats
12W - 3L
1,764 SR
Queue Stats
235W - 237L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Fr3ak Snipes
Ah Puch
Level 158
God Stats
4W - 2L
1,664 SR
Queue Stats
42W - 49L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 3 / 2
6,549
655
2,377
8,991
4,602
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 3
7,774
777
5,567
6,168
2,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 2
7,868
787
7,460
7,219
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ALoMalHecho
Kumbhakarna
11
2 / 3 / 4
7,850
785
6,621
8,631
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
BLaZS3
Hou Yi
11
5 / 1 / 1
8,055
806
4,692
5,842
1,827
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Fr3ak Snipes
Ah Puch
11
1 / 0 / 6
7,944
794
6,648
4,196
1,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
8
8
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ALoMalHecho
Kumbhakarna
2
3
4
1.33
W
Hou Yi
BLaZS3
Hou Yi
5
1
1
5.5
L
Cerberus
1
3
2
0.67
W
Ah Puch
Fr3ak Snipes
Ah Puch
1
0
6
4
L
1
2
3
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
17,961
22,378
Taken
18,669
10,859
Mitigated
10,762
3,670
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ALoMalHecho
Kumbhakarna
6,621
476
0
1,522
8,631
7,048
0
2,968
5,265
16,079
0
W
Hou Yi
BLaZS3
Hou Yi
4,692
3,051
0
449
5,842
1,827
0
3,226
2,265
0
23,776
L
Cerberus
2,377
251
0
817
8,991
4,602
0
3,997
4,692
8,336
0
W
Ah Puch
Fr3ak Snipes
Ah Puch
6,648
429
0
1,070
4,196
1,887
0
2,841
1,074
38,993
0
L
5,567
3,528
0
884
6,168
2,234
0
3,594
2,258
0
22,813
L
7,460
319
276
1,693
7,219
4,023
0
5,333
1,684
42,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,191
Gold Earned
23,849
134
Minions Killed
119
0
Camps Cleared
0
416,740
Distance Traveled
540,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,850
785
15
2
0
187,244
0
W
Hou Yi
8,055
806
34
3
0
180,404
0
L
Cerberus
6,549
655
8
1
0
117,126
0
W
Ah Puch
7,944
794
70
7
0
173,329
0
L
Anhur
7,774
777
60
6
0
145,618
0
L
Ra
7,868
787
66
7
0
153,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role