Player Matchup

Osiris
Osiris
Abduula
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,482 Elo+
Solo
Ra
Ra
AxelNightmare
Ra
Level 68
God Stats
0W - 2L
1,319 SR
Queue Stats
22W - 16L
1,544 Elo+
Solo
Thor
Thor
DynxRoth
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Laessyos
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TheSpatulaa
Gilgamesh
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
44W - 41L
1,531 Elo+
Party 1
Team Averages
Level 51
1,508 SR
1,521 Elo+

VS

Team Averages
Level 92
1,557 SR
1,448 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Andalooth
Charybdis
Level 108
God Stats
4W - 1L
1,510 SR
Queue Stats
81W - 93L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Darthenn
Jormungandr
Level 56
God Stats
2W - 0L
1,741 SR
Queue Stats
31W - 32L
1,440 Elo+
Party 2
Chang'e
Chang'e
Nemesis2116
Chang'e
Level 122
God Stats
2W - 1L
1,533 SR
Queue Stats
31W - 32L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
laughingbuddha77
Gilgamesh
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 60L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abduula
Osiris
14
0 / 5 / 4
7,702
642
10,356
20,967
21,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 5 / 3
8,247
687
12,771
12,020
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
14
3 / 7 / 2
8,069
672
8,171
13,457
5,693
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Laessyos
Morgan Le Fay
12
1 / 8 / 3
7,710
643
11,180
14,096
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
TheSpatulaa
Gilgamesh
16
4 / 6 / 1
9,366
781
12,831
26,019
25,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 5 / 19
10,547
879
18,740
16,167
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Andalooth
Charybdis
17
5 / 3 / 20
10,429
869
15,423
12,446
5,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
Darthenn
Jormungandr
16
2 / 2 / 25
9,646
804
17,248
14,706
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Nemesis2116
Chang'e
16
8 / 1 / 17
10,326
861
11,529
13,902
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
17
8 / 1 / 19
10,475
873
17,045
20,312
21,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
10
Kills
31
31
Deaths
12
13
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
5
19
3.5
L
Osiris
Abduula
Osiris
0
5
4
0.4
W
Charybdis
Andalooth
Charybdis
5
3
20
5
L
2
5
3
0.7
W
Jormungandr
Darthenn
Jormungandr
2
2
25
7.25
L
Thor
3
7
2
0.57
L
Morgan Le Fay
Laessyos
Morgan Le Fay
1
8
3
0.31
W
Chang'e
Nemesis2116
Chang'e
8
1
17
16.5
L
Gilgamesh
TheSpatulaa
Gilgamesh
4
6
1
0.75
W
Gilgamesh
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,309
Damage
79,985
86,559
Taken
77,533
63,880
Mitigated
56,416
23,256
Healing
41,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
18,740
2,765
1,342
3,766
16,167
7,990
0
5,147
10,687
0
32,993
L
Osiris
Abduula
Osiris
10,356
1,720
126
4,927
20,967
21,876
0
6,951
13,359
1,283
16,080
W
Charybdis
Andalooth
Charybdis
15,423
9,227
141
2,364
12,446
5,413
4,444
3,229
8,711
0
34,664
L
12,771
794
5,931
4,616
12,020
4,868
0
3,970
7,587
30,199
0
W
Jormungandr
Darthenn
Jormungandr
17,248
2,442
1,708
3,067
14,706
14,676
313
5,491
8,576
29,611
708
L
Thor
8,171
1,393
39
357
13,457
5,693
42
4,803
8,114
0
11,914
L
Morgan Le Fay
Laessyos
Morgan Le Fay
11,180
1,698
191
1,036
14,096
6,254
0
4,219
9,557
19,772
0
W
Chang'e
Nemesis2116
Chang'e
11,529
784
13,078
9,080
13,902
6,519
1,764
4,195
9,075
22,296
0
L
Gilgamesh
TheSpatulaa
Gilgamesh
12,831
3,228
316
5,717
26,019
25,189
0
6,541
18,353
408
21,353
W
Gilgamesh
17,045
3,232
1,903
4,812
20,312
21,818
915
6,818
12,674
0
25,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
51,423
100
Minions Killed
138
0
Camps Cleared
0
936,699
Distance Traveled
1,216,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,547
879
18
2
0
254,429
0
L
Osiris
7,702
642
14
1
0
188,497
0
W
Charybdis
10,429
869
50
4
0
211,945
0
L
Ra
8,247
687
39
3
0
208,610
0
W
Jormungandr
9,646
804
26
2
0
227,186
0
L
Thor
8,069
672
11
1
0
181,592
0
L
Morgan Le Fay
7,710
643
15
1
0
149,749
0
W
Chang'e
10,326
861
22
2
0
250,510
0
L
Gilgamesh
9,366
781
21
2
0
208,251
0
W
Gilgamesh
10,475
873
22
2
0
272,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role