Player Matchup

Cliodhna
Cliodhna
HEBOVenus
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,380 Elo+
Solo
Janus
Janus
MenacingDiscord
Janus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,508 Elo+
Party 1
King Arthur
King Arthur
Three0fFive
King Arthur
Level 71
God Stats
2W - 2L
1,453 SR
Queue Stats
13W - 19L
1,472 Elo+
Party 1
Mulan
Mulan
Truly Mythic
Mulan
Level 88
God Stats
3W - 3L
1,638 SR
Queue Stats
11W - 13L
1,487 Elo+
Party 1
Anubis
Anubis
iZealouz
Anubis
Level 74
God Stats
7W - 6L
1,633 SR
Queue Stats
10W - 16L
1,490 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,467 Elo+

VS

Team Averages
Level 115
1,394 SR
1,491 Elo+
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BOLO4ELLER
Chernobog
Level 153
God Stats
6W - 3L
1,440 SR
Queue Stats
247W - 243L
1,486 Elo+
Solo
Horus
Horus
MrMargaritaa
Horus
Level 161
God Stats
7W - 11L
1,339 SR
Queue Stats
366W - 358L
1,490 Elo+
Solo
Achilles
Achilles
SaltyBassLB
Achilles
Level 67
God Stats
2W - 3L
1,190 SR
Queue Stats
101W - 91L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HEBOVenus
Cliodhna
11
3 / 3 / 3
6,968
581
4,256
10,138
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 4
6,364
530
5,746
4,685
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Three0fFive
King Arthur
11
6 / 0 / 1
6,944
579
7,268
11,420
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
7,523
627
6,780
9,564
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
iZealouz
Anubis
13
3 / 3 / 2
7,851
654
4,101
6,454
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 4 / 1
6,732
561
7,913
13,936
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Medusa
 
Medusa
12
2 / 3 / 2
6,659
555
4,965
7,294
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
BOLO4ELLER
Chernobog
6
0 / 4 / 0
4,636
386
2,647
7,553
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 1
5,618
468
2,062
8,608
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
SaltyBassLB
Achilles
12
2 / 1 / 3
6,559
547
5,502
9,795
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
15
Kills
10
10
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
1
1.38
L
Medusa
 
Medusa
2
3
2
1
L
Chernobog
BOLO4ELLER
Chernobog
0
4
0
0
W
Cliodhna
HEBOVenus
Cliodhna
3
3
3
1.5
W
2
1
4
4
L
1
3
1
0.5
L
Achilles
SaltyBassLB
Achilles
2
1
3
3.5
W
King Arthur
Three0fFive
King Arthur
6
0
1
6.5
W
1
3
3
0.83
W
Anubis
iZealouz
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
23,089
42,261
Taken
47,186
19,797
Mitigated
25,312
14,553
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,913
2,759
0
9,100
13,936
6,301
0
2,109
11,751
0
47,379
L
Medusa
 
Medusa
4,965
2,445
0
0
7,294
2,411
155
2,534
4,760
0
48,094
L
Chernobog
BOLO4ELLER
Chernobog
2,647
1,394
0
450
7,553
2,128
0
2,286
5,065
0
18,258
W
Cliodhna
HEBOVenus
Cliodhna
4,256
1,229
0
4,762
10,138
3,126
0
0
10,097
0
44,564
W
5,746
843
0
1,646
4,685
1,272
87
0
4,643
35,695
0
L
2,062
855
200
1,537
8,608
6,983
0
1,761
6,699
0
14,059
L
Achilles
SaltyBassLB
Achilles
5,502
979
0
2,930
9,795
7,489
68
667
9,064
0
38,556
W
King Arthur
Three0fFive
King Arthur
7,268
1,040
0
2,165
11,420
7,713
354
0
11,295
0
27,401
W
6,780
934
0
3,228
9,564
4,884
785
0
9,016
0
56,147
W
Anubis
iZealouz
Anubis
4,101
0
0
2,752
6,454
2,802
990
0
6,454
58,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
30,204
354
Minions Killed
217
0
Camps Cleared
0
1,191,401
Distance Traveled
1,134,012
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,732
561
59
5
0
288,657
0
L
Medusa
6,659
555
73
6
0
230,897
0
L
Chernobog
4,636
386
21
2
0
178,996
0
W
Cliodhna
6,968
581
71
6
0
268,702
3
W
Janus
6,364
530
63
5
0
208,880
0
L
Horus
5,618
468
16
1
0
190,433
0
L
Achilles
6,559
547
48
4
0
245,029
2
W
King Arthur
6,944
579
32
3
0
255,983
2
W
Mulan
7,523
627
88
7
0
232,431
0
W
Anubis
7,851
654
100
8
0
225,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role