Player Matchup

Hou Yi
Hou Yi
BasherG
Hou Yi
Level 59
God Stats
26W - 17L
1,609 SR
Queue Stats
36W - 36L
1,464 Elo+
Party 2
King Arthur
King Arthur
CoconutJako
King Arthur
Level 62
God Stats
9W - 15L
1,461 SR
Queue Stats
47W - 70L
1,429 Elo+
Party 2
Nemesis
Nemesis
ImDriizy
Nemesis
Level 28
God Stats
1W - 1L
1,801 SR
Queue Stats
31W - 27L
1,475 Elo+
Party 2
Scylla
Scylla
OldJohnBoy
Scylla
Level 60
God Stats
0W - 3L
1,550 SR
Queue Stats
41W - 53L
1,448 Elo+
Party 2
Yemoja
Yemoja
SageModeCharlie
Yemoja
Level 27
God Stats
24W - 21L
1,554 SR
Queue Stats
24W - 25L
1,477 Elo+
Party 2
Team Averages
Level 47
1,595 SR
1,459 Elo+

VS

Team Averages
Level 94
1,512 SR
1,507 Elo+
Yu Huang
Yu Huang
AstroDS11
Yu Huang
Level 125
God Stats
4W - 5L
1,540 SR
Queue Stats
176W - 198L
1,494 Elo+
Party 1
Chaac
Chaac
FreshFangs
Chaac
Level 35
God Stats
2W - 2L
1,432 SR
Queue Stats
12W - 5L
1,656 Elo+
Solo
Artemis
Artemis
RAS-Daryelis-_-
Artemis
Level 85
God Stats
165W - 128L
1,503 SR
Queue Stats
352W - 282L
1,504 Elo+
Solo
Pele
Pele
SaltyDalty5
Pele
Level 69
God Stats
15W - 15L
1,519 SR
Queue Stats
40W - 48L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
WarmandCreamy
Sylvanus
Level 158
God Stats
8W - 4L
1,564 SR
Queue Stats
64W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BasherG
Hou Yi
13
1 / 1 / 1
7,460
466
6,365
9,401
3,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
CoconutJako
King Arthur
14
1 / 2 / 1
8,774
548
11,333
15,821
16,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ImDriizy
Nemesis
13
0 / 5 / 1
7,364
460
6,574
17,947
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
OldJohnBoy
Scylla
11
1 / 3 / 0
7,207
450
5,015
8,159
2,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
8,252
516
4,951
14,020
8,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AstroDS11
Yu Huang
16
4 / 0 / 6
9,618
601
13,762
8,228
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
16
4 / 1 / 2
10,262
641
13,047
15,329
14,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 2 / 1
8,179
511
5,289
8,645
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 3
8,462
529
7,136
13,553
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WarmandCreamy
Sylvanus
13
2 / 2 / 9
7,817
489
7,964
13,612
11,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AstroDS11
Yu Huang
4
0
6
7
L
Hou Yi
BasherG
Hou Yi
1
1
1
1.5
L
King Arthur
CoconutJako
King Arthur
1
2
1
0.75
W
Chaac
4
1
2
5
L
Nemesis
ImDriizy
Nemesis
0
5
1
0.1
L
Scylla
OldJohnBoy
Scylla
1
3
0
0.33
W
0
2
1
0.25
L
2
4
1
0.63
W
5
1
3
6.5
W
Sylvanus
WarmandCreamy
Sylvanus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,238
Damage
47,198
65,348
Taken
59,367
38,333
Mitigated
40,719
14,684
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AstroDS11
Yu Huang
13,762
683
0
500
8,228
4,056
1,061
2,645
5,583
97,046
1,571
L
Hou Yi
BasherG
Hou Yi
6,365
3,255
0
3,676
9,401
3,681
0
2,597
6,804
0
49,833
L
King Arthur
CoconutJako
King Arthur
11,333
980
0
2,520
15,821
16,926
0
1,079
14,742
537
71,288
W
Chaac
13,047
3,153
0
4,753
15,329
14,647
0
651
14,678
0
87,077
L
Nemesis
ImDriizy
Nemesis
6,574
2,989
0
2,250
17,947
6,885
0
6,137
11,810
0
70,162
L
Scylla
OldJohnBoy
Scylla
5,015
243
0
875
8,159
2,580
587
4,733
3,426
49,216
0
W
5,289
1,268
0
3,294
8,645
4,164
1,873
411
8,234
0
65,493
L
4,951
686
2,282
3,081
14,020
8,261
352
7,000
7,020
31,901
0
W
7,136
1,535
0
2,190
13,553
6,050
1,037
2,626
10,927
0
64,427
W
Sylvanus
WarmandCreamy
Sylvanus
7,964
2,226
2,997
4,348
13,612
11,802
606
3,904
9,708
27,097
6,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
44,338
436
Minions Killed
547
0
Camps Cleared
0
1,481,388
Distance Traveled
1,566,958
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,618
601
148
9
0
322,459
6
L
Hou Yi
7,460
466
86
5
0
288,864
7
L
King Arthur
8,774
548
120
8
0
338,295
4
W
Chaac
10,262
641
165
10
0
321,928
0
L
Nemesis
7,364
460
100
6
0
319,938
0
L
Scylla
7,207
450
85
5
0
293,188
6
W
Artemis
8,179
511
85
5
0
289,090
2
L
Yemoja
8,252
516
45
3
0
241,103
1
W
Pele
8,462
529
90
6
0
338,818
0
W
Sylvanus
7,817
489
59
4
0
294,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role