Player Matchup

Janus
Janus
CheeseGuz
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 1
Surtr
Surtr
Chunkey9
Surtr
Level 92
God Stats
26W - 16L
1,600 SR
Queue Stats
385W - 356L
1,545 Elo+
Solo
Arachne
Arachne
Juuoko
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
OoterDooter
Danzaburou
Level 83
God Stats
3W - 0L
1,933 SR
Queue Stats
6W - 14L
1,241 Elo+
Party 1
Ymir
Ymir
dylgod9
Ymir
Level 18
God Stats
2W - 2L
1,348 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 1
Team Averages
Level 69
1,576 SR
1,369 Elo+

VS

Team Averages
Level 101
1,418 SR
1,467 Elo+
Ix Chel
Ix Chel
Dizzy Fred44
Ix Chel
Level 99
God Stats
2W - 6L
1,428 SR
Queue Stats
266W - 254L
1,452 Elo+
Solo
Thor
Thor
Hurskarled
Thor
Level 76
God Stats
3W - 3L
1,582 SR
Queue Stats
124W - 118L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
Zwigggy
Sun Wukong
Level 102
God Stats
3W - 1L
1,103 SR
Queue Stats
24W - 23L
1,492 Elo+
Party 2
Yemoja
Yemoja
bluewolf_1w1
Yemoja
Level 123
God Stats
2W - 1L
1,773 SR
Queue Stats
177W - 166L
1,468 Elo+
Solo
Ishtar
Ishtar
daaddystop
Ishtar
Level 106
God Stats
4W - 2L
1,205 SR
Queue Stats
22W - 21L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CheeseGuz
Janus
10
1 / 0 / 1
5,850
532
1,544
3,417
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Chunkey9
Surtr
11
2 / 1 / 0
6,483
589
7,774
8,522
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Juuoko
Arachne
10
2 / 1 / 1
5,827
530
2,592
7,228
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
OoterDooter
Danzaburou
10
3 / 0 / 3
6,954
632
7,305
5,983
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
dylgod9
Ymir
9
0 / 0 / 4
5,575
507
1,283
3,345
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dizzy Fred44
Ix Chel
10
0 / 0 / 1
5,742
522
1,282
3,720
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,137
467
2,604
8,237
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Zwigggy
Sun Wukong
10
1 / 2 / 0
5,645
513
4,280
9,843
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
1 / 2 / 0
5,691
517
3,214
5,102
2,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
daaddystop
Ishtar
9
0 / 3 / 0
4,955
450
3,131
7,246
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
CheeseGuz
Janus
1
0
1
1.5
W
Surtr
Chunkey9
Surtr
2
1
0
2
L
Ix Chel
Dizzy Fred44
Ix Chel
0
0
1
0.5
L
0
1
1
0.5
W
Arachne
Juuoko
Arachne
2
1
1
2.5
W
Danzaburou
OoterDooter
Danzaburou
3
0
3
4.5
L
Sun Wukong
Zwigggy
Sun Wukong
1
2
0
0.5
L
Yemoja
1
2
0
0.5
L
Ishtar
daaddystop
Ishtar
0
3
0
0
W
Ymir
dylgod9
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
14,511
28,495
Taken
34,148
13,600
Mitigated
15,491
7,451
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CheeseGuz
Janus
1,544
80
0
672
3,417
1,223
0
1,320
2,097
33,905
0
W
Surtr
Chunkey9
Surtr
7,774
2,857
0
2,517
8,522
5,598
0
338
8,184
1,391
42,920
L
Ix Chel
Dizzy Fred44
Ix Chel
1,282
180
243
1,158
3,720
1,195
41
1,017
2,601
42,422
0
L
2,604
519
0
1,416
8,237
3,267
0
928
7,226
0
34,705
W
Arachne
Juuoko
Arachne
2,592
1,789
0
1,271
7,228
2,734
518
722
6,506
0
41,078
W
Danzaburou
OoterDooter
Danzaburou
7,305
3,286
0
2,084
5,983
2,081
136
1,171
4,812
0
50,953
L
Sun Wukong
Zwigggy
Sun Wukong
4,280
719
0
2,399
9,843
5,610
0
370
8,578
0
44,774
L
Yemoja
3,214
852
1,691
864
5,102
2,823
0
575
4,527
17,754
0
L
Ishtar
daaddystop
Ishtar
3,131
1,433
0
1,017
7,246
2,596
0
205
7,041
0
33,229
W
Ymir
dylgod9
Ymir
1,283
86
0
907
3,345
1,964
0
945
2,400
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
27,170
302
Minions Killed
313
0
Camps Cleared
0
1,133,433
Distance Traveled
970,344
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,850
532
73
7
0
228,988
1
W
Surtr
6,483
589
63
6
0
206,655
2
L
Ix Chel
5,742
522
84
8
0
168,809
0
L
Thor
5,137
467
65
6
0
230,748
2
W
Arachne
5,827
530
63
6
0
265,304
0
W
Danzaburou
6,954
632
87
8
0
207,498
0
L
Sun Wukong
5,645
513
67
6
0
198,826
0
L
Yemoja
5,691
517
27
2
0
187,056
0
L
Ishtar
4,955
450
70
6
0
184,905
0
W
Ymir
5,575
507
16
1
0
224,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role