Player Matchup

Sylvanus
Sylvanus
Masters
MoeChetta
Sylvanus
Masters
Level 156
God Stats
4W - 2L
1,653 SR
Queue Stats
321W - 278L
2,316 MMR
Solo
Janus
Janus
Masters
Ragzuus
Janus
Masters
Level 159
God Stats
7W - 13L
1,648 SR
Queue Stats
286W - 258L
2,475 MMR
Solo
Rama
Rama
Masters
Yrase
Rama
Masters
Level 189
God Stats
6W - 5L
1,613 SR
Queue Stats
138W - 101L
2,425 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond I
itzPosty
Sun Wukong
Diamond I
Level 128
God Stats
8W - 1L
1,843 SR
Queue Stats
126W - 101L
2,450 MMR
Solo
Mercury
Mercury
Masters
sacaeltoke
Mercury
Masters
Level 105
God Stats
2W - 1L
1,484 SR
Queue Stats
73W - 42L
2,604 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,648 SR
2,454 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,589 SR
2,292 MMR
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond III
DA504monster
Bacchus
Diamond III
Level 127
God Stats
96W - 78L
1,670 SR
Queue Stats
238W - 223L
2,326 MMR
Solo
Anhur
Anhur
Masters
Dannyi2
Anhur
Masters
Level 158
God Stats
7W - 1L
1,651 SR
Queue Stats
119W - 86L
2,562 MMR
Party 2
Khepri
Khepri
Diamond I
eddieRF8
Khepri
Diamond I
Level 174
God Stats
3W - 3L
1,803 SR
Queue Stats
121W - 87L
2,562 MMR
Party 2
Camazotz
Camazotz
Diamond I
kevinRQ123
Camazotz
Diamond I
Level 159
God Stats
0W - 1L
1,322 SR
Queue Stats
79W - 56L
2,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MoeChetta
Sylvanus
16
0 / 1 / 14
12,319
587
11,368
25,636
25,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Ragzuus
Janus
18
4 / 4 / 2
12,835
611
11,060
12,045
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Yrase
Rama
17
3 / 6 / 5
12,487
595
13,874
19,852
7,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
itzPosty
Sun Wukong
20
1 / 0 / 8
14,420
687
14,072
20,073
16,986
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
sacaeltoke
Mercury
20
12 / 3 / 6
14,625
696
25,538
21,690
9,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AthenaIx ChelThanatos

VS

Bans
ThorMaman BrigitteThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 5 / 3
11,304
538
15,492
11,741
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DA504monster
Bacchus
17
2 / 4 / 2
10,128
482
9,843
20,446
20,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Dannyi2
Anhur
17
5 / 3 / 3
11,019
525
19,478
20,496
10,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
eddieRF8
Khepri
15
0 / 4 / 6
9,569
456
4,823
21,374
20,196
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Camazotz
kevinRQ123
Camazotz
17
4 / 4 / 3
10,216
486
10,533
26,702
11,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
20
Kills
14
14
Deaths
20
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
3
0.9
L
Bacchus
DA504monster
Bacchus
2
4
2
0.75
L
Anhur
Dannyi2
Anhur
5
3
3
2.17
W
Sylvanus
MoeChetta
Sylvanus
0
1
14
7
W
Janus
Ragzuus
Janus
4
4
2
1.25
W
Rama
Yrase
Rama
3
6
5
0.92
L
Khepri
eddieRF8
Khepri
0
4
6
0.75
W
Sun Wukong
itzPosty
Sun Wukong
1
0
8
5
L
Camazotz
kevinRQ123
Camazotz
4
4
3
1.38
W
Mercury
sacaeltoke
Mercury
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,912
Damage
60,169
99,296
Taken
100,759
63,892
Mitigated
67,401
38,255
Healing
30,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,492
2,204
0
676
11,741
5,087
551
3,497
8,244
121,453
0
L
Bacchus
DA504monster
Bacchus
9,843
956
0
4,928
20,446
20,049
0
2,516
17,930
64,829
0
L
Anhur
Dannyi2
Anhur
19,478
13,059
0
7,076
20,496
10,834
3,397
4,850
15,646
0
121,224
W
Sylvanus
MoeChetta
Sylvanus
11,368
3,714
9,467
12,314
25,636
25,252
577
6,143
19,219
30,651
0
W
Janus
Ragzuus
Janus
11,060
362
0
1,441
12,045
4,755
2,790
6,458
5,105
115,120
161
W
Rama
Yrase
Rama
13,874
10,652
0
6,157
19,852
7,368
6,332
5,928
13,756
0
109,677
L
Khepri
eddieRF8
Khepri
4,823
682
3,316
3,820
21,374
20,196
0
8,106
13,268
24,247
0
W
Sun Wukong
itzPosty
Sun Wukong
14,072
3,223
0
7,000
20,073
16,986
716
6,701
12,426
267
118,923
L
Camazotz
kevinRQ123
Camazotz
10,533
3,482
0
10,607
26,702
11,235
0
4,778
21,924
0
94,125
W
Mercury
sacaeltoke
Mercury
25,538
15,780
0
1,876
21,690
9,531
7,055
6,930
14,061
0
148,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,686
Gold Earned
52,236
686
Minions Killed
625
0
Camps Cleared
0
2,222,451
Distance Traveled
2,007,194
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,304
538
195
9
0
380,284
3
L
Bacchus
10,128
482
92
4
0
378,187
0
L
Anhur
11,019
525
197
9
0
372,648
3
W
Sylvanus
12,319
587
28
1
0
428,102
8
W
Janus
12,835
611
173
8
0
439,763
3
W
Rama
12,487
595
143
7
0
396,196
1
L
Khepri
9,569
456
25
1
0
409,639
7
W
Sun Wukong
14,420
687
190
9
0
440,673
2
L
Camazotz
10,216
486
116
6
0
466,436
2
W
Mercury
14,625
696
152
7
0
517,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role