Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Andralen
Danzaburou
Silver I
Level 120
God Stats
1W - 0L
1,240 SR
Queue Stats
58W - 65L
1,258 MMR
Solo
Sol
Sol
Gold V
DarkStarKarma
Sol
Gold V
Level 160
God Stats
5W - 3L
1,433 SR
Queue Stats
325W - 345L
1,273 MMR
Solo
Chaac
Chaac
Silver I
ThuuhBeast
Chaac
Silver I
Level 158
God Stats
8W - 8L
1,422 SR
Queue Stats
70W - 77L
1,224 MMR
Solo
Geb
Geb
Silver II
Two Chainz
Geb
Silver II
Level 126
God Stats
5W - 0L
1,656 SR
Queue Stats
26W - 24L
1,203 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,450 SR
1,291 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,514 SR
1,288 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold V
SlappedByKarma
Maman Brigitte
Gold V
Level 154
God Stats
13W - 26L
1,480 SR
Queue Stats
235W - 261L
1,318 MMR
Solo
Hades
Hades
Bronze IV
cBoltz02
Hades
Bronze IV
Level 127
God Stats
0W - 3L
1,504 SR
Queue Stats
5W - 11L
1,311 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
its_YRN-_-
Kuzenbo
Silver II
Level 99
God Stats
1W - 6L
1,499 SR
Queue Stats
13W - 23L
995 MMR
Solo
Anhur
Anhur
Silver I
ttvZeNo35
Anhur
Silver I
Level 117
God Stats
0W - 1L
1,588 SR
Queue Stats
70W - 76L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
13 / 2 / 4
11,080
693
15,227
12,991
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Andralen
Danzaburou
15
2 / 2 / 1
9,271
579
5,164
7,985
3,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 2
10,448
653
13,426
11,347
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
15
3 / 1 / 7
9,763
610
9,832
13,372
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 1 / 9
8,749
547
6,601
10,718
9,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
MerlinAthenaScylla

VS

Bans
ArachneArtemisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 4 / 1
8,994
562
6,294
10,857
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
SlappedByKarma
Maman Brigitte
12
1 / 5 / 2
7,178
449
7,207
12,978
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
cBoltz02
Hades
12
3 / 4 / 0
8,177
511
6,417
12,517
7,057
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
its_YRN-_-
Kuzenbo
10
1 / 5 / 1
7,260
454
4,548
13,225
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
ttvZeNo35
Anhur
13
2 / 5 / 0
7,896
494
7,309
15,129
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
9
9
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
2
4
7.5
L
Ra
 
Ra
2
4
1
0.63
W
Danzaburou
Andralen
Danzaburou
2
2
1
1.25
W
4
3
2
1.67
L
Maman Brigitte
SlappedByKarma
Maman Brigitte
1
5
2
0.4
W
Chaac
3
1
7
6.5
W
1
1
9
5.5
L
Hades
cBoltz02
Hades
3
4
0
0.75
L
Kuzenbo
its_YRN-_-
Kuzenbo
1
5
1
0.3
L
Anhur
ttvZeNo35
Anhur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
31,775
56,413
Taken
64,706
31,701
Mitigated
36,898
15,718
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,227
6,744
0
1,173
12,991
6,077
0
7,225
5,672
0
88,802
L
Ra
 
Ra
6,294
884
24
3,255
10,857
4,743
417
5,631
5,226
71,357
323
W
Danzaburou
Andralen
Danzaburou
5,164
2,051
0
3,402
7,985
3,477
180
2,144
5,841
0
74,124
W
13,426
5,198
0
5,205
11,347
5,161
1,140
3,925
7,190
98,411
15,632
L
Maman Brigitte
SlappedByKarma
Maman Brigitte
7,207
499
0
3,774
12,978
4,351
0
1,658
11,320
46,174
0
W
Chaac
9,832
1,839
0
3,810
13,372
7,780
1,462
6,236
7,136
0
71,367
W
6,601
428
0
2,128
10,718
9,206
0
4,836
5,744
34,326
0
L
Hades
cBoltz02
Hades
6,417
1,176
320
4,187
12,517
7,057
0
1,230
11,287
43,769
0
L
Kuzenbo
its_YRN-_-
Kuzenbo
4,548
1,726
0
1,698
13,225
15,311
7
5,957
7,268
18,613
0
L
Anhur
ttvZeNo35
Anhur
7,309
3,706
0
2,759
15,129
5,436
994
4,639
10,490
0
56,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
39,505
576
Minions Killed
429
0
Camps Cleared
0
1,676,467
Distance Traveled
1,482,130
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,080
693
117
7
0
382,468
2
L
Ra
8,994
562
136
9
0
277,508
0
W
Danzaburou
9,271
579
117
7
0
302,891
5
W
Sol
10,448
653
178
11
0
301,777
0
L
Maman Brigitte
7,178
449
75
5
0
353,503
0
W
Chaac
9,763
610
120
8
0
325,018
1
W
Geb
8,749
547
44
3
0
364,313
0
L
Hades
8,177
511
91
6
0
266,805
4
L
Kuzenbo
7,260
454
24
2
0
307,744
8
L
Anhur
7,896
494
103
6
0
276,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role