Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlinkOrTroll
Chaac
Level 56
God Stats
7W - 3L
1,609 SR
Queue Stats
157W - 142L
1,503 Elo+
Party 2
Raijin
Raijin
GermanPW
Raijin
Level 156
God Stats
4W - 5L
1,568 SR
Queue Stats
246W - 190L
1,542 Elo+
Solo
Chronos
Chronos
ZeiReKs
Chronos
Level 127
God Stats
3W - 0L
1,766 SR
Queue Stats
97W - 57L
1,632 Elo+
Solo
Team Averages
Level 123
1,588 SR
1,535 Elo+

VS

Team Averages
Level 113
1,391 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Grimnin123
Zhong Kui
Level 146
God Stats
0W - 4L
1,143 SR
Queue Stats
107W - 98L
1,527 Elo+
Party 1
Fafnir
Fafnir
KoyomiNi
Fafnir
Level 39
God Stats
1W - 3L
1,334 SR
Queue Stats
39W - 49L
1,491 Elo+
Party 1
Chronos
Chronos
Link5235
Chronos
Level 125
God Stats
9W - 6L
1,631 SR
Queue Stats
179W - 166L
1,489 Elo+
Party 1
Fenrir
Fenrir
Nyows
Fenrir
Level 113
God Stats
0W - 5L
1,332 SR
Queue Stats
57W - 74L
1,492 Elo+
Party 1
Osiris
Osiris
xxSkibaa
Osiris
Level 140
God Stats
2W - 5L
1,514 SR
Queue Stats
26W - 31L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
9 / 1 / 3
7,088
709
7,173
7,308
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bake Kujira
 
Bake Kujira
10
0 / 0 / 0
6,538
654
4,995
7,065
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 8
5,881
588
4,763
9,904
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
GermanPW
Raijin
10
3 / 1 / 4
6,486
649
8,496
5,518
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
ZeiReKs
Chronos
11
0 / 0 / 0
6,135
614
1,889
2,651
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Grimnin123
Zhong Kui
10
2 / 4 / 2
6,140
614
5,544
10,669
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
KoyomiNi
Fafnir
7
0 / 3 / 4
4,969
497
2,487
8,160
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Link5235
Chronos
10
0 / 0 / 0
5,366
537
2,183
4,405
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Nyows
Fenrir
10
2 / 5 / 1
5,533
553
3,172
11,115
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
xxSkibaa
Osiris
10
0 / 0 / 1
5,264
526
5,269
9,986
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
4
4
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
3
10.5
W
Bake Kujira
 
Bake Kujira
0
0
0
0
W
0
2
8
2
W
Raijin
GermanPW
Raijin
3
1
4
5
L
Zhong Kui
Grimnin123
Zhong Kui
2
4
2
0.75
L
Fafnir
KoyomiNi
Fafnir
0
3
4
0.67
L
Chronos
Link5235
Chronos
0
0
0
0
L
Fenrir
Nyows
Fenrir
2
5
1
0.5
W
Chronos
ZeiReKs
Chronos
0
0
0
0
L
Osiris
xxSkibaa
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,316
Damage
18,655
32,446
Taken
44,335
19,694
Mitigated
27,195
9,344
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,173
2,362
0
2,163
7,308
2,761
0
1,144
6,164
0
43,204
W
Bake Kujira
 
Bake Kujira
4,995
2,706
0
1,875
7,065
6,840
665
874
6,191
53,189
0
W
4,763
864
953
3,425
9,904
6,868
0
3,362
6,542
0
12,389
W
Raijin
GermanPW
Raijin
8,496
1,018
0
463
5,518
2,161
0
3,585
1,933
47,252
0
L
Zhong Kui
Grimnin123
Zhong Kui
5,544
477
0
2,844
10,669
7,274
0
5,038
5,631
36,524
0
L
Fafnir
KoyomiNi
Fafnir
2,487
761
0
1,791
8,160
6,436
0
2,501
5,625
8,810
0
L
Chronos
Link5235
Chronos
2,183
1,531
0
2,425
4,405
1,641
0
1,388
2,925
32,350
4,088
L
Fenrir
Nyows
Fenrir
3,172
1,004
0
1,232
11,115
4,362
0
1,744
9,371
0
39,665
W
Chronos
ZeiReKs
Chronos
1,889
737
0
465
2,651
1,064
0
919
1,732
47,722
0
L
Osiris
xxSkibaa
Osiris
5,269
1,552
0
4,447
9,986
7,482
0
4,583
5,403
0
41,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
27,272
353
Minions Killed
284
0
Camps Cleared
0
1,002,307
Distance Traveled
1,029,344
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,088
709
63
6
0
239,423
0
W
Bake Kujira
6,538
654
94
9
0
194,476
1
W
Chaac
5,881
588
14
1
0
209,137
2
W
Raijin
6,486
649
85
9
0
189,073
3
L
Zhong Kui
6,140
614
54
5
0
192,760
3
L
Fafnir
4,969
497
13
1
0
206,537
4
L
Chronos
5,366
537
81
8
0
206,123
2
L
Fenrir
5,533
553
65
7
0
208,123
0
W
Chronos
6,135
614
97
10
0
170,198
2
L
Osiris
5,264
526
71
7
0
215,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role