Player Matchup

Artio
Artio
Astrolynxical
Artio
Level 69
God Stats
12W - 4L
1,632 SR
Queue Stats
176W - 180L
1,452 Elo+
Party 1
Ra
Ra
DREBOY879
Ra
Level 28
God Stats
2W - 1L
1,400 SR
Queue Stats
8W - 11L
1,298 Elo+
Party 1
Surtr
Surtr
Hash004
Surtr
Level 44
God Stats
3W - 2L
1,489 SR
Queue Stats
51W - 53L
1,410 Elo+
Solo
Artemis
Artemis
chibiboy23x
Artemis
Level 42
God Stats
9W - 4L
1,831 SR
Queue Stats
50W - 32L
1,563 Elo+
Solo
Camazotz
Camazotz
ed119
Camazotz
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 67L
1,460 Elo+
Solo
Team Averages
Level 46
1,570 SR
1,437 Elo+

VS

Team Averages
Level 56
1,619 SR
1,512 Elo+
Zeus
Zeus
BondoSupreme
Zeus
Level 43
God Stats
8W - 4L
1,698 SR
Queue Stats
92W - 69L
1,543 Elo+
Party 2
Fenrir
Fenrir
Kukukachu_Gamer
Fenrir
Level 49
God Stats
11W - 6L
1,824 SR
Queue Stats
112W - 112L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Salohicn
Sun Wukong
Level 108
God Stats
0W - 2L
1,569 SR
Queue Stats
228W - 206L
1,604 Elo+
Party 2
Thanatos
Thanatos
Shestter
Thanatos
Level 43
God Stats
27W - 16L
1,632 SR
Queue Stats
116W - 106L
1,496 Elo+
Solo
Chernobog
Chernobog
captin-insano03
Chernobog
Level 39
God Stats
1W - 4L
1,369 SR
Queue Stats
22W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,929
470
2,471
9,101
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 0 / 3
10,603
558
7,390
7,202
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Hash004
Surtr
16
2 / 4 / 0
9,869
519
11,924
20,124
14,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
chibiboy23x
Artemis
19
5 / 1 / 1
11,532
607
14,805
9,476
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
ed119
Camazotz
16
4 / 1 / 4
10,005
527
10,000
20,738
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,453
498
7,156
10,617
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
5,631
296
93
4,024
1,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Salohicn
Sun Wukong
17
4 / 0 / 1
11,088
584
15,819
23,882
20,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Shestter
Thanatos
15
0 / 6 / 1
8,793
463
6,176
15,484
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
captin-insano03
Chernobog
16
1 / 3 / 0
9,618
506
3,050
11,334
3,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
6
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
1
3
0
0.33
W
3
0
3
4.5
W
Surtr
Hash004
Surtr
2
4
0
0.5
L
0
2
0
0
L
Sun Wukong
Salohicn
Sun Wukong
4
0
1
4.5
L
Thanatos
Shestter
Thanatos
0
6
1
0.08
L
Chernobog
captin-insano03
Chernobog
1
3
0
0.33
W
Artemis
chibiboy23x
Artemis
5
1
1
5.5
W
Camazotz
ed119
Camazotz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
32,294
66,641
Taken
65,341
40,171
Mitigated
34,338
27,516
Healing
18,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,471
383
309
2,388
9,101
9,165
234
1,403
7,698
33,835
338
L
7,156
699
0
1,704
10,617
3,058
156
4,101
6,456
77,542
0
W
7,390
358
1,067
2,414
7,202
3,222
504
4,250
2,952
92,049
0
W
Surtr
Hash004
Surtr
11,924
5,756
0
6,608
20,124
14,889
0
326
19,798
1,548
76,763
L
93
35
0
847
4,024
1,607
0
70
3,954
0
2,175
L
Sun Wukong
Salohicn
Sun Wukong
15,819
4,009
0
7,830
23,882
20,787
117
2,138
21,620
0
104,819
L
Thanatos
Shestter
Thanatos
6,176
2,587
0
6,769
15,484
5,358
0
3,314
11,969
0
82,376
L
Chernobog
captin-insano03
Chernobog
3,050
2,355
0
1,675
11,334
3,528
0
130
11,204
0
68,583
W
Artemis
chibiboy23x
Artemis
14,805
7,490
0
4,074
9,476
4,568
2,225
58
9,418
0
105,193
W
Camazotz
ed119
Camazotz
10,000
3,141
0
10,656
20,738
8,327
0
1,119
19,619
0
84,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
44,583
589
Minions Killed
573
0
Camps Cleared
0
1,915,515
Distance Traveled
1,587,268
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,929
470
32
2
0
412,553
0
L
Zeus
9,453
498
148
8
0
350,645
3
W
Ra
10,603
558
155
8
0
398,606
0
W
Surtr
9,869
519
124
7
0
348,636
2
L
Fenrir
5,631
296
7
0
0
129,568
0
L
Sun Wukong
11,088
584
173
9
0
314,317
8
L
Thanatos
8,793
463
116
6
0
436,370
0
L
Chernobog
9,618
506
129
7
0
356,368
0
W
Artemis
11,532
607
159
8
0
323,402
4
W
Camazotz
10,005
527
119
6
0
432,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role