Player Matchup

Chang'e
Chang'e
Light0fShoal
Chang'e
Level 60
God Stats
2W - 4L
1,253 SR
Queue Stats
26W - 34L
1,357 Elo+
Party 2
Sylvanus
Sylvanus
Sadsadcowboy
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 2
Thanatos
Thanatos
SomaliLord
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,326 Elo+
Party 2
Chiron
Chiron
bitswithpower
Chiron
Level 7
God Stats
28W - 14L
1,689 SR
Queue Stats
28W - 14L
1,624 Elo+
Party 4
Tsukuyomi
Tsukuyomi
xlTaurus
Tsukuyomi
Level 155
God Stats
9W - 1L
1,909 SR
Queue Stats
316W - 227L
1,540 Elo+
Party 4
Team Averages
Level 52
1,570 SR
1,392 Elo+

VS

Team Averages
Level 63
1,522 SR
1,452 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blund3r3r
Izanami
Level 4
God Stats
2W - 3L
1,531 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
EdibleBleachies
Nu Wa
Level 20
God Stats
1W - 2L
1,419 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThatNinjaDude
Tsukuyomi
Level 122
God Stats
2W - 1L
1,750 SR
Queue Stats
148W - 133L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
thepringlesguy10
Sun Wukong
Level 21
God Stats
6W - 15L
1,410 SR
Queue Stats
21W - 37L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Light0fShoal
Chang'e
15
4 / 4 / 5
9,465
526
11,914
13,088
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
Sadsadcowboy
Sylvanus
14
1 / 2 / 3
9,261
515
5,952
14,081
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SomaliLord
Thanatos
16
5 / 1 / 4
9,451
525
6,083
14,283
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 2
10,297
572
19,494
11,884
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
xlTaurus
Tsukuyomi
19
11 / 0 / 4
12,809
712
18,076
14,125
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 6 / 1
7,206
400
8,499
28,032
22,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Blund3r3r
Izanami
14
1 / 3 / 0
7,974
443
3,936
9,942
3,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 5
7,508
417
6,478
14,119
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ThatNinjaDude
Tsukuyomi
15
6 / 6 / 1
8,813
490
13,318
19,863
8,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
thepringlesguy10
Sun Wukong
15
0 / 6 / 0
8,417
468
3,001
11,495
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
29
Kills
8
8
Deaths
29
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
1
0.25
L
Izanami
Blund3r3r
Izanami
1
3
0
0.33
L
0
8
5
0.31
W
Chang'e
Light0fShoal
Chang'e
4
4
5
1.63
W
Sylvanus
Sadsadcowboy
Sylvanus
1
2
3
1.25
W
Thanatos
SomaliLord
Thanatos
5
1
4
7
L
Tsukuyomi
ThatNinjaDude
Tsukuyomi
6
6
1
1.08
W
8
1
2
9
L
Sun Wukong
thepringlesguy10
Sun Wukong
0
6
0
0
W
Tsukuyomi
xlTaurus
Tsukuyomi
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,519
Damage
35,232
67,461
Taken
83,451
32,897
Mitigated
45,623
29,635
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,499
1,185
507
8,757
28,032
22,978
23
4,794
23,134
37,759
0
L
Izanami
Blund3r3r
Izanami
3,936
3,139
0
540
9,942
3,364
180
2,167
7,775
0
58,076
L
6,478
2,041
0
200
14,119
4,504
0
5,490
8,207
42,208
0
W
Chang'e
Light0fShoal
Chang'e
11,914
920
901
3,696
13,088
4,480
1,265
4,178
8,910
55,858
0
W
Sylvanus
Sadsadcowboy
Sylvanus
5,952
3,170
2,307
2,636
14,081
11,686
605
3,623
10,458
33,446
0
W
Thanatos
SomaliLord
Thanatos
6,083
1,347
0
10,202
14,283
5,943
0
1,621
12,662
0
71,148
L
Tsukuyomi
ThatNinjaDude
Tsukuyomi
13,318
4,022
0
5,465
19,863
8,181
0
4,576
14,974
0
74,353
W
19,494
10,729
594
2,773
11,884
4,700
3,260
4,244
7,640
0
102,514
L
Sun Wukong
thepringlesguy10
Sun Wukong
3,001
626
0
1,506
11,495
6,596
0
0
11,495
0
59,503
W
Tsukuyomi
xlTaurus
Tsukuyomi
18,076
4,079
0
6,526
14,125
6,088
2,656
1,311
12,814
0
116,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,283
Gold Earned
39,918
560
Minions Killed
429
0
Camps Cleared
0
1,809,497
Distance Traveled
1,615,181
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,206
400
64
4
0
332,164
2
L
Izanami
7,974
443
110
6
0
307,059
0
L
Nu Wa
7,508
417
53
3
0
276,818
0
W
Chang'e
9,465
526
89
5
0
341,452
0
W
Sylvanus
9,261
515
50
3
0
298,304
0
W
Thanatos
9,451
525
86
5
0
430,918
0
L
Tsukuyomi
8,813
490
103
6
0
363,615
0
W
Chiron
10,297
572
161
9
0
333,000
0
L
Sun Wukong
8,417
468
99
6
0
335,525
0
W
Tsukuyomi
12,809
712
174
10
0
405,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role