Player Matchup

Hercules
Hercules
Caliburn SL
Hercules
Level 148
God Stats
2W - 1L
1,290 SR
Queue Stats
316W - 319L
1,462 Elo+
Party 1
Fafnir
Fafnir
Master A 550
Fafnir
Level 157
God Stats
2W - 2L
1,431 SR
Queue Stats
67W - 76L
1,449 Elo+
Party 3
Ao Kuang
Ao Kuang
PaleJotunn
Ao Kuang
Level 140
God Stats
1W - 0L
1,332 SR
Queue Stats
229W - 247L
1,431 Elo+
Party 1
Fenrir
Fenrir
S1f0207
Fenrir
Level 116
God Stats
7W - 2L
1,729 SR
Queue Stats
156W - 174L
1,432 Elo+
Party 1
Izanami
Izanami
imp269
Izanami
Level 155
God Stats
4W - 0L
1,692 SR
Queue Stats
137W - 147L
1,445 Elo+
Party 3
Team Averages
Level 143
1,495 SR
1,444 Elo+

VS

Team Averages
Level 94
1,506 SR
1,477 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Needsmoarkill
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 89L
1,486 Elo+
Solo
Susano
Susano
beckofmen
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,432 Elo+
Party 2
Janus
Janus
halloween84
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
kjv_nn
Baron Samedi
Level 69
God Stats
5W - 5L
1,528 SR
Queue Stats
91W - 95L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caliburn SL
Hercules
14
4 / 0 / 1
8,221
632
7,630
10,596
8,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fafnir
10
0 / 1 / 4
6,657
512
3,199
6,729
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
PaleJotunn
Ao Kuang
12
5 / 2 / 2
7,499
577
5,873
9,006
3,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
S1f0207
Fenrir
12
6 / 1 / 1
7,645
588
7,616
8,284
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
imp269
Izanami
11
1 / 4 / 0
6,383
491
5,085
11,625
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 2 / 1
7,351
565
10,026
8,057
2,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Needsmoarkill
Lancelot
10
0 / 5 / 0
6,139
472
5,994
11,221
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
beckofmen
Susano
12
1 / 5 / 2
6,574
506
6,088
13,660
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 2
6,878
529
5,506
6,589
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
kjv_nn
Baron Samedi
7
1 / 2 / 2
5,662
436
2,423
6,794
4,528
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
16
Kills
8
8
Deaths
16
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
2
1
2.25
W
Hercules
Caliburn SL
Hercules
4
0
1
4.5
W
Fafnir
0
1
4
2
L
Lancelot
Needsmoarkill
Lancelot
0
5
0
0
W
Ao Kuang
PaleJotunn
Ao Kuang
5
2
2
3
W
Fenrir
S1f0207
Fenrir
6
1
1
6.5
L
Susano
beckofmen
Susano
1
5
2
0.4
L
2
2
2
1.5
W
Izanami
imp269
Izanami
1
4
0
0.25
L
Baron Samedi
kjv_nn
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,403
Damage
30,037
46,240
Taken
46,321
25,974
Mitigated
19,454
17,508
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,026
5,335
0
3,125
8,057
2,946
124
1,556
6,501
0
57,525
W
Hercules
Caliburn SL
Hercules
7,630
2,758
0
5,668
10,596
8,558
0
0
10,596
0
63,450
W
Fafnir
3,199
800
0
1,848
6,729
7,199
0
1,892
4,757
12,211
0
L
Lancelot
Needsmoarkill
Lancelot
5,994
424
0
613
11,221
4,730
0
449
10,772
0
42,211
W
Ao Kuang
PaleJotunn
Ao Kuang
5,873
1,200
0
4,987
9,006
3,061
0
3,345
5,383
34,986
0
W
Fenrir
S1f0207
Fenrir
7,616
2,508
0
1,215
8,284
3,340
0
1,131
7,079
0
52,525
L
Susano
beckofmen
Susano
6,088
1,355
34
5,205
13,660
4,906
0
2,676
10,984
0
46,374
L
5,506
633
0
1,541
6,589
2,344
0
3,701
2,888
37,322
0
W
Izanami
imp269
Izanami
5,085
3,572
0
3,790
11,625
3,816
0
1,091
10,496
0
57,604
L
Baron Samedi
kjv_nn
Baron Samedi
2,423
402
759
2,663
6,794
4,528
0
690
6,104
15,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
32,604
354
Minions Killed
324
0
Camps Cleared
0
1,275,272
Distance Traveled
1,191,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,351
565
91
7
0
249,051
0
W
Hercules
8,221
632
110
8
0
251,977
0
W
Fafnir
6,657
512
17
1
0
255,514
0
L
Lancelot
6,139
472
63
5
0
267,007
0
W
Ao Kuang
7,499
577
58
4
0
230,639
0
W
Fenrir
7,645
588
61
5
0
309,060
0
L
Susano
6,574
506
75
6
0
286,819
0
L
Janus
6,878
529
75
6
0
242,710
0
W
Izanami
6,383
491
108
8
0
228,082
0
L
Baron Samedi
5,662
436
20
2
0
146,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role