Player Matchup

Bastet
Bastet
Medone19
Bastet
Level 68
God Stats
9W - 6L
1,624 SR
Queue Stats
157W - 170L
1,478 Elo+
Party 1
Apollo
Apollo
Remko19
Apollo
Level 105
God Stats
1W - 2L
1,490 SR
Queue Stats
131W - 125L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
Smugumin-Legend
Erlang Shen
Level 88
God Stats
1W - 1L
1,745 SR
Queue Stats
65W - 61L
1,392 Elo+
Party 2
Sobek
Sobek
Spwan0
Sobek
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 50L
1,376 Elo+
Party 2
Janus
Janus
mich8bebe
Janus
Level 89
God Stats
0W - 2L
1,415 SR
Queue Stats
54W - 49L
1,469 Elo+
Party 2
Team Averages
Level 78
1,555 SR
1,447 Elo+

VS

Team Averages
Level 78
1,482 SR
1,462 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anlocu
Morgan Le Fay
Level 79
God Stats
7W - 8L
1,426 SR
Queue Stats
267W - 294L
1,440 Elo+
Party 3
Hun Batz
Hun Batz
Dantesito485
Hun Batz
Level 69
God Stats
6W - 6L
1,495 SR
Queue Stats
165W - 174L
1,449 Elo+
Party 3
Surtr
Surtr
Xfranmi_11X
Surtr
Level 89
God Stats
6W - 4L
1,281 SR
Queue Stats
309W - 309L
1,459 Elo+
Party 3
Thor
Thor
aniceto404
Thor
Level 64
God Stats
23W - 8L
1,706 SR
Queue Stats
148W - 164L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Medone19
Bastet
13
0 / 2 / 0
6,999
437
4,187
13,112
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Apollo
Remko19
Apollo
13
0 / 1 / 0
7,273
455
3,175
11,282
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Smugumin-Legend
Erlang Shen
11
0 / 3 / 0
6,759
422
5,526
15,333
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sobek
Spwan0
Sobek
9
0 / 4 / 1
6,560
410
3,138
12,300
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
mich8bebe
Janus
12
1 / 5 / 0
7,248
453
5,545
11,547
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
7 / 0 / 2
9,234
577
10,773
7,625
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Anlocu
Morgan Le Fay
14
2 / 1 / 4
8,522
533
10,718
7,253
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Dantesito485
Hun Batz
15
2 / 0 / 4
8,644
540
6,602
7,540
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 0 / 2
9,677
605
11,003
10,887
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 7
7,608
476
3,041
11,515
8,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
15
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
2
8
W
Morgan Le Fay
Anlocu
Morgan Le Fay
2
1
4
4
W
Hun Batz
Dantesito485
Hun Batz
2
0
4
4
L
Bastet
Medone19
Bastet
0
2
0
0
L
Apollo
Remko19
Apollo
0
1
0
0
L
Erlang Shen
Smugumin-Legend
Erlang Shen
0
3
0
0
L
Sobek
Spwan0
Sobek
0
4
1
0.13
W
3
0
2
4
W
1
0
7
4.5
L
Janus
mich8bebe
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
42,137
63,574
Taken
44,820
32,198
Mitigated
26,486
19,286
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,773
5,393
0
4,673
7,625
3,434
1,147
1,861
5,744
0
70,069
W
Morgan Le Fay
Anlocu
Morgan Le Fay
10,718
1,549
0
649
7,253
3,100
0
2,969
4,078
66,496
0
W
Hun Batz
Dantesito485
Hun Batz
6,602
1,174
0
5,295
7,540
3,071
0
960
6,554
0
75,311
L
Bastet
Medone19
Bastet
4,187
1,372
0
5,560
13,112
5,067
0
3,125
9,899
0
56,802
L
Apollo
Remko19
Apollo
3,175
1,793
0
4,977
11,282
4,070
0
1,272
10,010
0
65,173
L
Erlang Shen
Smugumin-Legend
Erlang Shen
5,526
2,994
0
4,458
15,333
8,409
0
359
14,151
0
41,447
L
Sobek
Spwan0
Sobek
3,138
54
0
1,891
12,300
10,591
0
1,194
11,054
11,108
0
W
11,003
4,715
0
2,790
10,887
8,118
62
501
10,360
1,060
75,546
W
3,041
369
0
2,242
11,515
8,763
0
2,022
9,401
0
17,035
L
Janus
mich8bebe
Janus
5,545
581
0
2,400
11,547
4,061
0
5,190
6,357
59,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
43,685
379
Minions Killed
454
0
Camps Cleared
0
1,499,757
Distance Traveled
1,596,722
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,234
577
104
7
0
293,131
0
W
Morgan Le Fay
8,522
533
115
7
0
317,366
0
W
Hun Batz
8,644
540
118
7
0
383,630
0
L
Bastet
6,999
437
94
6
0
346,579
0
L
Apollo
7,273
455
99
6
0
288,533
0
L
Erlang Shen
6,759
422
69
4
0
320,015
0
L
Sobek
6,560
410
17
1
0
271,069
0
W
Surtr
9,677
605
107
7
0
291,391
0
W
Thor
7,608
476
10
1
0
311,204
4
L
Janus
7,248
453
100
6
0
273,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role