Player Matchup

King Arthur
King Arthur
XenomZero
King Arthur
Level 121
God Stats
2W - 0L
1,777 SR
Queue Stats
77W - 69L
1,458 Elo+
Party 2
Thanatos
Thanatos
keethon
Thanatos
Level 101
God Stats
3W - 3L
1,416 SR
Queue Stats
40W - 42L
1,427 Elo+
Party 2
Ra
Ra
t3bcrew
Ra
Level 20
God Stats
24W - 24L
1,480 SR
Queue Stats
26W - 24L
1,395 Elo+
Party 2
Team Averages
Level 81
1,558 SR
1,426 Elo+

VS

Team Averages
Level 106
1,569 SR
1,474 Elo+
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bex12
Hachiman
Level 108
God Stats
9W - 4L
1,706 SR
Queue Stats
104W - 112L
1,465 Elo+
Party 1
Thoth
Thoth
Xenoviguroth
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XenomZero
King Arthur
11
2 / 2 / 8
8,344
834
8,919
11,006
9,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
keethon
Thanatos
12
6 / 2 / 5
9,330
933
11,395
10,088
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 5
8,425
843
7,730
7,350
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 5
7,546
755
7,485
15,620
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Bex12
Hachiman
9
2 / 4 / 3
7,505
751
7,041
9,459
2,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
3 / 4 / 2
7,981
798
8,560
8,275
1,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
5
0.83
L
Hachiman
Bex12
Hachiman
2
4
3
0.88
W
King Arthur
XenomZero
King Arthur
2
2
8
3
L
3
4
2
1
W
Thanatos
keethon
Thanatos
6
2
5
4.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,044
Damage
23,086
28,444
Taken
33,354
15,812
Mitigated
16,010
9,742
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,485
3,022
866
4,472
15,620
11,124
0
5,334
10,151
0
18,207
L
Hachiman
Bex12
Hachiman
7,041
3,499
0
1,727
9,459
2,985
0
1,100
8,303
0
28,926
W
King Arthur
XenomZero
King Arthur
8,919
1,074
345
188
11,006
9,477
96
2,919
7,678
0
21,635
L
8,560
575
0
315
8,275
1,901
0
1,487
6,739
32,163
0
W
Thanatos
keethon
Thanatos
11,395
2,739
42
7,038
10,088
3,622
284
2,937
6,826
0
27,494
W
7,730
418
1,007
1,122
7,350
2,713
162
2,920
4,220
36,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
23,032
115
Minions Killed
95
0
Camps Cleared
0
631,106
Distance Traveled
590,931
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,546
755
11
1
0
204,027
0
L
Hachiman
7,505
751
32
3
0
179,830
0
W
King Arthur
8,344
834
25
3
0
210,130
0
L
Thoth
7,981
798
52
5
0
207,074
0
W
Thanatos
9,330
933
45
5
0
206,685
0
W
Ra
8,425
843
45
5
0
214,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role