Player Matchup

Cupid
Cupid
Silver V
 
Cupid
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze V
Gvcci Hucci
Nu Wa
Bronze V
Level 143
God Stats
1W - 0L
1,607 SR
Queue Stats
7W - 11L
1,256 MMR
Solo
Ravana
Ravana
Gold III
In yo yams
Ravana
Gold III
Level 63
God Stats
16W - 8L
1,681 SR
Queue Stats
91W - 86L
1,372 MMR
Party 1
Surtr
Surtr
Silver I
KireinaRuna
Surtr
Silver I
Level 158
God Stats
1W - 1L
1,444 SR
Queue Stats
38W - 43L
1,115 MMR
Party 1
Sylvanus
Sylvanus
Silver I
TeamOnTheBackDo
Sylvanus
Silver I
Level 265
God Stats
7W - 8L
1,537 SR
Queue Stats
711W - 723L
1,274 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,554 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,532 SR
1,392 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
 
Janus
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Droid_SDz
Khepri
Silver I
Level 154
God Stats
25W - 22L
1,513 SR
Queue Stats
76W - 76L
1,223 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
HoshiMoot
Morgan Le Fay
Silver IV
Level 116
God Stats
0W - 1L
1,645 SR
Queue Stats
7W - 11L
1,365 MMR
Party 2
Da Ji
Da Ji
Silver II
Uhm Zatanna
Da Ji
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,371 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 1 / 2
7,163
597
4,367
8,928
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 2
7,190
599
8,666
5,380
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
In yo yams
Ravana
13
4 / 0 / 6
7,702
642
4,826
4,827
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 3
8,284
690
5,601
11,902
9,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
10
1 / 0 / 2
6,491
541
3,286
7,083
4,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
ArachneMaman BrigitteThor

VS

Bans
MulanChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 0
6,833
569
5,647
9,167
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
 
Janus
9
0 / 4 / 0
5,829
486
4,027
8,533
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Droid_SDz
Khepri
9
0 / 1 / 0
5,327
444
1,567
5,159
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
HoshiMoot
Morgan Le Fay
11
2 / 5 / 0
6,546
546
6,808
10,005
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 2
6,015
501
6,218
10,061
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
2
3
L
Artemis
 
Artemis
1
2
0
0.5
L
Janus
 
Janus
0
4
0
0
L
Khepri
Droid_SDz
Khepri
0
1
0
0
W
2
0
2
3
L
Morgan Le Fay
HoshiMoot
Morgan Le Fay
2
5
0
0.4
W
Ravana
In yo yams
Ravana
4
0
6
7
W
4
2
3
2.75
W
Sylvanus
1
0
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,746
Damage
24,267
38,120
Taken
42,925
21,422
Mitigated
16,426
20,906
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,367
2,388
78
4,096
8,928
3,197
622
156
8,772
0
51,450
L
Artemis
 
Artemis
5,647
2,533
0
3,864
9,167
3,725
0
1,584
7,493
0
54,113
L
Janus
 
Janus
4,027
40
0
621
8,533
2,342
0
5,490
2,840
46,341
0
L
Khepri
Droid_SDz
Khepri
1,567
169
106
1,130
5,159
3,107
0
2,090
2,958
20,661
0
W
8,666
2,892
0
1,687
5,380
1,847
0
2,466
2,722
66,131
69
L
Morgan Le Fay
HoshiMoot
Morgan Le Fay
6,808
540
0
3,093
10,005
3,518
0
682
9,255
43,108
0
W
Ravana
In yo yams
Ravana
4,826
1,158
0
3,450
4,827
2,234
0
1,338
3,386
0
52,935
W
5,601
1,674
0
5,928
11,902
9,333
11
5,350
5,948
715
50,799
W
Sylvanus
3,286
1,093
2,923
2,744
7,083
4,811
45
2,089
4,890
18,190
0
L
6,218
1,089
0
945
10,061
3,734
0
1,742
8,189
0
46,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,830
Gold Earned
30,550
384
Minions Killed
370
0
Camps Cleared
0
1,200,159
Distance Traveled
1,193,259
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,163
597
82
7
0
205,942
0
L
Artemis
6,833
569
92
8
0
208,211
0
L
Janus
5,829
486
88
7
0
237,725
0
L
Khepri
5,327
444
20
2
0
255,299
2
W
Nu Wa
7,190
599
104
9
0
228,248
3
L
Morgan Le Fay
6,546
546
93
8
0
221,699
5
W
Ravana
7,702
642
85
7
0
308,080
1
W
Surtr
8,284
690
91
8
0
235,721
2
W
Sylvanus
6,491
541
22
2
0
222,168
2
L
Da Ji
6,015
501
77
6
0
270,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role