Player Matchup

Loki
Loki
KARNAL69
Loki
Level 69
God Stats
1W - 2L
1,657 SR
Queue Stats
6W - 20L
1,204 Elo+
Party 1
Khepri
Khepri
KLANIARIS
Khepri
Level 106
God Stats
1W - 2L
1,663 SR
Queue Stats
22W - 36L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
lempe
Kukulkan
Level 28
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 3L
1,117 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,204 Elo+

VS

Team Averages
Level 65
1,546 SR
1,454 Elo+
Loki
Loki
GumGumBackshot
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,388 Elo+
Party 2
Poseidon
Poseidon
SleepieRN
Poseidon
Level 125
God Stats
7W - 2L
1,558 SR
Queue Stats
154W - 155L
1,501 Elo+
Party 2
Mulan
Mulan
uwucreammesenpai
Mulan
Level 46
God Stats
9W - 7L
1,581 SR
Queue Stats
87W - 88L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 8 / 1
10,410
612
3,463
11,792
5,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
KLANIARIS
Khepri
13
1 / 6 / 0
10,690
629
1,659
17,003
20,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
lempe
Kukulkan
14
2 / 6 / 1
11,398
670
8,983
9,690
4,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
13,341
785
8,521
9,104
3,306
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
SleepieRN
Poseidon
17
4 / 1 / 16
13,708
806
13,372
8,279
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
8 / 2 / 10
13,179
775
14,335
14,034
12,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
20
20
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Loki
0
8
1
0.06
L
Khepri
KLANIARIS
Khepri
1
6
0
0.17
W
Poseidon
SleepieRN
Poseidon
4
1
16
12
L
Kukulkan
lempe
Kukulkan
2
6
1
0.42
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,105
Damage
36,228
38,485
Taken
31,417
29,758
Mitigated
18,475
391
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,521
2,537
0
853
9,104
3,306
2,226
3,225
5,879
0
35,853
L
Loki
3,463
254
0
391
11,792
5,037
0
3,166
8,626
0
27,301
L
Khepri
KLANIARIS
Khepri
1,659
200
0
0
17,003
20,039
0
7,233
9,770
16,504
0
W
Poseidon
SleepieRN
Poseidon
13,372
2,560
0
1,848
8,279
2,828
361
2,204
6,075
96,992
0
L
Kukulkan
lempe
Kukulkan
8,983
901
0
0
9,690
4,682
0
3,220
6,470
47,761
0
W
14,335
1,174
0
2,471
14,034
12,341
553
5,684
8,350
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
40,228
144
Minions Killed
194
0
Camps Cleared
0
827,184
Distance Traveled
945,839
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,341
785
39
2
0
306,963
4
L
Loki
10,410
612
45
3
0
279,249
7
L
Khepri
10,690
629
25
1
0
277,914
6
W
Poseidon
13,708
806
126
7
0
335,191
2
L
Kukulkan
11,398
670
74
4
0
270,021
0
W
Mulan
13,179
775
29
2
0
303,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role