Player Matchup

Merlin
Merlin
Azroma
Merlin
Level 129
God Stats
4W - 3L
1,445 SR
Queue Stats
186W - 183L
1,456 Elo+
Party 1
Maui
Maui
Combat6271
Maui
Level 128
God Stats
7W - 5L
1,504 SR
Queue Stats
92W - 111L
1,403 Elo+
Party 3
Lancelot
Lancelot
KnickSchuss
Lancelot
Level 127
God Stats
4W - 8L
1,307 SR
Queue Stats
82W - 83L
1,458 Elo+
Party 1
Vulcan
Vulcan
Painkiller100209
Vulcan
Level 86
God Stats
14W - 6L
1,713 SR
Queue Stats
108W - 99L
1,513 Elo+
Party 1
Neith
Neith
Venom2798
Neith
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
88W - 89L
1,452 Elo+
Party 3
Team Averages
Level 120
1,494 SR
1,456 Elo+

VS

Team Averages
Level 52
1,434 SR
1,442 Elo+
Charybdis
Charybdis
Andeniet
Charybdis
Level 29
God Stats
1W - 3L
1,468 SR
Queue Stats
25W - 23L
1,449 Elo+
Party 2
Janus
Janus
Faroskob
Janus
Level 68
God Stats
24W - 12L
1,621 SR
Queue Stats
159W - 149L
1,507 Elo+
Solo
Arachne
Arachne
ZiDDster
Arachne
Level 94
God Stats
1W - 2L
1,444 SR
Queue Stats
37W - 47L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
jonssonvisby
Sylvanus
Level 42
God Stats
1W - 4L
1,325 SR
Queue Stats
40W - 48L
1,442 Elo+
Party 2
Hercules
Hercules
vixxses
Hercules
Level 28
God Stats
0W - 1L
1,313 SR
Queue Stats
20W - 27L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azroma
Merlin
14
1 / 2 / 8
9,075
534
7,908
7,599
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 12
8,493
500
6,937
10,845
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
KnickSchuss
Lancelot
16
10 / 1 / 4
10,216
601
13,528
11,533
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 2 / 2
9,979
587
11,757
5,524
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Venom2798
Neith
16
7 / 0 / 4
10,018
589
14,886
8,070
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andeniet
Charybdis
12
0 / 5 / 1
7,192
423
6,179
12,599
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Faroskob
Janus
14
2 / 5 / 1
8,735
514
6,671
13,164
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ZiDDster
Arachne
13
2 / 5 / 0
7,987
470
4,690
17,554
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
jonssonvisby
Sylvanus
12
1 / 3 / 0
7,886
464
6,672
17,020
13,773
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
vixxses
Hercules
12
0 / 6 / 2
7,082
417
2,844
14,610
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
24
Kills
5
5
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Andeniet
Charybdis
0
5
1
0.1
W
Merlin
Azroma
Merlin
1
2
8
2.5
W
2
0
12
8
L
Janus
Faroskob
Janus
2
5
1
0.5
W
Lancelot
KnickSchuss
Lancelot
10
1
4
12
W
4
2
2
2.5
W
Neith
Venom2798
Neith
7
0
4
9
L
Arachne
ZiDDster
Arachne
2
5
0
0.4
L
Sylvanus
jonssonvisby
Sylvanus
1
3
0
0.33
L
Hercules
vixxses
Hercules
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,016
Damage
27,056
43,571
Taken
74,947
24,126
Mitigated
41,538
16,128
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Andeniet
Charybdis
6,179
3,743
0
1,812
12,599
4,917
0
3,289
9,310
0
46,702
W
Merlin
Azroma
Merlin
7,908
497
0
3,217
7,599
2,672
764
3,137
4,232
68,809
0
W
6,937
1,831
0
2,971
10,845
9,838
125
3,996
6,837
17,307
0
L
Janus
Faroskob
Janus
6,671
470
0
929
13,164
5,172
217
5,815
7,349
69,772
0
W
Lancelot
KnickSchuss
Lancelot
13,528
5,133
0
4,814
11,533
6,034
170
2,269
9,034
0
84,719
W
11,757
5,413
0
500
5,524
2,117
427
757
4,373
83,943
0
W
Neith
Venom2798
Neith
14,886
5,386
0
4,626
8,070
3,465
120
3,258
4,766
0
87,691
L
Arachne
ZiDDster
Arachne
4,690
3,314
0
3,152
17,554
7,249
0
6,463
11,091
0
68,521
L
Sylvanus
jonssonvisby
Sylvanus
6,672
1,754
2,565
3,922
17,020
13,773
0
4,313
12,707
29,042
0
L
Hercules
vixxses
Hercules
2,844
382
0
3,163
14,610
10,427
0
6,722
7,888
0
29,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
38,882
539
Minions Killed
391
0
Camps Cleared
0
1,790,746
Distance Traveled
1,658,315
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,192
423
81
5
0
290,564
0
W
Merlin
9,075
534
127
7
0
317,052
3
W
Maui
8,493
500
23
1
0
350,022
2
L
Janus
8,735
514
135
8
0
353,714
4
W
Lancelot
10,216
601
123
7
0
444,320
4
W
Vulcan
9,979
587
131
8
0
380,052
9
W
Neith
10,018
589
135
8
0
299,300
2
L
Arachne
7,987
470
92
5
0
387,029
0
L
Sylvanus
7,886
464
36
2
0
284,912
0
L
Hercules
7,082
417
47
3
0
342,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role