Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DRLS
Tiamat
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
22W - 29L
1,413 Elo+
Party 4
Baron Samedi
Baron Samedi
GingerSnaps2802
Baron Samedi
Level 106
God Stats
0W - 2L
1,404 SR
Queue Stats
19W - 35L
1,377 Elo+
Party 2
Hercules
Hercules
GonzaloGMV
Hercules
Level 105
God Stats
3W - 5L
1,471 SR
Queue Stats
72W - 82L
1,445 Elo+
Party 4
Surtr
Surtr
foggerlings
Surtr
Level 88
God Stats
1W - 4L
1,401 SR
Queue Stats
28W - 67L
1,355 Elo+
Party 2
Team Averages
Level 105
1,456 SR
1,418 Elo+

VS

Team Averages
Level 108
1,543 SR
1,594 Elo+
Persephone
Persephone
Djidanne300
Persephone
Level 87
God Stats
5W - 2L
1,638 SR
Queue Stats
407W - 255L
1,711 Elo+
Party 3
Amaterasu
Amaterasu
Lysuko
Amaterasu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 80L
1,700 Elo+
Party 3
Olorun
Olorun
Skalllz
Olorun
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,508 Elo+
Solo
Skadi
Skadi
Xeno Skulll
Skadi
Level 142
God Stats
3W - 1L
1,824 SR
Queue Stats
166W - 146L
1,592 Elo+
Party 1
Scylla
Scylla
Xeno Zilch
Scylla
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
16W - 18L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 6 / 4
10,603
757
21,226
15,336
9,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
DRLS
Tiamat
14
2 / 5 / 4
8,792
628
14,595
15,300
10,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
GingerSnaps2802
Baron Samedi
14
0 / 5 / 6
8,598
614
13,621
13,786
9,462
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
GonzaloGMV
Hercules
16
1 / 3 / 6
9,192
657
7,313
23,019
28,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
4 / 2 / 4
9,489
678
12,597
20,534
21,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Djidanne300
Persephone
19
4 / 2 / 13
11,571
827
27,468
15,196
7,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Lysuko
Amaterasu
17
3 / 5 / 8
10,288
735
9,846
23,690
29,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Skalllz
Olorun
16
0 / 2 / 15
9,632
688
5,691
20,093
15,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 2 / 8
11,045
789
22,017
11,615
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
Xeno Zilch
Scylla
19
6 / 2 / 11
11,699
836
15,576
9,356
4,287
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
12
Kills
21
21
Deaths
13
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
6
4
1.17
L
Tiamat
DRLS
Tiamat
2
5
4
0.8
W
Persephone
Djidanne300
Persephone
4
2
13
5.25
L
Baron Samedi
GingerSnaps2802
Baron Samedi
0
5
6
0.6
L
Hercules
GonzaloGMV
Hercules
1
3
6
1.33
W
Amaterasu
Lysuko
Amaterasu
3
5
8
1.4
W
Olorun
Skalllz
Olorun
0
2
15
3.75
W
8
2
8
6
W
Scylla
Xeno Zilch
Scylla
6
2
11
5.75
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,352
Damage
80,598
87,975
Taken
79,950
79,336
Mitigated
62,311
33,024
Healing
37,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
21,226
2,232
413
781
15,336
9,386
0
5,607
9,591
0
39,433
L
Tiamat
DRLS
Tiamat
14,595
205
2,303
4,560
15,300
10,041
0
10,120
5,060
26,084
0
W
Persephone
Djidanne300
Persephone
27,468
2,140
1,104
4,789
15,196
7,477
1,342
5,283
9,898
52,432
0
L
Baron Samedi
GingerSnaps2802
Baron Samedi
13,621
977
5,674
3,884
13,786
9,462
126
8,361
5,232
23,280
0
L
Hercules
GonzaloGMV
Hercules
7,313
1,701
2,250
7,583
23,019
28,825
0
11,850
10,760
0
15,675
W
Amaterasu
Lysuko
Amaterasu
9,846
2,825
1,079
7,519
23,690
29,890
1,158
10,135
13,555
0
14,236
W
Olorun
Skalllz
Olorun
5,691
1,055
7,267
10,265
20,093
15,193
1,364
7,267
12,826
10,556
0
W
22,017
6,888
2,607
1,992
11,615
5,464
1,716
2,863
8,752
0
41,318
W
Scylla
Xeno Zilch
Scylla
15,576
836
0
938
9,356
4,287
1,955
2,907
6,449
44,725
0
L
12,597
2,222
1,649
3,927
20,534
21,622
0
12,797
7,411
242
27,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
54,235
149
Minions Killed
189
0
Camps Cleared
0
1,340,020
Distance Traveled
1,376,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,603
757
62
4
0
235,260
0
L
Tiamat
8,792
628
22
2
0
248,099
0
W
Persephone
11,571
827
54
4
0
263,349
0
L
Baron Samedi
8,598
614
32
2
0
271,697
0
L
Hercules
9,192
657
12
1
0
308,314
0
W
Amaterasu
10,288
735
12
1
0
282,167
0
W
Olorun
9,632
688
11
1
0
289,466
0
W
Skadi
11,045
789
53
4
0
262,709
0
W
Scylla
11,699
836
59
4
0
279,203
0
L
Surtr
9,489
678
21
2
0
276,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role