Player Matchup

Thor
Thor
ItsSimpzz
Thor
Level 83
God Stats
1W - 0L
1,370 SR
Queue Stats
12W - 3L
1,580 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mr_MuTaNtE_PR
Morgan Le Fay
Level 143
God Stats
6W - 5L
1,532 SR
Queue Stats
57W - 61L
1,508 Elo+
Party 2
Chaac
Chaac
ODR4UD3_PR
Chaac
Level 69
God Stats
3W - 1L
1,573 SR
Queue Stats
108W - 88L
1,549 Elo+
Party 2
Team Averages
Level 98
1,492 SR
1,546 Elo+

VS

Team Averages
Level 72
1,466 SR
1,435 Elo+
He Bo
He Bo
CheeseGuz
He Bo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,521 Elo+
Party 1
Medusa
Medusa
JadedAim
Medusa
Level 63
God Stats
2W - 2L
1,397 SR
Queue Stats
9W - 13L
1,392 Elo+
Party 1
Athena
Athena
Juuoko
Athena
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
4 / 3 / 9
10,696
823
8,794
10,817
4,798
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Mr_MuTaNtE_PR
Morgan Le Fay
15
9 / 2 / 5
11,953
919
12,872
8,950
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
12
1 / 3 / 11
10,221
786
11,251
18,528
22,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CheeseGuz
He Bo
14
6 / 4 / 2
11,287
868
10,408
9,881
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JadedAim
Medusa
13
2 / 5 / 4
9,450
727
8,526
10,805
3,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Juuoko
Athena
12
0 / 5 / 6
9,109
701
6,712
17,234
16,722
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
8
8
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
CheeseGuz
He Bo
6
4
2
1.75
W
Thor
4
3
9
2.83
L
Medusa
JadedAim
Medusa
2
5
4
0.8
L
Athena
Juuoko
Athena
0
5
6
0.6
W
Morgan Le Fay
Mr_MuTaNtE_PR
Morgan Le Fay
9
2
5
5.75
W
Chaac
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,917
Damage
25,646
38,295
Taken
37,920
30,872
Mitigated
23,639
6,279
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CheeseGuz
He Bo
10,408
394
241
1,468
9,881
3,230
0
3,482
6,399
33,522
0
W
Thor
8,794
1,132
0
575
10,817
4,798
0
5,433
5,384
0
31,298
L
Medusa
JadedAim
Medusa
8,526
3,752
0
957
10,805
3,687
0
3,081
7,724
0
36,432
L
Athena
Juuoko
Athena
6,712
1,105
0
480
17,234
16,722
0
6,614
10,620
23,902
741
W
Morgan Le Fay
Mr_MuTaNtE_PR
Morgan Le Fay
12,872
909
0
1,761
8,950
3,951
0
4,660
4,290
58,289
0
W
Chaac
11,251
1,255
0
3,943
18,528
22,123
492
6,632
11,896
0
34,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
29,846
159
Minions Killed
128
0
Camps Cleared
0
730,806
Distance Traveled
731,089
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,287
868
46
4
0
249,639
2
W
Thor
10,696
823
38
3
0
231,326
0
L
Medusa
9,450
727
50
4
0
222,354
4
L
Athena
9,109
701
32
2
0
259,096
3
W
Morgan Le Fay
11,953
919
77
6
0
241,454
0
W
Chaac
10,221
786
44
3
0
258,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role