Player Matchup

Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Big Donnie D90
Serqet
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
635W - 635L
1,504 Elo+
Solo
Scylla
Scylla
DarkPit42
Scylla
Level 176
God Stats
9W - 5L
1,604 SR
Queue Stats
243W - 248L
1,426 Elo+
Solo
Hel
Hel
RaGeR408
Hel
Level 146
God Stats
1W - 1L
1,302 SR
Queue Stats
73W - 69L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
SacredOrderSol
Kumbhakarna
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,482 Elo+
Solo
Team Averages
Level 156
1,440 SR
1,502 Elo+

VS

Team Averages
Level 103
1,540 SR
1,497 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
HouseofLife
Ratatoskr
Level 98
God Stats
1W - 1L
1,685 SR
Queue Stats
88W - 73L
1,504 Elo+
Solo
Chiron
Chiron
Kinriku
Chiron
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
SunGuardianRS
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
xFeym
Yemoja
Level 101
God Stats
1W - 2L
1,516 SR
Queue Stats
275W - 300L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 5
6,058
1,010
3,571
9,367
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 4
6,477
1,080
2,044
5,265
5,268
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
DarkPit42
Scylla
11
1 / 1 / 3
6,334
1,056
7,674
2,669
1,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 1 / 3
6,686
1,114
4,099
3,331
1,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SacredOrderSol
Kumbhakarna
12
1 / 0 / 4
6,158
1,026
1,568
8,580
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 1 / 4
5,946
991
5,641
7,029
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
HouseofLife
Ratatoskr
11
2 / 2 / 2
5,708
951
4,494
5,393
3,841
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
Kinriku
Chiron
5
0 / 0 / 0
4,512
752
0
0
0
Sun Wukong
SunGuardianRS
Sun Wukong
11
2 / 2 / 2
6,258
1,043
7,590
7,768
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
xFeym
Yemoja
11
0 / 0 / 4
5,962
994
5,180
1,341
1,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
5
Kills
5
5
Deaths
5
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
5
1.25
L
Ares
 
Ares
1
1
4
3
W
1
1
4
3
W
Scylla
DarkPit42
Scylla
1
1
3
2.5
L
Ratatoskr
HouseofLife
Ratatoskr
2
2
2
1.5
L
Chiron
Kinriku
Chiron
0
0
0
0
W
2
1
3
3.5
W
Kumbhakarna
SacredOrderSol
Kumbhakarna
1
0
4
3
L
Sun Wukong
SunGuardianRS
Sun Wukong
2
2
2
1.5
L
Yemoja
xFeym
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
22,905
29,212
Taken
21,531
23,436
Mitigated
18,491
12,021
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,571
995
277
1,168
9,367
9,215
26
3,058
6,309
7,098
0
L
Ares
 
Ares
5,641
201
0
1,790
7,029
7,437
0
5,382
1,551
7,401
0
W
2,044
482
614
1,521
5,265
5,268
171
1,226
4,039
0
2,548
W
Scylla
DarkPit42
Scylla
7,674
348
249
111
2,669
1,120
904
1,508
1,161
20,418
0
L
Ratatoskr
HouseofLife
Ratatoskr
4,494
236
344
293
5,393
3,841
0
4,303
842
0
6,497
L
Chiron
Kinriku
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
4,099
552
2,839
1,149
3,331
1,748
45
2,382
949
14,167
0
W
Kumbhakarna
SacredOrderSol
Kumbhakarna
1,568
384
627
3,466
8,580
6,085
388
2,647
5,933
2,620
0
L
Sun Wukong
SunGuardianRS
Sun Wukong
7,590
1,369
931
1,782
7,768
6,157
0
6,340
1,412
0
22,570
L
Yemoja
xFeym
Yemoja
5,180
1,049
4,244
187
1,341
1,056
0
887
358
10,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
28,386
65
Minions Killed
49
0
Camps Cleared
0
571,515
Distance Traveled
450,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,058
1,010
5
1
0
108,966
0
L
Ares
5,946
991
5
1
0
112,891
0
W
Serqet
6,477
1,080
2
0
0
118,572
0
W
Scylla
6,334
1,056
31
5
0
114,075
0
L
Ratatoskr
5,708
951
4
1
0
127,725
0
L
Chiron
4,512
752
0
0
0
0
0
W
Hel
6,686
1,114
26
4
0
113,781
0
W
Kumbhakarna
6,158
1,026
1
0
0
116,121
0
L
Sun Wukong
6,258
1,043
37
6
0
122,652
0
L
Yemoja
5,962
994
3
1
0
87,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role