Player Matchup

Tyr
Tyr
MatiuSwager
Tyr
Level 145
God Stats
1W - 0L
1,189 SR
Queue Stats
18W - 25L
1,409 Elo+
Party 2
Cupid
Cupid
TaknAPlaneBreak
Cupid
Level 133
God Stats
1W - 0L
1,847 SR
Queue Stats
9W - 16L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
XKODIGO
Baron Samedi
Level 127
God Stats
2W - 3L
1,360 SR
Queue Stats
19W - 31L
1,320 Elo+
Party 2
Team Averages
Level 135
1,465 SR
1,323 Elo+

VS

Team Averages
Level 133
1,357 SR
1,454 Elo+
Chronos
Chronos
Frunah
Chronos
Level 149
God Stats
17W - 13L
1,567 SR
Queue Stats
149W - 141L
1,440 Elo+
Solo
Awilix
Awilix
YsofaKngBad
Awilix
Level 121
God Stats
0W - 4L
1,036 SR
Queue Stats
327W - 354L
1,416 Elo+
Party 1
Odin
Odin
iPushU
Odin
Level 129
God Stats
1W - 2L
1,469 SR
Queue Stats
687W - 725L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
11,938
853
12,780
18,881
18,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 3 / 6
11,595
828
10,283
11,664
4,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
XKODIGO
Baron Samedi
15
5 / 4 / 6
11,794
842
12,856
11,725
6,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Frunah
Chronos
13
1 / 6 / 5
10,052
718
12,646
12,707
5,069
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
12
0 / 5 / 5
9,592
685
6,777
12,970
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
iPushU
Odin
15
8 / 1 / 1
11,577
827
11,666
14,993
18,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
12
Kills
9
9
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
Frunah
Chronos
1
6
5
0.58
W
2
2
10
3.5
W
5
3
6
2.67
W
Baron Samedi
XKODIGO
Baron Samedi
5
4
6
2
L
Awilix
0
5
5
0.5
L
Odin
iPushU
Odin
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,919
Damage
31,089
42,270
Taken
40,670
29,420
Mitigated
28,744
19,386
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Frunah
Chronos
12,646
4,131
0
744
12,707
5,069
0
5,542
7,165
45,021
0
W
12,780
1,848
0
7,163
18,881
18,536
430
6,310
11,957
0
41,163
W
10,283
5,719
173
4,991
11,664
4,704
2,242
3,272
8,066
0
52,264
W
Baron Samedi
XKODIGO
Baron Samedi
12,856
1,067
2,349
4,710
11,725
6,180
309
5,616
5,858
44,731
0
L
Awilix
6,777
2,310
0
250
12,970
5,452
0
3,127
9,843
0
24,134
L
Odin
iPushU
Odin
11,666
1,037
383
3,885
14,993
18,223
0
4,393
10,600
6,932
29,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,327
Gold Earned
31,221
171
Minions Killed
133
0
Camps Cleared
0
753,991
Distance Traveled
789,674
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,052
718
52
4
0
233,413
1
W
Tyr
11,938
853
49
4
0
301,825
0
W
Cupid
11,595
828
64
5
0
222,974
3
W
Baron Samedi
11,794
842
58
4
0
229,192
0
L
Awilix
9,592
685
29
2
0
268,846
2
L
Odin
11,577
827
52
4
0
287,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role