Player Matchup

Atlas
Atlas
AJ23
Atlas
Level 65
God Stats
1W - 1L
1,617 SR
Queue Stats
57W - 52L
1,445 Elo+
Solo
Bacchus
Bacchus
ButterBirne21
Bacchus
Level 134
God Stats
10W - 11L
1,482 SR
Queue Stats
332W - 378L
1,481 Elo+
Party 1
Bakasura
Bakasura
ElFlorez17
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 62L
1,519 Elo+
Solo
Rama
Rama
Gandert
Rama
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 225L
1,444 Elo+
Solo
Aphrodite
Aphrodite
changer91
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 309L
1,482 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,474 Elo+

VS

Team Averages
Level 112
1,415 SR
1,427 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Addoniis
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,220 Elo+
Solo
Thanatos
Thanatos
Carnage54290
Thanatos
Level 157
God Stats
1W - 4L
1,078 SR
Queue Stats
88W - 100L
1,437 Elo+
Party 2
Bastet
Bastet
Graste
Bastet
Level 157
God Stats
2W - 3L
1,514 SR
Queue Stats
84W - 88L
1,458 Elo+
Party 2
Hel
Hel
Zelos608
Hel
Level 66
God Stats
4W - 1L
1,481 SR
Queue Stats
182W - 190L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AJ23
Atlas
14
2 / 2 / 5
8,450
768
9,925
11,145
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
13
0 / 4 / 5
8,093
736
8,418
13,669
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ElFlorez17
Bakasura
14
3 / 4 / 3
8,387
762
6,843
11,492
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Gandert
Rama
14
4 / 4 / 2
8,237
749
9,543
11,804
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
changer91
Aphrodite
14
0 / 3 / 5
8,181
744
4,385
8,940
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 2 / 10
9,409
855
11,920
9,580
4,944
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 3 / 11
8,626
784
9,517
8,131
4,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
Carnage54290
Thanatos
17
7 / 2 / 8
9,356
851
9,521
9,479
4,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Graste
Bastet
13
0 / 1 / 13
7,596
691
11,338
6,497
3,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 10
8,918
811
7,206
10,601
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
9
Kills
17
17
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
10
3.5
L
Atlas
AJ23
Atlas
2
2
5
2.25
W
3
3
11
2.83
L
Bacchus
0
4
5
0.63
W
Thanatos
Carnage54290
Thanatos
7
2
8
5.5
L
Bakasura
ElFlorez17
Bakasura
3
4
3
1.13
L
Rama
Gandert
Rama
4
4
2
1.25
W
Bastet
Graste
Bastet
0
1
13
6.5
W
5
1
10
10
L
Aphrodite
changer91
Aphrodite
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
49,502
57,050
Taken
44,288
45,275
Mitigated
21,664
21,620
Healing
28,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,920
4,014
950
1,100
9,580
4,944
1,498
5,670
3,859
0
34,325
L
Atlas
AJ23
Atlas
9,925
2,945
374
2,006
11,145
12,402
0
3,796
7,348
18,355
0
W
9,517
1,069
1,153
533
8,131
4,010
850
3,904
4,068
20,905
0
L
Bacchus
8,418
380
608
1,806
13,669
14,449
0
2,500
11,164
13,138
0
W
Thanatos
Carnage54290
Thanatos
9,521
886
2,321
5,921
9,479
4,581
221
4,222
5,152
0
15,908
L
Bakasura
ElFlorez17
Bakasura
6,843
4,748
427
3,080
11,492
8,281
0
3,554
7,938
0
13,877
L
Rama
Gandert
Rama
9,543
5,675
1,073
2,437
11,804
5,285
288
3,795
8,005
0
20,734
W
Bastet
Graste
Bastet
11,338
2,547
316
556
6,497
3,023
0
4,639
1,810
0
16,399
W
7,206
115
8,467
7,147
10,601
5,106
235
4,293
5,914
14,321
0
L
Aphrodite
changer91
Aphrodite
4,385
646
5,849
3,960
8,940
4,858
0
3,058
5,872
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
43,905
121
Minions Killed
117
0
Camps Cleared
0
957,470
Distance Traveled
1,131,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,409
855
47
4
0
206,366
0
L
Atlas
8,450
768
11
1
0
216,806
0
W
Nox
8,626
784
26
2
0
213,038
0
L
Bacchus
8,093
736
10
1
0
204,509
0
W
Thanatos
9,356
851
18
2
0
232,201
0
L
Bakasura
8,387
762
33
3
0
191,162
0
L
Rama
8,237
749
36
3
0
153,227
0
W
Bastet
7,596
691
14
1
0
255,097
0
W
Hel
8,918
811
12
1
0
224,848
0
L
Aphrodite
8,181
744
31
3
0
191,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role