Player Matchup

Hera
Hera
BoogiNya
Hera
Level 25
God Stats
4W - 1L
1,544 SR
Queue Stats
10W - 5L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
CheeseNya
Nu Wa
Level 107
God Stats
11W - 12L
1,532 SR
Queue Stats
264W - 250L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
Sirenxya
Ne Zha
Level 28
God Stats
3W - 3L
1,819 SR
Queue Stats
76W - 79L
1,487 Elo+
Party 1
Team Averages
Level 53
1,632 SR
1,489 Elo+

VS

Team Averages
Level 67
1,459 SR
1,394 Elo+
Agni
Agni
RaptorJesus2884
Agni
Level 68
God Stats
2W - 8L
1,377 SR
Queue Stats
97W - 106L
1,353 Elo+
Solo
Ra
Ra
Stiner11
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 290L
1,408 Elo+
Party 2
Skadi
Skadi
llexitaylorr
Skadi
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 154L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 0 / 12
13,276
885
12,424
5,725
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
CheeseNya
Nu Wa
16
14 / 1 / 6
14,146
943
20,265
7,406
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Sirenxya
Ne Zha
14
0 / 4 / 16
11,411
761
12,223
14,015
9,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
10,138
676
4,576
13,294
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 0
11,427
762
8,103
14,822
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 11 / 4
10,103
674
7,545
20,111
6,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
5
5
Deaths
21
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
7
0
12
13
W
Nu Wa
CheeseNya
Nu Wa
14
1
6
17
L
0
5
5
0.5
W
Ne Zha
Sirenxya
Ne Zha
0
4
16
2
L
4
5
0
0.8
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
20,224
27,146
Taken
48,227
15,864
Mitigated
15,724
5,360
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,424
1,823
0
222
5,725
2,984
421
2,683
3,042
52,243
0
W
Nu Wa
CheeseNya
Nu Wa
20,265
3,399
0
1,460
7,406
3,318
1,866
4,088
3,318
74,668
0
L
4,576
0
0
738
13,294
4,159
0
8,635
4,455
34,520
0
W
Ne Zha
Sirenxya
Ne Zha
12,223
4,628
0
3,678
14,015
9,562
0
6,703
7,200
65
38,743
L
8,103
907
1,091
3,687
14,822
5,515
0
9,910
4,664
52,619
0
L
7,545
4,028
0
1,484
20,111
6,050
0
13,693
6,196
0
29,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
31,668
194
Minions Killed
166
0
Camps Cleared
0
846,138
Distance Traveled
762,857
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,276
885
72
5
0
299,617
0
W
Nu Wa
14,146
943
101
7
0
258,032
0
L
Agni
10,138
676
57
4
0
281,720
0
W
Ne Zha
11,411
761
21
1
0
288,489
5
L
Ra
11,427
762
72
5
0
272,742
0
L
Skadi
10,103
674
37
2
0
208,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role