Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AidanIsLost
Jing Wei
Level 154
God Stats
1W - 2L
1,782 SR
Queue Stats
64W - 45L
1,540 Elo+
Party 1
Thor
Thor
Jess88
Thor
Level 148
God Stats
1W - 7L
1,254 SR
Queue Stats
357W - 369L
1,498 Elo+
Solo
Ganesha
Ganesha
Nuggetnachitas
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,476 Elo+
Solo
Medusa
Medusa
TheCEOofRa
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,503 Elo+

VS

Team Averages
Level 124
1,497 SR
1,526 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Gray7w7
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 87L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
VICR Prieto
Ao Kuang
Level 107
God Stats
5W - 2L
1,680 SR
Queue Stats
393W - 401L
1,541 Elo+
Solo
Cerberus
Cerberus
YoDaddyEman
Cerberus
Level 123
God Stats
1W - 0L
1,343 SR
Queue Stats
103W - 82L
1,561 Elo+
Solo
Ganesha
Ganesha
xToxic-Gambitx
Ganesha
Level 120
God Stats
5W - 5L
1,464 SR
Queue Stats
425W - 459L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 5 / 4
7,619
762
8,368
10,332
4,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
AidanIsLost
Jing Wei
13
0 / 5 / 7
7,407
741
14,556
8,663
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Jess88
Thor
12
1 / 3 / 5
6,963
696
7,988
7,521
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 2 / 6
8,112
811
5,978
9,856
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
TheCEOofRa
Medusa
14
3 / 4 / 3
7,777
778
5,536
9,797
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 13
7,869
787
11,565
6,329
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Gray7w7
Shiva
15
4 / 2 / 15
8,629
863
12,046
15,289
17,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
VICR Prieto
Ao Kuang
16
10 / 1 / 5
9,475
948
7,575
10,650
6,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
YoDaddyEman
Cerberus
14
3 / 3 / 11
8,774
877
7,328
13,059
17,255
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 1 / 14
8,527
853
2,742
10,732
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
7
Kills
18
19
Deaths
8
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
4
0.8
W
Hera
 
Hera
1
1
13
7.5
L
Jing Wei
AidanIsLost
Jing Wei
0
5
7
0.7
W
Shiva
Gray7w7
Shiva
4
2
15
5.75
L
Thor
Jess88
Thor
1
3
5
1.17
L
1
2
6
2
L
Medusa
TheCEOofRa
Medusa
3
4
3
1.13
W
Ao Kuang
VICR Prieto
Ao Kuang
10
1
5
12.5
W
Cerberus
YoDaddyEman
Cerberus
3
3
11
2.83
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
41,256
46,169
Taken
56,059
27,662
Mitigated
56,502
8,757
Healing
21,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,368
2,687
1,169
1,367
10,332
4,392
0
4,934
5,144
0
14,812
W
Hera
 
Hera
11,565
1,558
928
703
6,329
3,193
401
540
5,789
19,565
0
L
Jing Wei
AidanIsLost
Jing Wei
14,556
7,500
0
0
8,663
4,078
318
6,182
2,269
0
29,613
W
Shiva
Gray7w7
Shiva
12,046
984
2,261
2,784
15,289
17,904
0
1,845
13,444
40
22,229
L
Thor
Jess88
Thor
7,988
275
1,285
618
7,521
3,328
0
4,819
2,604
0
13,602
L
5,978
175
199
2,076
9,856
11,205
116
6,028
3,456
17,096
0
L
Medusa
TheCEOofRa
Medusa
5,536
1,851
647
1,396
9,797
4,659
225
7,287
2,420
0
15,475
W
Ao Kuang
VICR Prieto
Ao Kuang
7,575
1,208
1,890
3,292
10,650
6,252
617
1,392
9,258
14,211
0
W
Cerberus
YoDaddyEman
Cerberus
7,328
38
3,336
3,714
13,059
17,255
0
998
12,061
14,747
0
W
2,742
22
1,077
1,697
10,732
11,898
345
1,203
9,529
15,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
43,274
108
Minions Killed
123
0
Camps Cleared
0
849,381
Distance Traveled
945,895
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,619
762
34
3
0
159,351
0
W
Hera
7,869
787
33
3
0
167,840
0
L
Jing Wei
7,407
741
40
4
0
176,309
5
W
Shiva
8,629
863
25
3
0
200,049
0
L
Thor
6,963
696
10
1
0
162,197
0
L
Ganesha
8,112
811
1
0
0
190,341
0
L
Medusa
7,777
778
23
2
0
161,183
0
W
Ao Kuang
9,475
948
29
3
0
180,020
0
W
Cerberus
8,774
877
33
3
0
194,728
0
W
Ganesha
8,527
853
3
0
0
203,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role