Player Matchup

Xbalanque
Xbalanque
Silver I
DoOMsDoOMs
Xbalanque
Silver I
Level 115
God Stats
266W - 264L
1,539 SR
Queue Stats
288W - 297L
1,242 MMR
Solo
Pele
Pele
Gold V
NoxikRost
Pele
Gold V
Level 170
God Stats
4W - 6L
1,584 SR
Queue Stats
258W - 266L
1,197 MMR
Solo
Rama
Rama
Silver I
chuloplaya96
Rama
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,229 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
nei_darkxx
Sun Wukong
Silver I
Level 106
God Stats
2W - 3L
1,480 SR
Queue Stats
61W - 67L
1,331 MMR
Solo
Hera
Hera
Bronze IV
zielak225
Hera
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,363 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,521 SR
1,272 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,502 SR
1,272 MMR
Vamana
Vamana
Platinum V
Danidu9
Vamana
Platinum V
Level 164
God Stats
1W - 1L
1,196 SR
Queue Stats
276W - 276L
1,285 MMR
Solo
Neith
Neith
Gold IV
DimaDust
Neith
Gold IV
Level 157
God Stats
7W - 3L
1,613 SR
Queue Stats
219W - 224L
1,264 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
V_a_N-G_o_G
Kuzenbo
Silver II
Level 157
God Stats
1W - 3L
1,543 SR
Queue Stats
217W - 235L
1,068 MMR
Party 1
Kukulkan
Kukulkan
Gold V
aimness
Kukulkan
Gold V
Level 125
God Stats
5W - 2L
1,707 SR
Queue Stats
59W - 64L
1,347 MMR
Solo
Loki
Loki
Platinum V
你姐莞归说爱我
Loki
Platinum V
Level 155
God Stats
14W - 10L
1,452 SR
Queue Stats
265W - 262L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoOMsDoOMs
Xbalanque
12
0 / 1 / 0
7,068
442
11,698
11,824
5,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pele
13
2 / 5 / 0
8,293
518
5,152
16,338
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 2 / 1
9,257
579
4,271
11,356
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
nei_darkxx
Sun Wukong
14
0 / 0 / 0
8,397
525
11,212
16,157
13,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
12
1 / 4 / 1
7,278
455
8,634
10,074
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AnubisAo KuangChernobogMaman Brigitte

VS

Bans
AthenaSolThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Danidu9
Vamana
15
0 / 0 / 0
8,840
553
11,312
15,493
18,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
DimaDust
Neith
16
5 / 1 / 0
9,600
600
8,928
8,376
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
V_a_N-G_o_G
Kuzenbo
14
1 / 0 / 7
8,466
529
4,412
12,751
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
aimness
Kukulkan
14
2 / 1 / 2
8,251
516
7,009
9,654
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 2
8,762
548
7,738
13,324
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
Danidu9
Vamana
0
0
0
0
W
Neith
DimaDust
Neith
5
1
0
5
L
Xbalanque
DoOMsDoOMs
Xbalanque
0
1
0
0
L
Pele
2
5
0
0.4
W
Kuzenbo
V_a_N-G_o_G
Kuzenbo
1
0
7
4.5
W
Kukulkan
aimness
Kukulkan
2
1
2
3
L
0
2
1
0.25
L
Sun Wukong
nei_darkxx
Sun Wukong
0
0
0
0
L
Hera
1
4
1
0.38
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,967
Damage
39,399
65,749
Taken
59,598
32,222
Mitigated
44,530
18,851
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Danidu9
Vamana
11,312
3,775
0
4,846
15,493
18,245
0
0
15,493
0
69,383
W
Neith
DimaDust
Neith
8,928
5,451
0
5,475
8,376
3,628
639
543
7,833
0
91,227
L
Xbalanque
DoOMsDoOMs
Xbalanque
11,698
1,232
279
3,470
11,824
5,284
0
4,690
7,134
0
60,283
L
Pele
5,152
992
0
4,367
16,338
5,909
0
1,262
14,937
0
72,146
W
Kuzenbo
V_a_N-G_o_G
Kuzenbo
4,412
1,816
0
4,462
12,751
13,722
34
2,718
10,033
26,218
0
W
Kukulkan
aimness
Kukulkan
7,009
654
0
2,720
9,654
3,796
0
3,721
5,933
68,342
0
L
4,271
3,915
0
3,983
11,356
4,261
0
509
10,847
0
88,035
L
Sun Wukong
nei_darkxx
Sun Wukong
11,212
3,122
0
6,228
16,157
13,025
0
102
14,609
0
68,276
L
Hera
8,634
1,562
0
524
10,074
3,743
0
4,858
5,216
51,773
0
W
7,738
1,891
0
6,428
13,324
5,139
0
1,652
11,672
0
76,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
43,919
576
Minions Killed
518
0
Camps Cleared
0
1,671,431
Distance Traveled
1,708,630
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,840
553
108
7
0
303,692
6
W
Neith
9,600
600
143
9
0
299,064
3
L
Xbalanque
7,068
442
86
5
0
337,599
0
L
Pele
8,293
518
88
6
0
348,807
2
W
Kuzenbo
8,466
529
28
2
0
370,695
3
W
Kukulkan
8,251
516
128
8
0
330,542
6
L
Rama
9,257
579
168
11
0
335,866
3
L
Sun Wukong
8,397
525
132
8
0
349,726
0
L
Hera
7,278
455
102
6
0
299,433
0
W
Loki
8,762
548
111
7
0
404,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role