Player Matchup

Anhur
Anhur
Kinev
Anhur
Level 89
God Stats
20W - 25L
1,043 SR
Queue Stats
54W - 59L
1,121 Elo+
Party 1
Anubis
Anubis
Smawk
Anubis
Level 118
God Stats
13W - 9L
1,211 SR
Queue Stats
52W - 59L
1,121 Elo+
Party 1
Athena
Athena
XavierSt33l
Athena
Level 66
God Stats
7W - 3L
1,498 SR
Queue Stats
130W - 131L
1,458 Elo+
Solo
Team Averages
Level 91
1,251 SR
1,233 Elo+

VS

Team Averages
Level 83
1,392 SR
1,458 Elo+
Sobek
Sobek
IIIUNKZ
Sobek
Level 55
God Stats
2W - 9L
1,191 SR
Queue Stats
171W - 179L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
liamdaley2013
Ao Kuang
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,397 Elo+
Party 2
Medusa
Medusa
x29secwonderkid
Medusa
Level 122
God Stats
21W - 14L
1,486 SR
Queue Stats
41W - 31L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kinev
Anhur
16
7 / 0 / 5
13,110
771
11,962
11,919
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Smawk
Anubis
17
5 / 3 / 8
13,235
779
21,880
13,734
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
1 / 3 / 12
11,939
702
9,180
23,013
26,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IIIUNKZ
Sobek
15
1 / 5 / 5
11,942
702
13,407
22,581
26,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
liamdaley2013
Ao Kuang
14
2 / 4 / 4
11,806
694
7,050
14,454
5,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 4 / 2
12,676
746
22,629
19,943
7,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
13
Kills
6
6
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
IIIUNKZ
Sobek
1
5
5
0.7
W
Anhur
Kinev
Anhur
7
0
5
9.5
W
Anubis
Smawk
Anubis
5
3
8
3
W
Athena
1
3
12
2.33
L
Ao Kuang
liamdaley2013
Ao Kuang
2
4
4
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
43,086
48,666
Taken
56,978
38,610
Mitigated
39,095
10,920
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
IIIUNKZ
Sobek
13,407
660
336
5,106
22,581
26,737
335
9,577
12,316
31,172
0
W
Anhur
Kinev
Anhur
11,962
5,399
0
1,870
11,919
5,054
0
4,873
6,763
0
41,084
W
Anubis
Smawk
Anubis
21,880
633
0
5,731
13,734
7,395
0
5,630
7,843
68,295
0
W
Athena
9,180
1,686
0
3,319
23,013
26,161
0
8,693
13,345
33,952
0
L
Ao Kuang
liamdaley2013
Ao Kuang
7,050
1,002
0
1,341
14,454
5,121
272
7,594
6,486
25,571
0
L
22,629
10,872
377
8,590
19,943
7,237
2,324
12,959
6,354
0
106,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,284
Gold Earned
36,424
178
Minions Killed
183
0
Camps Cleared
0
1,004,230
Distance Traveled
898,075
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,942
702
29
2
0
298,066
0
W
Anhur
13,110
771
58
3
0
346,842
0
W
Anubis
13,235
779
81
5
0
308,875
0
W
Athena
11,939
702
39
2
0
348,513
2
L
Ao Kuang
11,806
694
30
2
0
298,488
0
L
Medusa
12,676
746
124
7
0
301,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role