Player Matchup

Aphrodite
Aphrodite
Gold III
Edwin Oziel
Aphrodite
Gold III
Level 158
God Stats
45W - 31L
1,641 SR
Queue Stats
330W - 328L
1,553 MMR
Solo
Cupid
Cupid
Gold III
IINSanity_Azrael
Cupid
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 258L
1,549 MMR
Solo
Atlas
Atlas
Gold II
ghoultillmay
Atlas
Gold II
Level 106
God Stats
2W - 5L
1,344 SR
Queue Stats
288W - 290L
1,561 MMR
Solo
Chaac
Chaac
Gold III
malro2012
Chaac
Gold III
Level 147
God Stats
2W - 2L
1,712 SR
Queue Stats
405W - 415L
1,542 MMR
Solo
Mercury
Mercury
Gold IV
vKingFish
Mercury
Gold IV
Level 124
God Stats
17W - 13L
1,557 SR
Queue Stats
263W - 267L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,551 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,493 SR
1,550 MMR
Janus
Janus
Gold V
DarkAces5
Janus
Gold V
Level 120
God Stats
3W - 0L
1,591 SR
Queue Stats
34W - 32L
1,569 MMR
Solo
Lancelot
Lancelot
Gold III
NoWayTalanon
Lancelot
Gold III
Level 43
God Stats
12W - 13L
1,504 SR
Queue Stats
67W - 68L
1,555 MMR
Solo
Sobek
Sobek
Gold I
PocoyoElrecio
Sobek
Gold I
Level 159
God Stats
8W - 13L
1,393 SR
Queue Stats
99W - 90L
1,572 MMR
Solo
Bellona
Bellona
Bronze IV
YSD beatle
Bellona
Bronze IV
Level 98
God Stats
4W - 1L
1,479 SR
Queue Stats
4W - 2L
1,554 MMR
Party 1
Ishtar
Ishtar
Bronze III
YSD jiggy
Ishtar
Bronze III
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Edwin Oziel
Aphrodite
12
0 / 3 / 3
7,501
500
3,312
9,808
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
7,433
496
5,467
10,745
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 2
6,842
456
5,211
15,997
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
malro2012
Chaac
14
0 / 3 / 1
8,631
575
12,362
18,487
19,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
vKingFish
Mercury
15
5 / 5 / 1
8,869
591
8,193
15,462
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AchillesAthenaArachneSurtr

VS

Bans
AgniAo KuangThorMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DarkAces5
Janus
14
3 / 1 / 7
8,773
585
11,727
5,291
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
NoWayTalanon
Lancelot
16
9 / 1 / 3
9,392
626
10,887
13,752
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 1 / 7
8,956
597
8,468
14,128
15,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
YSD beatle
Bellona
15
2 / 1 / 1
9,404
627
14,040
18,546
22,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
YSD jiggy
Ishtar
14
1 / 2 / 4
8,916
594
5,780
8,744
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
19
19
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
DarkAces5
Janus
3
1
7
6.5
L
Aphrodite
Edwin Oziel
Aphrodite
0
3
3
0.5
L
0
3
1
0.17
W
Lancelot
NoWayTalanon
Lancelot
9
1
3
10.5
W
4
1
7
7.5
W
Bellona
YSD beatle
Bellona
2
1
1
2.5
W
Ishtar
YSD jiggy
Ishtar
1
2
4
1.5
L
1
5
2
0.4
L
Chaac
malro2012
Chaac
0
3
1
0.17
L
Mercury
vKingFish
Mercury
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
50,902
70,499
Taken
60,461
46,191
Mitigated
50,712
19,605
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DarkAces5
Janus
11,727
539
0
1,023
5,291
2,423
51
1,999
3,292
76,335
0
L
Aphrodite
Edwin Oziel
Aphrodite
3,312
610
2,345
5,220
9,808
4,334
0
5,482
4,046
50,924
0
L
5,467
2,988
104
2,974
10,745
3,445
812
3,604
7,052
0
54,500
W
Lancelot
NoWayTalanon
Lancelot
10,887
2,537
0
2,224
13,752
6,685
74
1,923
11,829
0
81,917
W
8,468
1,100
595
5,861
14,128
15,444
0
3,907
10,221
25,115
0
W
Bellona
YSD beatle
Bellona
14,040
7,648
0
6,747
18,546
22,277
0
0
18,546
0
79,601
W
Ishtar
YSD jiggy
Ishtar
5,780
3,492
0
3,651
8,744
3,883
2,909
1,604
7,140
0
76,327
L
5,211
2,211
0
1,323
15,997
13,034
0
6,994
8,849
20,666
0
L
Chaac
malro2012
Chaac
12,362
3,775
0
5,546
18,487
19,423
0
285
18,202
0
77,980
L
Mercury
vKingFish
Mercury
8,193
4,912
0
2,093
15,462
5,955
0
3,145
12,155
0
67,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
45,441
448
Minions Killed
532
0
Camps Cleared
0
1,465,256
Distance Traveled
1,628,139
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,773
585
121
8
0
338,455
0
L
Aphrodite
7,501
500
106
7
0
246,716
4
L
Cupid
7,433
496
96
6
0
291,653
0
W
Lancelot
9,392
626
111
7
0
392,021
0
W
Sobek
8,956
597
31
2
0
340,261
5
W
Bellona
9,404
627
147
10
0
296,520
5
W
Ishtar
8,916
594
122
8
0
260,882
3
L
Atlas
6,842
456
13
1
0
311,685
6
L
Chaac
8,631
575
123
8
0
289,371
0
L
Mercury
8,869
591
110
7
0
325,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role