Player Matchup

Mulan
Mulan
 
Mulan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BuzZzWeBb
Persephone
Level 125
God Stats
18W - 21L
1,507 SR
Queue Stats
843W - 901L
1,505 Elo+
Solo
Anubis
Anubis
Lovath
Anubis
Level 250
God Stats
43W - 37L
1,540 SR
Queue Stats
446W - 452L
1,466 Elo+
Solo
Vamana
Vamana
PhillChillin
Vamana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,455 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,485 Elo+

VS

Team Averages
Level 64
1,596 SR
1,445 Elo+
Cliodhna
Cliodhna
DonaldDuck1999
Cliodhna
Level 29
God Stats
2W - 1L
1,820 SR
Queue Stats
15W - 15L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Farloft
Sylvanus
Level 66
God Stats
11W - 9L
1,572 SR
Queue Stats
13W - 14L
1,408 Elo+
Party 1
Discordia
Discordia
infidel JR4602
Discordia
Level 49
God Stats
3W - 0L
1,863 SR
Queue Stats
115W - 156L
1,489 Elo+
Party 2
He Bo
He Bo
infidel SUBK
He Bo
Level 22
God Stats
15W - 21L
1,568 SR
Queue Stats
24W - 42L
1,460 Elo+
Party 2
Osiris
Osiris
もっちりみどつき
Osiris
Level 155
God Stats
1W - 3L
1,160 SR
Queue Stats
985W - 1,022L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 4 / 3
6,274
1,255
7,032
9,154
5,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
 
Raijin
10
0 / 0 / 0
5,218
1,044
0
0
0
Persephone
BuzZzWeBb
Persephone
11
0 / 1 / 3
6,212
1,242
1,915
3,316
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Lovath
Anubis
12
3 / 0 / 1
7,328
1,466
6,081
2,162
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
0 / 4 / 2
5,644
1,129
3,441
7,552
3,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

334

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
4 / 1 / 4
6,735
1,347
5,348
5,318
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Farloft
Sylvanus
11
2 / 1 / 5
7,028
1,406
1,718
4,557
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
infidel JR4602
Discordia
12
1 / 0 / 7
6,487
1,297
4,390
1,961
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 5
5,977
1,195
2,361
3,879
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 6
6,478
1,296
5,461
5,408
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
4
Kills
9
9
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
3
0.63
L
Raijin
 
Raijin
0
0
0
0
L
Persephone
BuzZzWeBb
Persephone
0
1
3
1.5
W
Cliodhna
4
1
4
6
W
Sylvanus
Farloft
Sylvanus
2
1
5
4.5
L
Anubis
Lovath
Anubis
3
0
1
3.5
L
Vamana
0
4
2
0.25
W
Discordia
infidel JR4602
Discordia
1
0
7
4.5
W
0
2
5
1.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,469
Damage
19,278
22,184
Taken
21,123
11,577
Mitigated
11,461
2,258
Healing
3,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,032
1,638
0
1,384
9,154
5,945
0
2,738
6,202
0
15,513
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
BuzZzWeBb
Persephone
1,915
77
0
30
3,316
916
0
1,523
1,631
12,173
0
W
Cliodhna
5,348
824
0
96
5,318
2,014
0
1,322
3,822
0
8,124
W
Sylvanus
Farloft
Sylvanus
1,718
376
1,508
800
4,557
2,592
0
2,564
1,955
5,408
0
L
Anubis
Lovath
Anubis
6,081
50
0
345
2,162
1,088
0
804
1,283
26,187
0
L
Vamana
3,441
1,017
29
470
7,552
3,628
0
3,404
3,976
0
5,992
W
Discordia
infidel JR4602
Discordia
4,390
322
0
234
1,961
641
0
1,075
886
17,773
0
W
2,361
0
0
250
3,879
1,216
0
1,624
2,127
21,412
0
W
5,461
2,308
0
618
5,408
4,998
0
1,411
3,670
0
10,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
32,705
113
Minions Killed
103
6
Camps Cleared
5
411,158
Distance Traveled
557,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,274
1,255
11
2
0
100,210
0
L
Raijin
5,218
1,044
0
0
0
0
0
L
Persephone
6,212
1,242
29
6
2
98,788
0
W
Cliodhna
6,735
1,347
7
1
0
113,821
0
W
Sylvanus
7,028
1,406
4
1
0
114,047
0
L
Anubis
7,328
1,466
64
13
1
105,136
0
L
Vamana
5,644
1,129
9
2
3
107,024
0
W
Discordia
6,487
1,297
34
7
1
101,137
0
W
He Bo
5,977
1,195
46
9
1
118,997
0
W
Osiris
6,478
1,296
12
2
3
108,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role