Player Matchup

Kukulkan
Kukulkan
DOANER17
Kukulkan
Level 107
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 5L
1,394 Elo+
Party 2
Neith
Neith
Dementress
Neith
Level 142
God Stats
1W - 3L
1,205 SR
Queue Stats
22W - 24L
1,427 Elo+
Solo
Bake Kujira
Bake Kujira
luke hack13
Bake Kujira
Level 199
God Stats
1W - 3L
1,418 SR
Queue Stats
34W - 55L
1,419 Elo+
Party 2
Surtr
Surtr
sterlingh17
Surtr
Level 161
God Stats
2W - 5L
1,284 SR
Queue Stats
22W - 36L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
tmez35
Cernunnos
Level 140
God Stats
1W - 0L
1,324 SR
Queue Stats
10W - 12L
1,444 Elo+
Party 2
Team Averages
Level 150
1,336 SR
1,424 Elo+

VS

Team Averages
Level 95
1,461 SR
1,436 Elo+
Mercury
Mercury
EnderZhyte
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,541 Elo+
Party 3
Chaac
Chaac
Ol-WarMachine-lO
Chaac
Level 138
God Stats
1W - 4L
1,639 SR
Queue Stats
96W - 105L
1,411 Elo+
Party 1
Artemis
Artemis
TTVxMedusasMilkx
Artemis
Level 19
God Stats
1W - 9L
1,333 SR
Queue Stats
20W - 35L
1,315 Elo+
Party 1
Terra
Terra
ZOMG_A_Z0MB13
Terra
Level 42
God Stats
9W - 12L
1,480 SR
Queue Stats
58W - 76L
1,385 Elo+
Party 1
Sol
Sol
secretdead
Sol
Level 153
God Stats
4W - 6L
1,354 SR
Queue Stats
310W - 315L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DOANER17
Kukulkan
17
3 / 2 / 9
10,159
924
12,535
6,608
3,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
15
1 / 0 / 6
8,997
818
9,892
7,793
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bake Kujira
luke hack13
Bake Kujira
18
7 / 3 / 8
10,831
985
13,217
12,394
16,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 2 / 3
8,769
797
7,403
12,695
12,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
tmez35
Cernunnos
16
4 / 2 / 10
9,538
867
10,015
8,792
4,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EnderZhyte
Mercury
15
2 / 4 / 4
8,671
788
6,377
13,136
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 5 / 4
8,909
810
11,061
15,504
16,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 1
8,345
759
4,916
9,095
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 5
8,664
788
3,626
14,870
14,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 4
8,971
816
10,473
10,048
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
18
Kills
9
9
Deaths
18
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DOANER17
Kukulkan
3
2
9
3.75
W
Neith
1
0
6
4
L
Mercury
EnderZhyte
Mercury
2
4
4
1
L
4
5
4
1.2
L
2
3
1
0.83
L
0
4
5
0.63
W
Bake Kujira
luke hack13
Bake Kujira
7
3
8
3.67
L
1
2
4
1.5
W
3
2
3
2.25
W
Cernunnos
tmez35
Cernunnos
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
36,453
48,282
Taken
62,653
40,464
Mitigated
45,901
7,176
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DOANER17
Kukulkan
12,535
1,098
0
256
6,608
3,357
1,504
936
5,489
48,062
0
W
Neith
9,892
2,862
0
2,676
7,793
3,636
1,322
1,314
6,438
0
29,895
L
Mercury
EnderZhyte
Mercury
6,377
2,302
0
1,444
13,136
6,130
0
4,082
9,054
0
23,243
L
11,061
2,005
217
3,707
15,504
16,578
0
6,258
9,246
0
25,796
L
4,916
1,633
0
222
9,095
4,231
0
5,204
3,891
0
15,056
L
3,626
687
2,413
1,874
14,870
14,161
0
6,228
8,642
12,878
0
W
Bake Kujira
luke hack13
Bake Kujira
13,217
6,684
0
1,283
12,394
16,550
205
3,512
8,560
38,649
0
L
10,473
3,184
0
3,378
10,048
4,801
1,086
4,274
5,774
38,427
1,783
W
7,403
2,104
0
1,680
12,695
12,695
147
5,960
6,549
419
16,248
W
Cernunnos
tmez35
Cernunnos
10,015
5,081
0
1,281
8,792
4,226
903
2,334
6,217
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
43,560
237
Minions Killed
188
0
Camps Cleared
0
1,066,985
Distance Traveled
1,119,483
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,159
924
84
8
0
220,812
0
W
Neith
8,997
818
40
4
0
205,567
1
L
Mercury
8,671
788
34
3
0
281,513
0
L
Chaac
8,909
810
34
3
0
218,756
0
L
Artemis
8,345
759
18
2
0
170,768
0
L
Terra
8,664
788
19
2
0
232,015
0
W
Bake Kujira
10,831
985
62
6
0
227,626
0
L
Sol
8,971
816
83
8
0
216,431
1
W
Surtr
8,769
797
19
2
0
227,218
0
W
Cernunnos
9,538
867
32
3
0
185,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role