Player Matchup

Cthulhu
Cthulhu
BusinessTime524
Cthulhu
Level 137
God Stats
5W - 5L
1,553 SR
Queue Stats
264W - 237L
1,553 Elo+
Party 1
Camazotz
Camazotz
ForcefulAlmond
Camazotz
Level 116
God Stats
1W - 1L
1,597 SR
Queue Stats
220W - 202L
1,550 Elo+
Party 1
Thoth
Thoth
Itzkiller6490
Thoth
Level 80
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 26L
1,324 Elo+
Party 2
Chaac
Chaac
KiiNGKUROTTV
Chaac
Level 170
God Stats
0W - 1L
1,501 SR
Queue Stats
11W - 28L
1,337 Elo+
Party 2
Chronos
Chronos
PRiiMaRY xAlpha
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 146L
1,421 Elo+
Party 2
Team Averages
Level 132
1,490 SR
1,437 Elo+

VS

Team Averages
Level 135
1,494 SR
1,453 Elo+
Hades
Hades
Carter_VanJohn
Hades
Level 143
God Stats
2W - 1L
1,624 SR
Queue Stats
76W - 75L
1,483 Elo+
Solo
Raijin
Raijin
DormantRavenger
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 3
Ravana
Ravana
SirPeter2
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 51L
1,610 Elo+
Solo
Serqet
Serqet
VeRnKr119
Serqet
Level 146
God Stats
2W - 1L
1,399 SR
Queue Stats
55W - 40L
1,560 Elo+
Solo
Charybdis
Charybdis
hefty78o
Charybdis
Level 156
God Stats
6W - 4L
1,445 SR
Queue Stats
205W - 205L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
10,368
798
14,270
19,959
22,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
18
8 / 5 / 4
10,448
804
13,184
19,585
14,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 6 / 4
9,385
722
6,890
10,958
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 6
8,337
641
5,995
11,146
14,091
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 4
9,348
719
3,611
12,246
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 13
9,587
737
11,196
11,023
7,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 8
9,199
708
2,584
5,277
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SirPeter2
Ravana
20
10 / 2 / 14
11,809
908
16,896
17,201
17,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
VeRnKr119
Serqet
19
6 / 3 / 17
11,955
920
16,695
16,605
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
hefty78o
Charybdis
18
7 / 4 / 13
11,489
884
18,228
12,142
5,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
14
Kills
27
27
Deaths
15
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
3
3
13
3.17
W
1
3
8
1.67
L
Camazotz
8
5
4
2
L
2
6
4
0.67
L
1
5
6
0.8
L
1
6
4
0.5
W
Ravana
SirPeter2
Ravana
10
2
14
8.5
W
Serqet
VeRnKr119
Serqet
6
3
17
4.83
W
Charybdis
hefty78o
Charybdis
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
65,599
73,894
Taken
62,248
59,710
Mitigated
54,054
14,194
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,270
836
216
3,406
19,959
22,239
0
3,973
15,986
26,610
0
W
11,196
490
1,001
4,293
11,023
7,145
104
5,008
6,015
19,922
0
W
2,584
283
0
109
5,277
2,325
534
2,924
2,353
6,770
0
L
Camazotz
13,184
1,786
259
4,994
19,585
14,392
360
3,182
15,755
0
20,071
L
6,890
775
673
819
10,958
4,199
75
2,590
8,152
20,859
0
L
5,995
397
448
1,773
11,146
14,091
138
2,183
8,481
0
13,523
L
3,611
1,338
169
1,437
12,246
4,789
1,053
1,852
10,253
16,343
0
W
Ravana
SirPeter2
Ravana
16,896
4,554
1,251
6,556
17,201
17,721
1,591
6,288
10,913
0
31,295
W
Serqet
VeRnKr119
Serqet
16,695
3,264
1,660
4,101
16,605
21,017
231
4,971
11,634
0
19,404
W
Charybdis
hefty78o
Charybdis
18,228
10,251
744
2,097
12,142
5,846
7,051
5,580
6,562
0
46,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,886
Gold Earned
54,039
123
Minions Killed
138
0
Camps Cleared
0
916,300
Distance Traveled
1,164,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,368
798
17
1
0
229,663
0
W
Hades
9,587
737
12
1
0
241,655
0
W
Raijin
9,199
708
13
1
0
207,933
0
L
Camazotz
10,448
804
18
1
0
221,701
0
L
Thoth
9,385
722
41
3
0
175,296
0
L
Chaac
8,337
641
17
1
0
155,908
0
L
Chronos
9,348
719
30
2
0
133,732
0
W
Ravana
11,809
908
29
2
0
265,110
0
W
Serqet
11,955
920
13
1
0
243,906
0
W
Charybdis
11,489
884
71
5
0
205,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role