Player Matchup

Nemesis
Nemesis
Danzel11
Nemesis
Level 49
God Stats
6W - 2L
1,747 SR
Queue Stats
33W - 21L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
SearSauce619953
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 187L
1,416 Elo+
Party 1
King Arthur
King Arthur
SteelerJew
King Arthur
Level 27
God Stats
11W - 10L
1,528 SR
Queue Stats
15W - 11L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
TotallyNotaTwink
Heimdallr
Level 43
God Stats
4W - 4L
1,610 SR
Queue Stats
146W - 139L
1,443 Elo+
Party 1
Bake Kujira
Bake Kujira
scivilization
Bake Kujira
Level 127
God Stats
9W - 4L
1,545 SR
Queue Stats
373W - 413L
1,481 Elo+
Party 1
Team Averages
Level 60
1,586 SR
1,460 Elo+

VS

Team Averages
Level 60
1,608 SR
1,464 Elo+
Sol
Sol
GalaxyOpal
Sol
Level 43
God Stats
5W - 1L
1,657 SR
Queue Stats
28W - 28L
1,420 Elo+
Party 3
Discordia
Discordia
QueenFanta
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,503 Elo+
Party 3
Fenrir
Fenrir
SpaceBarDone
Fenrir
Level 27
God Stats
3W - 1L
1,628 SR
Queue Stats
82W - 82L
1,478 Elo+
Party 4
Guan Yu
Guan Yu
TTVKiblunisbad
Guan Yu
Level 45
God Stats
5W - 1L
1,843 SR
Queue Stats
114W - 111L
1,431 Elo+
Solo
Aphrodite
Aphrodite
livinginsideofu
Aphrodite
Level 156
God Stats
5W - 3L
1,411 SR
Queue Stats
86W - 86L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danzel11
Nemesis
11
3 / 4 / 1
7,299
561
7,298
12,200
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 0
6,605
508
7,400
9,684
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SteelerJew
King Arthur
11
1 / 3 / 3
6,672
513
7,684
13,431
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
10
0 / 3 / 1
6,175
475
3,573
9,312
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
scivilization
Bake Kujira
9
1 / 6 / 1
6,349
488
5,830
14,417
13,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 0
8,347
642
13,124
9,369
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
QueenFanta
Discordia
13
3 / 1 / 6
7,813
601
9,345
6,649
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
7 / 3 / 4
7,854
604
8,092
12,931
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 2
7,657
589
7,693
12,021
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
livinginsideofu
Aphrodite
12
2 / 1 / 10
7,615
586
3,581
11,479
8,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
22
22
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Danzel11
Nemesis
3
4
1
0.88
W
8
1
0
8
W
Discordia
QueenFanta
Discordia
3
1
6
6
L
2
6
0
0.33
W
Fenrir
7
3
4
3
L
King Arthur
SteelerJew
King Arthur
1
3
3
0.83
W
2
1
2
3
L
Heimdallr
0
3
1
0.17
W
Aphrodite
livinginsideofu
Aphrodite
2
1
10
7
L
Bake Kujira
scivilization
Bake Kujira
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
41,835
59,044
Taken
52,449
33,154
Mitigated
32,230
7,564
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Danzel11
Nemesis
7,298
3,580
0
1,349
12,200
4,354
0
3,019
9,133
0
53,937
W
13,124
7,363
0
3,925
9,369
3,393
681
2,493
6,876
56,956
6,432
W
Discordia
QueenFanta
Discordia
9,345
495
0
500
6,649
2,037
676
3,697
2,952
54,686
0
L
7,400
1,692
0
240
9,684
3,290
0
6,292
3,392
40,855
0
W
Fenrir
8,092
1,251
0
1,327
12,931
5,895
91
2,648
10,283
0
51,285
L
King Arthur
SteelerJew
King Arthur
7,684
231
0
1,870
13,431
8,805
0
999
11,577
0
36,353
W
7,693
695
68
5,780
12,021
12,698
0
447
11,574
0
45,332
L
Heimdallr
3,573
1,528
0
2,950
9,312
3,660
852
6,680
2,632
0
39,265
W
Aphrodite
livinginsideofu
Aphrodite
3,581
687
2,527
6,088
11,479
8,207
135
3,945
7,534
24,990
0
L
Bake Kujira
scivilization
Bake Kujira
5,830
3,193
0
1,155
14,417
13,045
0
8,975
5,442
24,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
39,286
281
Minions Killed
368
0
Camps Cleared
0
1,266,139
Distance Traveled
1,328,414
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,299
561
75
6
0
287,145
5
W
Sol
8,347
642
113
9
0
297,670
0
W
Discordia
7,813
601
88
7
0
232,853
0
L
Nu Wa
6,605
508
72
6
0
223,268
0
W
Fenrir
7,854
604
61
5
0
287,314
0
L
King Arthur
6,672
513
40
3
0
259,556
0
W
Guan Yu
7,657
589
76
6
0
253,472
0
L
Heimdallr
6,175
475
63
5
0
240,465
1
W
Aphrodite
7,615
586
30
2
0
257,105
5
L
Bake Kujira
6,349
488
31
2
0
255,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role