Player Matchup

Bakasura
Bakasura
Silver V
 
Bakasura
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze I
Llenn5748
Skadi
Bronze I
Level 62
God Stats
6W - 15L
1,438 SR
Queue Stats
16W - 42L
640 MMR
Solo
Bacchus
Bacchus
Bronze I
oFoGamer
Bacchus
Bronze I
Level 156
God Stats
28W - 18L
1,581 SR
Queue Stats
108W - 139L
403 MMR
Solo
Amaterasu
Amaterasu
Bronze II
thomas_l67486
Amaterasu
Bronze II
Level 102
God Stats
25W - 31L
1,447 SR
Queue Stats
320W - 381L
190 MMR
Solo
Eset
Eset
Silver V
timyrgen
Eset
Silver V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
642 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,493 SR
675 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,457 SR
724 MMR
Shiva
Shiva
Bronze I
 
Shiva
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver V
Laukas_
Scylla
Silver V
Level 121
God Stats
10W - 14L
1,425 SR
Queue Stats
61W - 84L
523 MMR
Solo
Martichoras
Martichoras
Silver III
Samuraj564
Martichoras
Silver III
Level 125
God Stats
3W - 4L
1,375 SR
Queue Stats
301W - 330L
705 MMR
Solo
Fenrir
Fenrir
Silver IV
TomClarck
Fenrir
Silver IV
Level 183
God Stats
6W - 8L
1,417 SR
Queue Stats
160W - 179L
671 MMR
Solo
Chaac
Chaac
Bronze II
piotrekpiochu
Chaac
Bronze II
Level 105
God Stats
19W - 11L
1,569 SR
Queue Stats
355W - 407L
223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 4 / 1
7,094
473
5,385
15,384
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Llenn5748
Skadi
10
0 / 6 / 0
6,184
412
4,721
11,456
3,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
oFoGamer
Bacchus
9
0 / 3 / 0
6,261
417
4,807
15,683
15,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
thomas_l67486
Amaterasu
12
1 / 2 / 1
6,699
447
4,350
14,907
16,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
12
1 / 4 / 0
6,586
439
6,848
9,012
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixKukulkanMedusa

VS

Bans
Hun BatzAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 3 / 2
9,033
602
12,826
16,084
12,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Laukas_
Scylla
16
4 / 0 / 3
9,511
634
8,348
9,257
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Samuraj564
Martichoras
13
3 / 1 / 3
7,803
520
7,884
8,092
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
TomClarck
Fenrir
15
7 / 0 / 3
8,667
578
7,254
12,344
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 0 / 6
8,037
536
5,011
8,774
8,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
1
0.38
W
Shiva
 
Shiva
4
3
2
1.67
W
Scylla
Laukas_
Scylla
4
0
3
5.5
L
Skadi
Llenn5748
Skadi
0
6
0
0
W
Martichoras
Samuraj564
Martichoras
3
1
3
4.5
W
Fenrir
TomClarck
Fenrir
7
0
3
8.5
L
Bacchus
oFoGamer
Bacchus
0
3
0
0
W
1
0
6
4
L
Amaterasu
thomas_l67486
Amaterasu
1
2
1
0.75
L
Eset
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
41,323
66,442
Taken
54,551
44,718
Mitigated
32,695
15,928
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,385
4,011
0
5,409
15,384
6,156
0
1,312
14,036
0
50,072
W
Shiva
 
Shiva
12,826
3,425
0
2,844
16,084
12,165
770
1,150
14,331
0
61,866
W
Scylla
Laukas_
Scylla
8,348
898
0
3,347
9,257
3,493
1,061
3,922
4,918
74,860
0
L
Skadi
Llenn5748
Skadi
4,721
2,342
0
2,111
11,456
3,993
0
0
11,456
0
42,805
W
Martichoras
Samuraj564
Martichoras
7,884
2,438
0
2,304
8,092
3,610
1,170
2,499
5,549
0
54,997
W
Fenrir
TomClarck
Fenrir
7,254
2,810
0
4,405
12,344
5,416
507
1,132
11,008
0
67,824
L
Bacchus
oFoGamer
Bacchus
4,807
1,098
0
4,467
15,683
15,288
0
1,934
13,626
24,417
0
W
5,011
851
0
3,743
8,774
8,011
361
2,316
6,422
0
35,852
L
Amaterasu
thomas_l67486
Amaterasu
4,350
2,142
0
2,664
14,907
16,316
0
552
14,315
0
37,852
L
Eset
6,848
722
0
1,277
9,012
2,965
0
4,103
4,661
42,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,824
Gold Earned
43,051
304
Minions Killed
467
0
Camps Cleared
0
1,380,835
Distance Traveled
1,424,066
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,094
473
83
6
0
294,833
0
W
Shiva
9,033
602
81
5
0
265,006
2
W
Scylla
9,511
634
139
9
0
292,588
0
L
Skadi
6,184
412
53
4
0
254,464
0
W
Martichoras
7,803
520
110
7
0
245,958
2
W
Fenrir
8,667
578
91
6
0
347,575
0
L
Bacchus
6,261
417
42
3
0
283,361
0
W
Chaac
8,037
536
46
3
0
272,939
5
L
Amaterasu
6,699
447
49
3
0
279,686
0
L
Eset
6,586
439
77
5
0
268,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role