Player Matchup

Arachne
Arachne
GrassyAsteroid1
Arachne
Level 63
God Stats
3W - 1L
1,656 SR
Queue Stats
143W - 144L
1,378 Elo+
Party 1
Mulan
Mulan
Metro6295
Mulan
Level 67
God Stats
11W - 2L
1,674 SR
Queue Stats
101W - 89L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
SAlNT VI
Cthulhu
Level 61
God Stats
15W - 6L
1,594 SR
Queue Stats
83W - 73L
1,441 Elo+
Party 1
Team Averages
Level 64
1,641 SR
1,401 Elo+

VS

Team Averages
Level 58
1,493 SR
1,412 Elo+
Arachne
Arachne
BackCat31891738
Arachne
Level 42
God Stats
12W - 6L
1,658 SR
Queue Stats
52W - 50L
1,416 Elo+
Party 2
Thoth
Thoth
KingCobra569
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,389 Elo+
Party 2
Chaac
Chaac
V1Official__
Chaac
Level 86
God Stats
1W - 1L
1,322 SR
Queue Stats
59W - 61L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
9,177
834
8,149
8,016
3,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Metro6295
Mulan
12
6 / 1 / 8
9,378
853
10,732
10,302
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SAlNT VI
Cthulhu
11
4 / 2 / 10
9,006
819
7,329
9,163
9,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
7,146
650
3,531
9,417
4,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 2
7,298
663
4,013
10,312
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 1
7,984
726
5,843
10,819
10,985
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
2
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
5
0
8
9
L
0
8
2
0.13
W
Mulan
Metro6295
Mulan
6
1
8
10
W
Cthulhu
SAlNT VI
Cthulhu
4
2
10
4.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
13,387
27,481
Taken
30,548
22,435
Mitigated
17,998
4,687
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,531
2,463
357
1,826
9,417
4,137
0
1,697
7,473
0
10,682
W
8,149
6,158
159
1,578
8,016
3,705
498
1,178
6,838
0
27,561
L
4,013
388
104
810
10,312
2,876
0
2,992
6,950
25,758
0
W
Mulan
Metro6295
Mulan
10,732
873
28
2,645
10,302
8,766
969
2,096
8,206
0
28,119
W
Cthulhu
SAlNT VI
Cthulhu
7,329
432
277
0
9,163
9,964
0
1,607
7,556
33,368
0
L
5,843
471
186
2,807
10,819
10,985
0
3,330
7,278
1,104
31,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
22,428
131
Minions Killed
93
0
Camps Cleared
0
664,232
Distance Traveled
538,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,146
650
16
1
0
195,535
0
W
Arachne
9,177
834
37
3
0
252,412
0
L
Thoth
7,298
663
36
3
0
170,551
0
W
Mulan
9,378
853
32
3
0
222,354
0
W
Cthulhu
9,006
819
62
6
0
189,466
0
L
Chaac
7,984
726
41
4
0
172,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role