Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dark_Siris_
Janus
Level 158
God Stats
5W - 3L
1,711 SR
Queue Stats
106W - 100L
1,483 Elo+
Party 2
Sylvanus
Sylvanus
Laughin_Joker69
Sylvanus
Level 158
God Stats
1W - 0L
1,473 SR
Queue Stats
81W - 74L
1,567 Elo+
Solo
Heimdallr
Heimdallr
THEJJ
Heimdallr
Level 190
God Stats
4W - 2L
1,816 SR
Queue Stats
305W - 277L
1,523 Elo+
Party 2
Thor
Thor
dead_walking
Thor
Level 108
God Stats
8W - 10L
1,485 SR
Queue Stats
271W - 239L
1,523 Elo+
Party 2
Team Averages
Level 154
1,597 SR
1,519 Elo+

VS

Team Averages
Level 152
1,438 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ArticFox090
Sun Wukong
Level 157
God Stats
0W - 1L
1,233 SR
Queue Stats
12W - 44L
1,238 Elo+
Solo
Horus
Horus
The_Wendigo_1001
Horus
Level 127
God Stats
2W - 1L
1,485 SR
Queue Stats
214W - 200L
1,575 Elo+
Solo
Pele
Pele
XLAIFER
Pele
Level 154
God Stats
6W - 11L
1,470 SR
Queue Stats
202W - 203L
1,517 Elo+
Party 1
Thoth
Thoth
stormchaserD31
Thoth
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 50L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 0
4,066
678
1,431
3,643
3,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 0
4,628
771
940
2,745
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
7
2 / 0 / 0
4,644
774
969
2,597
1,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
THEJJ
Heimdallr
8
0 / 0 / 2
4,376
729
1,342
3,361
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,731
622
714
5,501
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 2 / 0
3,799
633
1,975
3,968
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ArticFox090
Sun Wukong
1
0 / 0 / 0
1,227
205
0
0
0
8
1 / 0 / 1
4,594
766
2,092
3,542
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
XLAIFER
Pele
6
1 / 0 / 1
3,901
650
1,087
3,965
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
2 / 0 / 1
4,892
815
1,175
1,989
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Sun Wukong
ArticFox090
Sun Wukong
0
0
0
0
W
0
1
0
0
W
Sylvanus
2
0
0
2
W
Heimdallr
THEJJ
Heimdallr
0
0
2
1
L
1
0
1
1.5
L
Pele
XLAIFER
Pele
1
0
1
1.5
W
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,396
Damage
6,329
17,847
Taken
13,464
8,469
Mitigated
4,568
5,827
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,431
108
0
1,481
3,643
3,460
0
0
3,316
15,893
0
L
Danzaburou
 
Danzaburou
1,975
723
0
1,079
3,968
1,275
0
810
3,158
0
21,108
L
Sun Wukong
ArticFox090
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
940
80
0
425
2,745
717
0
280
2,465
33,953
0
W
Sylvanus
969
379
1,083
1,531
2,597
1,314
436
213
2,384
15,533
0
W
Heimdallr
THEJJ
Heimdallr
1,342
223
0
937
3,361
1,370
294
0
3,361
0
27,536
L
2,092
811
0
1,839
3,542
1,775
0
1,431
2,111
0
22,267
L
Pele
XLAIFER
Pele
1,087
406
0
1,638
3,965
1,004
0
741
3,224
0
18,181
W
714
279
0
370
5,501
1,608
0
682
4,780
0
20,258
L
1,175
114
0
1,000
1,989
514
0
358
1,631
29,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,445
Gold Earned
18,413
214
Minions Killed
171
0
Camps Cleared
0
616,734
Distance Traveled
508,852
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,066
678
25
4
0
131,313
0
L
Danzaburou
3,799
633
33
6
0
130,286
0
L
Sun Wukong
1,227
205
0
0
0
0
0
W
Janus
4,628
771
69
12
0
123,610
2
W
Sylvanus
4,644
774
22
4
0
108,852
0
W
Heimdallr
4,376
729
59
10
0
119,004
0
L
Horus
4,594
766
50
8
0
141,025
0
L
Pele
3,901
650
31
5
0
113,260
0
W
Thor
3,731
622
39
7
0
133,955
1
L
Thoth
4,892
815
57
10
0
124,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role