Player Matchup

Vulcan
Vulcan
Anaviator
Vulcan
Level 209
God Stats
15W - 5L
1,767 SR
Queue Stats
881W - 236L
1,844 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cyan14
Kumbhakarna
Level 155
God Stats
2W - 0L
1,385 SR
Queue Stats
9W - 10L
1,617 Elo+
Solo
Discordia
Discordia
StillX28
Discordia
Level 64
God Stats
27W - 26L
1,488 SR
Queue Stats
151W - 143L
1,532 Elo+
Solo
Ishtar
Ishtar
Vinedrill007
Ishtar
Level 220
God Stats
10W - 6L
1,608 SR
Queue Stats
1,356W - 446L
1,788 Elo+
Party 2
Thanatos
Thanatos
lddy
Thanatos
Level 155
God Stats
14W - 5L
1,626 SR
Queue Stats
412W - 264L
1,658 Elo+
Party 2
Team Averages
Level 161
1,575 SR
1,688 Elo+

VS

Team Averages
Level 93
1,568 SR
1,538 Elo+
Thanatos
Thanatos
GodYukiDeath
Thanatos
Level 144
God Stats
145W - 53L
1,638 SR
Queue Stats
304W - 109L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
HellEmber
Cthulhu
Level 48
God Stats
31W - 27L
1,551 SR
Queue Stats
51W - 52L
1,481 Elo+
Solo
Tyr
Tyr
ogh3r
Tyr
Level 140
God Stats
40W - 33L
1,582 SR
Queue Stats
253W - 256L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
oliwka123
Ao Kuang
Level 18
God Stats
1W - 3L
1,437 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
parttimati
Ne Zha
Level 114
God Stats
0W - 1L
1,629 SR
Queue Stats
20W - 13L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anaviator
Vulcan
16
1 / 1 / 12
10,265
1,027
11,640
7,408
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Cyan14
Kumbhakarna
16
2 / 2 / 12
9,939
994
2,366
10,991
10,071
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
StillX28
Discordia
16
4 / 1 / 9
10,831
1,083
14,481
5,000
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
4 / 0 / 10
10,598
1,060
13,411
8,267
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
lddy
Thanatos
16
5 / 2 / 10
10,709
1,071
10,119
9,632
4,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodYukiDeath
Thanatos
15
3 / 2 / 2
10,375
1,038
6,841
7,608
2,982
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
HellEmber
Cthulhu
15
1 / 2 / 4
9,752
975
9,587
13,651
13,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
ogh3r
Tyr
15
0 / 2 / 5
9,497
950
5,939
12,010
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
oliwka123
Ao Kuang
15
1 / 2 / 4
9,718
972
7,000
10,832
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ne Zha
parttimati
Ne Zha
15
1 / 8 / 2
9,811
981
9,697
14,534
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
16
Kills
6
6
Deaths
16
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anaviator
Vulcan
1
1
12
7
W
Kumbhakarna
Cyan14
Kumbhakarna
2
2
12
4
L
Thanatos
GodYukiDeath
Thanatos
3
2
2
2
L
Cthulhu
HellEmber
Cthulhu
1
2
4
1.5
W
Discordia
StillX28
Discordia
4
1
9
8.5
W
Ishtar
4
0
10
9
W
Thanatos
lddy
Thanatos
5
2
10
5
L
Tyr
ogh3r
Tyr
0
2
5
1.25
L
Ao Kuang
oliwka123
Ao Kuang
1
2
4
1.5
L
Ne Zha
parttimati
Ne Zha
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,017
Damage
39,064
41,298
Taken
58,635
23,333
Mitigated
41,497
4,624
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anaviator
Vulcan
11,640
3,713
0
0
7,408
3,239
0
3,264
4,050
28,893
0
W
Kumbhakarna
Cyan14
Kumbhakarna
2,366
95
0
0
10,991
10,071
0
3,852
6,404
6,764
0
L
Thanatos
GodYukiDeath
Thanatos
6,841
585
0
4,683
7,608
2,982
0
3,738
3,654
0
22,527
L
Cthulhu
HellEmber
Cthulhu
9,587
199
532
948
13,651
13,698
0
7,385
6,006
30,628
642
W
Discordia
StillX28
Discordia
14,481
205
0
211
5,000
1,893
0
2,365
2,401
40,305
0
W
Ishtar
13,411
10,491
0
524
8,267
3,994
0
3,121
5,056
0
30,695
W
Thanatos
lddy
Thanatos
10,119
1,879
0
3,889
9,632
4,136
0
2,028
7,442
0
19,353
L
Tyr
ogh3r
Tyr
5,939
106
0
1,551
12,010
10,140
0
4,447
7,455
0
17,001
L
Ao Kuang
oliwka123
Ao Kuang
7,000
1,458
0
1,091
10,832
7,661
0
5,657
4,979
22,272
0
L
Ne Zha
parttimati
Ne Zha
9,697
2,252
0
1,148
14,534
7,016
0
6,236
8,054
0
37,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
49,153
194
Minions Killed
224
6
Camps Cleared
12
1,022,280
Distance Traveled
1,063,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,265
1,027
57
6
1
199,068
0
W
Kumbhakarna
9,939
994
7
1
1
190,960
0
L
Thanatos
10,375
1,038
43
4
3
227,080
0
L
Cthulhu
9,752
975
63
6
1
211,634
0
W
Discordia
10,831
1,083
64
6
1
215,454
0
W
Ishtar
10,598
1,060
49
5
1
192,190
0
W
Thanatos
10,709
1,071
17
2
2
224,608
0
L
Tyr
9,497
950
31
3
2
232,152
0
L
Ao Kuang
9,718
972
35
4
5
204,618
0
L
Ne Zha
9,811
981
52
5
1
187,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role